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分享 D2NT撿拾選單轉全小寫 可否在KOLBOT的KOLTON上套用呢?

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发表于 2019-7-28 00:11:59 | 显示全部楼层 |阅读模式
//*****基本屬性列表*****
//[39]==火炕&& [41]==電抗&& [43]==冰抗&& [45]==毒抗
//[itemcrushingblow]==壓碎打擊

//*****雜物部份*****
[name] == gold # [14] >= 2000
//金幣(10000以上)
//[name] == flawed emerald
//裂開的綠寶石(20f*3 = 21f時候用)
//[name] == flawed diamond
//裂開的鑽石 (21f*2 = 22f時候用)
//[name] == topaz
//黃寶石 (22f*2 = 23f時候用)
//[name] == amethyst
//紫寶石 (23f*2 = 24f時候用)
//[name] == sapphire
//藍寶石 (24f*2 = 25f時候用)
//[name] == ruby
//紅寶石 (25f*2 = 26f時候用)
//[name] == emerald
//綠寶石 (26f*2 = 27f時候用)

//================================================ ================================================== ======

//****** 獨特裝備****** [u01]
//*****頭盔*****

//吸血鬼的凝視(無形)
[name] == grim helm && [quality] == unique && [flag] == ethereal
[name] == grim helm && [quality] == unique && [flag] != ethereal # [damageresist] == 20 && [lifeleech] == 8
//吸血鬼的凝視(減傷20%)
[name] == shako && [quality] == unique # [31] >= 140
//諧角之冠
[name] == spired helm && [quality] == unique # [passivecoldmastery] == 15
//夜翼面紗(減冰傷15%,有形)
[name] == demonhead && [quality] == unique # ([lifeleech] == 10 || [enhanceddefense] == 150 || [strength] == 30)
[name] == demonhead && [quality] == unique && [flag] == ethereal
//安達利爾的面貌
[name] == corona && [quality] == unique
//年紀之冠
[name] == tiara && [quality] == unique && [flag] != ethereal # [43] >= 68
[name] == tiara && [quality] == unique && [flag] == ethereal
//奇拉的守護
[name] == diadem && [quality] == unique
//格利風之眼
//[name] == full helm && [quality] == unique && [flag] == ethereal

//*****盔甲*****
[name] == balrog skin && [quality] == unique && [flag] == ethereal
[name] == balrog skin && [quality] == unique && [flag] != ethereal # [itemaddskilltab] == 2
//阿凱尼
//[name] == cuirass && [quality] == unique && [flag] == ethereal
//[name] == cuirass && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 200
//都瑞爾的殼(無形 / 200%ed)
[name] == mesh armor && [quality] == unique && [flag] == ethereal
[name] == mesh armor && [quality] == unique && [flag] != ethereal # [enhanceddefense] >= 215
//謝夫特斯坦布(無形210%ed)
[name] == russet armor && [quality] == unique && [flag] == ethereal
[name] == russet armor && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 200
//詩寇蒂的憤怒
[name] == templar coat && [quality] == unique && [flag] == ethereal
[name] == templar coat && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 200
//完美守護天使
[name] == sharktooth armor && [quality] == unique && [flag] == ethereal
//排齒(無形)
[name] == dusk shroud && [quality] == unique && [flag] != ethereal # ([skillfireball] == 3 || [skillenchant] == 3 || [skilllightning] == 3 || [skillblizzard] == 3 || ([passivefiremastery] == 15 && [skillmeteor] == 3) || ([passiveltngmastery] == 15 && [skillchainlightning] == 3) || ([passiveltngmastery] == 15 && [skillnova] == 3))
//奧瑪斯的長袍(15%火傷 / 冰 / 電)
[name] == shadow plate && [quality] == unique && [flag] == ethereal
//鋼鐵鎧甲(無形)
[name] == sacred armor && [quality] == unique # [frw] == 20
//神聖盔甲
[name] == serpentskin armor && [quality] == unique && [flag] == ethereal
[name] == serpentskin armor && [quality] == unique && [flag] != ethereal # [39] == 35
//海蛇皮甲(完美)
[name] == wire fleece && [quality] == unique && [flag] == ethereal
[name] == wire fleece && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 200
//鬥士的禍根
[name] == chaos armor && [quality] == unique && [flag] == ethereal # [enhanceddefense] >= 190
[name] == chaos armor && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 200
//黑色黑帝斯
[name] == tigulated mail && [quality] == unique && [flag] == ethereal
[name] == tigulated mail && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 180
//鴉鳴
[name] == demonhide armor && [quality] == unique && [flag] == ethereal # [enhanceddefense] >= 180
//剝皮者之皮
[name] == ancient armor && [quality] == unique && [flag] == ethereal # [enhanceddefense] >= 110
//勝利者之絲綢
//[name] == quilted armor && [quality] == unique
//薄暮外觀



//*****盾牌*****
[name] == monarch && [quality] == unique # [31] == 148
//暴風之盾
[name] == grim shield && [quality] == unique && [flag] == ethereal # [enhanceddefense] >= 120
[name] == grim shield && [quality] == unique && [flag] != ethereal # [enhanceddefense] == 130
//警強
[name] == ward && [quality] == unique && [flag] == ethereal
[name] == ward && [quality] == unique && [flag] != ethereal # ([enhanceddefense] == 180 || [toblock] == 30) && [39] == 40



//*****手套*****

[name] == heavy gloves && [quality] == unique # [enhanceddefense] == 20
//血拳(頂的)
//[name] == chain gloves && [quality] == unique # [80] == 40
//運氣守護(頂的)
[name] == light gauntlets && [quality] == unique # [enhanceddefense] == 30
//法師之拳(頂的)   
[name] == vampirebone gloves && [quality] == unique # ([enhanceddefense] == 120 || [strength] == 15)
//卓古拉之握(有形)
[name] == ogre gauntlets && [quality] == unique # ([enhanceddamage] >= 50 || [31] >= 279 || [armorclass] >= 200)
//碎鋼(有形)

//*****鞋子*****

[name] == sharkskin boots && [quality] == unique # ([maxhp] == 65 || [enhanceddefense] == 210)
//水上飄(65命,有形)
[name] == battle boots && [quality] == unique # [80] >= 48
//戰爭旅者
[name] == war boots && [quality] == unique # [enhanceddefense] >= 197
//蝕肉騎士(有形)
[name] == scarabshell boots && [quality] == unique && [flag] != ethereal # [strength] == 15 && ([vitality] == 15 || [enhanceddefense] >= 167 || [45] >= 65)
//沙暴之旅(15力體)
[name] == scarabshell boots && [quality] == unique && [flag] == ethereal
//沙暴之旅(無形)
[name] == boneweave boots && [quality] == unique # [skillskeletonmastery] == 2 && ([strength] == 20 || [enhanceddefense] == 200)
//骨隨行走(2技,20力以上,有形)
[name] == myrmidon greaves && [quality] == unique # [shadowdisciplinesskilltab] == 2 && ([2] >= 24 || [enhanceddefense] == 100)
//影舞者
//[name] == greaves && [quality] == unique


//*****腰帶*****

[name] == demonhide sash && [quality] == unique # [damageresist] == 15 && [enhanceddefense] == 180
//長串之耳
[name] == war belt && [quality] == unique # [enhanceddefense] == 200
//雷神之力(有形)
//[name] == sash && [quality] == unique
[name] == spiderweb sash && [quality] == unique # [enhanceddefense] >= 115
//蜘蛛之網(有形)
[name] == mithril coil && [quality] == unique # [damageresist] == 15 && ([enhanceddefense] == 140 || [vitality] == 40)
//維爾登戈的心結(有形)


//*****武器*****
//獨特法杖
[name] == archon staff && [quality] == unique
//梅格之歌的教訓
[name] == quarterstaff && [quality] == unique && [flag] == ethereal
[name] == quarterstaff && [quality] == unique && [flag] != ethereal # [enhanceddamage] >= 295
//肋骨粉碎者(無形)
//肋骨粉碎者



//獨特弓箭
[name] == hydra bow && [quality] == unique
//風之力
[name] == demon crossbow && [quality] == unique # [enhanceddamage] == 220
//內臟吸管
[name] == gothic bow && [quality] == unique # [enhanceddamage] == 250
//哥德弓
[name] == ballista && [quality] == unique # [enhanceddamage] == 200
//弩弓
[name] == short siege bow && [quality] == unique # [enhanceddamage] == 170
//狂野之弦
[name] == razor bow && [quality] == unique # [enhanceddamage] == 220 && [lifeleech] == 10
//撕裂之鉤
//[name] == long bow && [quality] == unique
//[name] == hunter's bow && [quality] == unique


//獨特刀劍
[name] == colossus blade && [quality] == unique # [enhanceddamage] >= 248
//祖父
[name] == phase blade && [quality] == unique # ([enhanceddamage] == 270 || [strength] == 10)
//青色忿怒
[name] == espandon && [quality] == unique && [flag] != ethereal # [enhanceddamage] == 200
[name] == espandon && [quality] == unique && [flag] == ethereal
//克林 鐵弗姆
[name] == dimensional blade && [quality] == unique && [flag] == ethereal # [enhanceddamage] >= 145
//金瑟的裂縫
//[name] == executioner sword && [quality] == unique && [flag] != ethereal # [enhanceddamage] == 180 && [39] == 20
[name] == executioner sword && [quality] == unique && [flag] == ethereal
//劍衛
[name] == zweihander && [quality] == unique # [enhanceddamage] == 160
//特迪斯法雷 芙米法


//獨特斧頭
[name] == ettin axe && [quality] == unique && [flag] == ethereal
//符文大師(5洞,無形)
[name] == berserker axe && [quality] == unique && [flag] == ethereal
//死亡之刀
[name] == glorious axe && [quality] == unique && [flag] == ethereal
[name] == glorious axe && [quality] == unique && [flag] != ethereal # [enhanceddamage] >= 288
//劊子手的裁決

//獨特釘槌
[name] == scourge && [quality] == unique && [flag] != ethereal # [itemcrushingblow] == 33 && [enhanceddamage] >= 295
[name] == scourge && [quality] == unique && [flag] == ethereal # [itemcrushingblow] == 33
[name] == scourge && [quality] == unique && [flag] == ethereal # [enhanceddamage] == 280 && [ias] == 50
//暴風之結
[name] == caduceus && [quality] == unique && [flag] == ethereal
[name] == caduceus && [quality] == unique && [flag] != ethereal # [enhanceddamage] >= 288 && ([itemtohitpercent] == 200 || [itemnormaldamage] == 85 || [palicombatskilltab] == 4)
//愛斯特龍之鐵的保護區
[name] == mighty scepter && [quality] == unique # [sockets] == 2 && [paladin skills] == 3 && [enhanceddamage] == 300
[name] == mighty scepter && [quality] == unique && [flag] == ethereal
[name] == mighty scepter && [quality] == unique # [paladin skills] == 2 && [enhanceddamage] == 300 && [sockets] == 0
//天堂之光
[name] == truncheon && [quality] == unique && [flag] == ethereal
[name] == truncheon && [quality] == unique && [flag] != ethereal # ([enhanceddamage] == 330 && [itemtohitpercent] >= 150 || [enhanceddamage] >= 300 && [itemtohitpercent] == 180)
//諾德的蝕肉藥
[name] == thunder maul && [quality] == unique && [flag] == ethereal
[name] == thunder maul && [quality] == unique # [enhanceddamage] == 240
[name] == thunder maul && [quality] == unique && [flag] != ethereal # [enhanceddamage] == 300


//獨特長斧
[name] == ogre axe && [quality] == unique && [flag] == ethereal # [enhanceddamage] == 320
//完美破骨(無形)
[name] == thresher && [quality] == unique && [flag] == ethereal
[name] == thresher && [quality] == unique && [flag] != ethereal # [enhanceddamage] == 240
//死神的喪鐘(無形)
[name] == cryptic axe && [quality] == unique && [flag] == ethereal
[name] == cryptic axe && [quality] == unique && [flag] != ethereal # [enhanceddamage] >= 279 && ([sockets] == 3 || [39] >= 49 || [80] == 80)
//盜墓者(無形)
[name] == lochaber axe && [quality] == unique && [flag] == ethereal # [enhanceddamage] == 200
//刮肉者
[name] == battle scythe && [quality] == unique && [flag] == ethereal
[name] == battle scythe && [quality] == unique && [flag] != ethereal # [enhanceddamage] == 180 && [druid skills] == 3
//雅典娜的忿怒

[name] == unearthed wand && [quality] == unique
//死亡之網


//獨特亞馬標槍
[name] == ceremonial javelin && [quality] == unique && [flag] != ethereal # [enhanceddamage] >= 199
//完美泰坦的復仇
[name] == ceremonial javelin && [quality] == unique && [flag] == ethereal
//泰坦的復仇(無形)
[name] == balrog spear && [quality] == unique && [flag] != ethereal # [enhanceddamage] == 210
[name] == balrog spear && [quality] == unique && [flag] == ethereal
//炎魔長矛(無形)
[name] == matriarchal javelin && [quality] == unique && [flag] != ethereal # [javelinandspearskilltab] == 4 && [enhanceddamage] >= 199
[name] == matriarchal javelin && [quality] == unique && [flag] == ethereal
//雷擊
[name] == matriarchal spear && [quality] == unique && [flag] != ethereal # [javelinandspearskilltab] == 3 && [enhanceddamage] == 280 && [45] == 50
[name] == matriarchal spear && [quality] == unique && [flag] == ethereal
//石烏鴉
[name] == ceremonial pike && [quality] == unique && [flag] != ethereal # [enhanceddamage] == 200
[name] == ceremonial pike && [quality] == unique && [flag] == ethereal # [enhanceddamage] >= 195
//雷山德的側腹
[name] == ceremonial bow && [quality] == unique # [enhanceddamage] == 200
//雷山德的指標
//[name] == winged harpoon && [quality] == unique && [flag] != ethereal # [enhanceddamage] >= 229
//[name] == winged harpoon && [quality] == unique && [flag] == ethereal # [enhanceddamage] >= 220
//石像鬼之噬


//進階獨特長槍
[name] == yari && [quality] == unique && [flag] == ethereal
//[name] == yari && [quality] == unique && [flag] != ethereal # [enhanceddamage] == 200
//宏森丹(無形)
[name] == lance && [quality] == unique && [flag] == ethereal
[name] == lance && [quality] == unique && [flag] != ethereal # [enhanceddamage] == 200
//榮耀的尖塔
[name] == fuscina && [quality] == unique && [flag] == ethereal
//水魔陷阱

//進階獨特飛擲武器
[name] == winged knife && [quality] == unique && [flag] == ethereal
[name] == winged knife && [quality] == unique && [flag] != ethereal # [enhanceddamage] >= 249
//戰爭之鳥
//[name] == flying axe && [quality] == unique && [flag] == ethereal
//[name] == flying axe && [quality] == unique && [flag] != ethereal # [enhanceddamage] >= 209
//碎片貪婪者
[name] == winged axe && [quality] == unique && [flag] == ethereal # [enhanceddamage] >= 200
//[name] == winged axe && [quality] == unique && [flag] != ethereal # [enhanceddamage] >= 209
//撕裂者
[name] == battle dart && [quality] == unique && [flag] == ethereal
//[name] == battle dart && [quality] == unique && [flag] != ethereal # [enhanceddamage] >= 179
//死亡碎片
[name] == francisca && [quality] == unique && [flag] == ethereal
//[name] == francisca && [quality] == unique && [flag] != ethereal # [enhanceddamage] >= 199
//圓鑿

//進階獨特匕首
[name] == poignard && [quality] == unique && [flag] == ethereal # [enhanceddamage] >= 240
//裂脊者
[name] == legend spike && [quality] == unique && [flag] == ethereal # [enhanceddamage] >= 235
//鬼火焰
[name] == fanged knife && [quality] == unique && [flag] == ethereal
[name] == fanged knife && [quality] == unique && [flag] != ethereal # [enhanceddamage] == 300
//裂肉者

//*****刺客爪*****

[name] == battle cestus && [quality] == unique # [enhanceddamage] == 220
//影殺者
[name] == greater talons && [quality] == unique && [flag] == ethereal
[name] == greater talons && [quality] == unique && [flag] != ethereal # [enhanceddamage] == 200
//巴特克
[name] == wrist sword && [quality] == unique && [flag] == ethereal # [enhanceddamage] == 250 && [39] == 50
//碧玉爪
[name] == feral claws && [quality] == unique && [flag] == ethereal # [enhanceddamage] == 270
//火蜥蜴



//*****死靈盾*****
[name] == hierophant trophy && [quality] == unique && [flag] == ethereal
[name] == hierophant trophy && [quality] == unique && [flag] != ethereal # [enhanceddefense] >= 198
//侏儒
[name] == succubus skull && [quality] == unique && [flag] != ethereal # [necromancer skills] == 3 && [39] == 30
//骨焰
[name] == bloodlord skull && [quality] == unique
//魔力肇生

//*****野人頭*****
[name] == fury visor && [quality] == unique # [itemaddwarcriesskilltab] == 3 && [skillwerewolf] >= 5 && [skilllycanthropy] >= 5 && [skillferalrage] >= 5
//狼嚎3+5+5+5以上
[name] == slayer guard && [quality] == unique && [flag] != ethereal # [enhanceddefense] >= 195
[name] == slayer guard && [quality] == unique && [flag] == ethereal
//亞瑞特的面容


//*****法師專用杖*****
[name] == eldritch orb && [quality] == unique # [sorceressskills] == 3 && ([passiveltngmastery] == 20 || [passivefiremastery] == 20)
//艾斯屈塔的脾氣
//[name] == swirling crystal && [quality] == unique
[name] == dimensional shard && [quality] == unique
//死亡深度

//*****德魯伊頭*****
[name] == totemic mask && [quality] == unique && [flag] != ethereal # [enhanceddefense] >= 199
[name] == totemic mask && [quality] == unique && [flag] == ethereal
//加爾的長髮
[name] == blood spirit && [quality] == unique && [flag] != ethereal # [itemtohitpercent] >= 119 &&  [shapeshiftingskilltab] == 4
[name] == blood spirit && [quality] == unique && [flag] == ethereal
//地獄之吻


//*****聖騎盾*****
[name] == gilded shield && [quality] == unique && [flag] == ethereal
[name] == gilded shield && [quality] == unique && [flag] != ethereal # [enhanceddefense] >= 195
//撒卡蘭姆使者
[name] == sacred rondache && [quality] == unique && [flag] == ethereal
[name] == sacred rondache && [quality] == unique && [flag] != ethereal # [paladinskills] == 2 && ([enhanceddefense] >= 209 || [enhanceddamage] >= 70 || [itemtohitpercent] >= 70)
//線神聖輕圓盾

//*****戒指*****
//[type] == ring && [quality] == unique # [80] == 30
//拿各
[type] == ring && [quality] == unique # [77] == 25
//喬丹之石
[type] == ring && [quality] == unique # ([2] == 20 || [tohit] >= 247)
//烏鴉之霜
[type] == ring && [quality] == unique # [60] >= 3 && [127] == 1
//布爾凱索之戒
[type] == ring && [quality] == unique # [144] >= 10
//鬼火投射者
[type] == ring && [quality] == unique # [34] >= 7 && [45] == 30
//大自然的和平
[type] == ring && [quality] == unique # [lifeleech] == 9 && [armorclassvsmissile] == 160
//腐肉之風


//*****項鍊*****
//[type] == amulet && [quality] == unique # [2] == 25
//貓眼
//[type] == amulet && [quality] == unique # [74] == 10
//旭日東昇
[type] == amulet && [quality] == unique # [80] == 30
[type] == amulet && [quality] == unique # [127] == 2
//[type] == amulet && [quality] == unique # [41] == 35
//[type] == amulet && [quality] == unique # [127] == 1 && [lifeleech] >= 5
//大君之怒
[type] == amulet && [quality] == unique # [127] == 2 && [0] == 5 && [43] >= 20
//馬拉的萬花筒
[type] == amulet && [quality] == unique # [43] >= 30
//金屬網格
[type] == amulet && [quality] == unique # [defensiveaurasskilltab] == 2

//*****護符*****
[name] == small charm && [quality] == unique
//毀滅小符
[name] == large charm && [quality] == unique
//地獄火炬
[name] == grand charm && [quality] == unique # [87] == 15 && [80] >= 39
[name] == grand charm && [quality] == unique # [79] == 160
[name] == grand charm && [quality] == unique # [79] >= 158 && [87] == 15
[name] == grand charm && [quality] == unique # [80] == 40
//吉黑得(15減稅+40%打寶)或(150%以上打$$+15減稅)

//*****彩虹刻面*****
[name] == jewel && [quality] == unique # [329]+[333] >= 9
//火
[name] == jewel && [quality] == unique # [330]+[334] >= 9
//電
[name] == jewel && [quality] == unique # [331]+[335] >= 9
//冰
[name] == jewel && [quality] == unique # [332]+[336] == 10
//毒
//[name] == jewel && [quality] == unique # ([passivefiremastery] == 5 || [passivecoldmastery] == 5 || [passiveltngmastery] == 5 || [passiveltngpierce] == 5 || [passivefirepierce] == 5 || [passivecoldpierce] == 5)


//========================================================================================================

//***** 套裝 部份 ***** [s01]
[name] == lacquered plate && [quality] == set # [31] >= 940
//[name] == amulet && [quality] == set # [sorceressskills] == 2  //項鍊
//[name] == mesh belt && [quality] == set # [31] == 40 && [80] == 15
//[name] == swirling crystal && [quality] == set # [skillfiremastery] == 2 && [skillcoldmastery] == 2 && [skilllightningmastery] == 2
//[name] == death mask && [quality] == set # [31] == 131
//塔.拉夏的外袍

[name] == loricated mail && [quality] == set # [31] == 715 && [sockets] == 3  //身體
[name] == grim helm && [quality] == set # [31] >= 295 && [39] >= 19 && [dexterity] >= 29 && [strength] == 20
[name] == mesh boots && [quality] == set # [31] >= 160 && [41] >= 24 && [43] >= 24
//娜塔亞的非難

[name] == vortex shield && [quality] == set # [31] >= 330  //盾牌
[name] == caduceus && [quality] == set # [sockets] == 4 && [enhanceddamage] >= 237//武器

//格瑞斯華爾德的傳奇

[name] == battle boots && [quality] == set # [39] == 50 && [31] >= 46  //鞋子
//艾爾多的守衛
//[name] == mithril coil && [quality] == set
//[name] == bramble mitts && [quality] == set
//[name] == winged helm && [quality] == set

//[name] == chain boots && [quality] == set
//[name] == leather gloves && [quality] == set
//[name] == sash && [quality] == set

//========================================================================================================

//***** 護符 部份 ***** [c01]
//***** 超大型 護身符 *****
//*****超大型護身符 技能板*****
//[name] == grand charm && [quality] == magic # [itemaddjavelinandspearskilltab] == 1
[name] == grand charm && [quality] == magic # [itemaddjavelinandspearskilltab] == 1 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//+1亞馬標技 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
//[name] == grand charm && [quality] == magic # [itemaddfireskilltab] == 1
[name] == grand charm && [quality] == magic # [itemaddfireskilltab] == 1 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//+1法師火焰技能
//[name] == grand charm && [quality] == magic # [itemaddlightningskilltab] == 1
[name] == grand charm && [quality] == magic # [itemaddlightningskilltab] == 1 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//+1法師雷電技能
//[name] == grand charm && [quality] == magic # [itemaddcoldskilltab] == 1
[name] == grand charm && [quality] == magic # [itemaddcoldskilltab] == 1 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//+1法師冰凍技能
[name] == grand charm && [quality] == magic # [itemaddpoisonandboneskilltab] == 1 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//+1死靈毒技 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
[name] == grand charm && [quality] == magic # [itemaddnecromancersummoningskilltab] == 1 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//+1死靈召喚 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
//[name] == grand charm && [quality] == magic # [itemaddpalicombatskilltab] == 1
[name] == grand charm && [quality] == magic # [itemaddpalicombatskilltab] == 1 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//+1聖騎作戰技能 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
[name] == grand charm && [quality] == magic # [itemaddoffensiveaurasskilltab] == 1 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//+1聖騎攻擊靈氣 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
[name] == grand charm && [quality] == magic # [itemaddwarcriesskilltab] == 1 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//+1野蠻吶喊 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
[name] == grand charm && [quality] == magic # [itemaddbarbarianmasterrisskilltab] == 1 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//+1野蠻支配 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
[name] == grand charm && [quality] == magic # [itemaddshapeshiftingskilltab] == 1 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//+1德魯伊變形 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
//[name] == grand charm && [quality] == magic # [itemaddelementalskilltab] == 1
[name] == grand charm && [quality] == magic # [itemaddelementalskilltab] == 1 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//+1德魯伊元素 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
//[name] == grand charm && [quality] == magic # [itemaddtrapsskilltab] == 1
[name] == grand charm && [quality] == magic # [itemaddtrapsskilltab] == 1 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//+1刺客陷阱 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
[name] == grand charm && [quality] == magic # [itemaddshadowdisciplinesskilltab] == 1 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//+1刺客影子訓練 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力

//*****超大型 抗板 gcs*****
[name] == grand charm && [quality] == magic # [39] == 15 && [41] == 15 && [43] == 15 && [45] == 15
[name] == grand charm && [quality] == magic # [39] >= 10 && [41] >= 10 && [43] >= 10 && [45] >= 10 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//14全抗,30命以上

//*****超大型 大傷板 gcs*****
[name] == grand charm && [quality] == magic # [tohit] == 132
[name] == grand charm && [quality] == magic # [tohit] >= 120 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//125準以上,30命以上
[name] == grand charm && [quality] == magic # [maxdamage] >= 10 && [tohit] >= 70
[name] == grand charm && [quality] == magic # [maxdamage] >= 8 && ([frw] == 7 || [fhr] == 12 || [maxhp] >= 25 || [dexterity] >= 5 || [strength] >= 5 || [itemgoldbonus] >= 30)
//8大傷以上
//[name] == grand charm && [quality] == magic # [maxdamage] >= 12
//14大傷,70準以上
//*****超大型 +命/+法/打錢 gcs*****
[name] == grand charm && [quality] == magic # [maxmana] >= 50 && [maxhp] >= 30
//40命以上,50法以上
//*****超大型 巴爾大板*****
//[name] == grand charm && [quality] == magic && [level] == 99
//巴爾大板,(洗技能板用)

//***** 大型 護身符 *****
//*****大型 抗板 lcs*****

[name] == large charm && [quality] == magic # [39] >= 7 && [41] >= 7 && [43] >= 7 && [45] >= 7 && ([frw] == 5 || [fhr] == 8 || [maxhp] >= 25 || [dexterity] >= 4 || [strength] >= 4)
//7全抗,20命以上
//*****大型 中傷板 lcs*****
[name] == large charm && [quality] == magic # [tohit] == 77
[name] == large charm && [quality] == magic # [tohit] >= 70 && ([frw] == 5 || [fhr] == 8 || [maxhp] >= 20 || [dexterity] >= 4 || [strength] >= 4)
//70準以上,5力 或 敏
[name] == large charm && [quality] == magic # [maxdamage] >= 5 && ([frw] == 5 || [fhr] == 8 || [maxhp] >= 25 || [dexterity] >= 4 || [strength] >= 4)
//6大傷,5力 或 敏,40準以上
[name] == large charm && [quality] == magic # [maxdamage] >= 6 && [tohit] >= 40
//8大傷,40準以上
//[name] == large charm && [quality] == magic # [dexterity] == 3

//*****元素傷符 scs*****
[name] == small charm && [quality] == magic # [50]+[51] >= 44
//電傷總合44以上
[name] == small charm && [quality] == magic # [48]+[49] >= 30
//火傷總合30以上
[name] == small charm && [quality] == magic # [54]+[55] >= 23
//冰傷總合23以上

[name] == small charm && [quality] == magic # [prefix] == 1407 && ([80] >= 6 || [maxhp] >= 15 || [79] == 10)
//100毒附第二屬
[name] == small charm && [quality] == magic # [prefix] == 1408 && ([80] >= 6 || [frw] == 3 || [fhr] == 5 || [maxhp] >= 1 || [dexterity] == 2 || [strength] == 2 || [79] >= 9)
//175毒附第二屬
[name] == small charm && [quality] == magic && [prefix] == 1408
//175毒
[name] == small charm && [quality] == magic && [prefix] == 1408 && [suffix] == 690
//281pd 9s
[name] == small charm && [quality] == magic && [prefix] == 1408 && [suffix] == 691
//330pd 10s
[name] == small charm && [quality] == magic && [prefix] == 1408 && [suffix] == 692
//377pd 11s
[name] == small charm && [quality] == magic && [prefix] == 1408 && [suffix] == 693
//451pd 12s


//***** 小護身符 *****
//*****小符  scs*****
[name] == small charm && [quality] == magic # [maxmana] >= 15 && ([80] >= 6 || [frw] == 3 || [fhr] == 5 || [maxhp] >= 14 || [79] >= 9)
//15法以上
[name] == small charm && [quality] == magic # [maxhp] == 20
//20命符
//[name] == small charm && [quality] == magic # [80] == 7
//7%打寶
//[name] == small charm && [quality] == magic # [79] == 10
//*****全抗小符 scs*****
[name] == small charm && [quality] == magic # [39] >= 5 && [41] >= 5 && [43] >= 5 && [45] >= 5
//5全抗
[name] == small charm && [quality] == magic # [39] >= 4 && [41] >= 4 && [43] >= 4 && [45] >= 4 && ([frw] == 3 || [fhr] == 5 || [maxhp] >= 10 || [dexterity] >= 1 || [strength] >= 1 || [79] >= 5 || [80] >= 5)
//3全抗,10命以上

//*****單抗小符 scs*****
[name] == small charm && [quality] == magic # ([39] >= 10 || [41] >= 10 || [43] >= 10 || [45] >= 10) && ([maxhp] >= 10 || [79] == 10 || [80] == 7)
//10%以上單抗,3%高跑

//*****大傷小符 scs*****
[name] == small charm && [quality] == magic # [tohit] == 36
[name] == small charm && [quality] == magic # [tohit] >= 34 && ([80] >= 5 || [coldmindam] >= 1 || [maxhp] >= 10 || [79] >= 5)
//30準以上,2力 或 敏
[name] == small charm && [quality] == magic # [22] == 3 && [tohit] == 20
[name] == small charm && [quality] == magic # [22] >= 2 && ([80] >= 5 || [coldmindam] >= 1 || [frw] == 3 || [fhr] == 5 || [dexterity] == 2 || [strength] == 2 || [maxhp] >= 10 || [79] >= 5)
//2大傷以上,10準以上,5%快速再度攻擊
[name] == small charm && [quality] == magic # [armorclass] >= 29 && ([coldmindam] >= 1 || [maxhp] >= 10)
//28防以上
[name] == small charm && [quality] == magic # [22] == 4
//4大傷以

//*****小符 巴爾小符*****
//[name] == small charm && [quality] == magic && [level] == 99
//巴爾小符

//========================================================================================================

//****** 珠寶 部份 ****** [j01]
//[type] == jewel && [quality] >= magic
//[type] == jewel && [quality] >= rare
//[type] == jewel && [quality] == unique
//*****藍色 珠寶*****
[name] == jewel && [quality] == magic # [maxdamage] >= 28
//+27大傷以上
[name] == jewel && [quality] == magic # [tohit] >= 90 && ([mindamage] >= 8 || [91] == -15 || [fhr] == 7 || [ias] == 15 || [maxdamage] >= 10 || [strength] >= 8 || [dexterity] >= 8 || [maxhp] >= 15)
//80準以上,+8力以上 或 +8敏以上
[name] == jewel && [quality] == magic # [39] >= 14 && [41] >= 14 && [43] >= 14 && [45] >= 14
//+15全抗
[name] == jewel && [quality] == magic # [39] >= 10 && [41] >= 10 && [43] >= 10 && [45] >= 10 && ([mindamage] >= 8 || [91] == -15 || [fhr] == 7 || [ias] == 15 || [maxdamage] >= 10 || [strength] >= 8 || [dexterity] >= 8 || [maxhp] >= 15)
//+10全抗以上,+8力以上 或 +8敏以上
[name] == jewel && [quality] == magic # ([39] >= 29 || [41] >= 29 || [43] >= 29) && ([mindamage] >= 8 || [91] == -15 || [fhr] == 7 || [ias] == 15 || [maxdamage] >= 10 || [strength] >= 8 || [dexterity] >= 8 || [maxhp] >= 15)
//+25%火抗,15%ias
[name] == jewel && [quality] == magic # [enhanceddamage] >= 30 && ([mindamage] >= 8 || [91] == -15 || [fhr] == 7 || [ias] == 15 || [maxdamage] >= 10 || [strength] >= 8 || [dexterity] >= 8 || [maxhp] >= 15)
//+30%ed以上,+12大傷以上 或 +8小傷以上 或 +7%快速再度攻擊
[name] == jewel && [quality] == magic # [maxdamage] == 15 && ([mindamage] >= 8 || [91] == -15 || [fhr] == 7 || [ias] == 15 || [strength] >= 8 || [dexterity] >= 8 || [maxhp] >= 15)
//+15%ias,+15大傷以上 或 +10小傷以上
[name] == jewel && [quality] == magic # [armorclass] >= 50 && ([mindamage] >= 8 || [91] == -15 || [fhr] == 7 || [ias] == 15 || [maxdamage] >= 10 || [strength] >= 8 || [dexterity] >= 8 || [maxhp] >= 15)
[name] == jewel && [quality] == magic # [armorclass] >= 64

//*****黃色 珠寶*****
[name] == jewel && [quality] == rare # [strength] >= 5 && [dexterity] >= 5
//+9力,+9敏
[name] == jewel && [quality] == rare # [39] >= 27 && [strength] >= 7 && [dexterity] >= 7 && [fhr] >=7
//+27%火抗以上,+7力以上,+7敏以上,+7%快速再度攻擊以上
[name] == jewel && [quality] == rare # [39] >= 8 && [41] >= 8 && [43] >= 8 && [45] >= 8 && [fhr] >= 7
//+8全抗以上,+7%快速再度攻擊以上
[name] == jewel && [quality] == rare # [39] >= 8 && [41] >= 8 && [43] >= 8 && [45] >= 8 && ([strength] >= 8 || [dexterity] >= 8)
//+8全抗以上,+8力以上 或 +8敏以上
//[name] == jewel && [quality] == rare # ([maxdamage] >= 25 || [mindamage] >= 16)
//+25大傷以上 或 +16小傷以上
[name] == jewel && [quality] == rare # [enhanceddamage] >= 20 && ([strength] >= 5 || [dexterity] >= 5)
//+25%ed以上,+8力以上 或 +8敏以上
[name] == jewel && [quality] == rare # [enhanceddamage] >= 29 && [91] == -15
//-15%需求,+29%ed以上
[name] == jewel && [quality] == rare # [91] == -15 && [39] >= 8 && [41] >= 8 && [43] >= 8 && [45] >= 8
//-15%需求,+10全抗以上
[name] == jewel && [quality] == rare # [91] == -15 && ([maxdamage] >= 10 || [mindamage] >= 9 || [strength] >= 5 || [dexterity] >= 5 || [fhr] == 7)
//-15%需求,+10大傷以上 或 +9小傷以上 或 +8力以上 或 +8敏以上 或 +7%快速再度攻擊
[name] == jewel && [quality] == rare # [91] == -15 && [strength] >= 5 && [dexterity] >= 5
//-15%需求,+5力以上,+5敏以上
[name] == jewel && [quality] == rare # [91] == -15 && [39] >= 10 && ([strength] >= 5 || [dexterity] >= 5)
//-15%需求,+10%火抗以上,+5力以上 或 +5敏以上
[name] == jewel && [quality] == rare # [91] == -15 && [dexterity] >= 5 && [19] >= 50
//-15%需求,+5敏以上,+50準以上
[name] == jewel && [quality] == rare # [enhanceddamage] >= 23 && [19] >= 20 && ([strength] >= 5 || [dexterity] >= 5)
//+25%ed以上,+50準以上,+5力以上 或 +5敏以上
[name] == jewel && [quality] == rare # [enhanceddamage] >= 23 && [19] >= 20 && ([strength] >= 5 || [dexterity] >= 5) && [91] == -15
//+25%ed以上,+30準以上,+5力以上 或 +5敏以上,-15%需求
[name] == jewel && [quality] == rare # [enhanceddamage] >= 23 && [dexterity] >= 5 && [91] == -15
//+25%ed以上,+7敏以上,-15%需求
[name] == jewel && [quality] == rare # [enhanceddamage] >= 20 && [19] >= 20 && [strength]+[dexterity] >= 6
[name] == jewel && [quality] == rare # [enhanceddamage] >= 20 && [armorclass] >= 20 && [strength]+[dexterity] >= 6
[name] == jewel && [quality] == rare # [enhanceddamage] >= 20 && [19] >= 20 && ([strength] >= 5 || [dexterity] >= 5) && [armorclass] >= 20
[name] == jewel && [quality] == rare # [enhanceddamage] >= 20 && [19] >= 20 && [armorclass] >= 20 && [91] == -15
[name] == jewel && [quality] == rare # [enhanceddamage] >= 20 && [19] >= 20 && [armorclass] >= 20 && [fhr] == 7
[name] == jewel && [quality] == rare # [enhanceddamage] >= 20 && [armorclass] >= 20 && [fhr] == 7 && [91] == -15
[name] == jewel && [quality] == rare # [maxdamage] >= 8 && [19] >= 20 && ([strength] >= 5 || [dexterity] >= 5) && [armorclass] >= 20
[name] == jewel && [quality] == rare # [maxdamage] >= 8 && [19] >= 20 && [armorclass] >= 20 && [91] == -15
[name] == jewel && [quality] == rare # [maxdamage] >= 8 && [19] >= 20 && [armorclass] >= 20 && [fhr] == 7
[name] == jewel && [quality] == rare # [maxdamage] >= 8 && [armorclass] >= 20 && [fhr] == 7 && [91] == -15
[name] == jewel && [quality] == rare # [mindamage] >= 5 && [19] >= 20 && ([strength] >= 5 || [dexterity] >= 5) && [armorclass] >= 20
[name] == jewel && [quality] == rare # [mindamage] >= 5 && [19] >= 20 && [armorclass] >= 20 && [91] == -15
[name] == jewel && [quality] == rare # [mindamage] >= 5 && [19] >= 20 && [armorclass] >= 20 && [fhr] == 7
[name] == jewel && [quality] == rare # [mindamage] >= 5 && [armorclass] >= 20 && [fhr] == 7 && [91] == -15
[name] == jewel && [quality] == rare # [enhanceddamage] >= 20 && [19] >= 20 && ([strength] >= 5 || [dexterity] >= 5) && [mindamage] >= 5
[name] == jewel && [quality] == rare # [enhanceddamage] >= 20 && [19] >= 20 && ([strength] >= 5 || [dexterity] >= 5) && [maxdamage]+[mindamage] >= 12
[name] == jewel && [quality] == rare # [enhanceddamage] >= 20 && [19] >= 20 && [armorclass] >= 20 && [mindamage] >= 5
[name] == jewel && [quality] == rare # [enhanceddamage] >= 20 && [19] >= 20 && [armorclass] >= 20 && [maxdamage]+[mindamage] >= 12
[name] == jewel && [quality] == rare # [enhanceddamage] >= 20 && [mindamage] >= 5 && [strength]+[dexterity] >= 6
[name] == jewel && [quality] == rare # [enhanceddamage] >= 20 && [maxdamage]+[mindamage] >= 12 && [strength]+[dexterity] >= 6
[name] == jewel && [quality] == rare # [armorclass] >= 20 && [mindamage] >= 5 && [strength]+[dexterity] >= 6
[name] == jewel && [quality] == rare # [armorclass] >= 20 && [maxdamage]+[mindamage] >= 12 && [strength]+[dexterity] >= 6
//========================================================================================================

//******* 稀有裝備 部份 ******* [r01]

//*****黃色 戒指*****

//*****力敏pk戒指*****
[type] == ring && [quality] == rare # [strength]+[dexterity] >= 20
//*****雙吸戒指*****
//[type] == ring && [quality] == rare # ([lifeleech]+[manaleech] >= 10 || [lifeleech] >= 5 || [manaleech] >= 5) && ([41] >= 20 || [39] >= 20 || [43] >= 20 || [39]+[43] >= 30 || [43]+[41] >= 30 || [41]+[39] >= 30 || [41]+[39]+[43] >= 45 || [39] >= 5 && [41] >= 5 && [43] >= 5 && [45] >= 5 || [strength] >= 15 || [dexterity] >= 10 || [strength]+[dexterity] >= 20)
//[type] == ring && [quality] == rare # ([39] >= 25 || [41] >= 25 || [43] >= 25 || [45] >= 25 ) && [80] >= 35

//*****高師戒指*****
[type] == ring && [quality] == rare # [fcr] == 10 && [41]+[39]+[43] >= 45 && [80] >= 15
//+10%高施,三抗總合+45以上,打寶15以上
[type] == ring && [quality] == rare # [fcr] == 10 && [39] >= 5 && [41] >= 5 && [43] >= 5 && [45] >= 5 && [80] >= 15
//+10%高施,10全抗以上,打寶15以上
[type] == ring && [quality] == rare # [fcr] == 10 && ([strength] >= 10 || [dexterity] >= 10 || [strength]+[dexterity] >= 15) && ([maxhp] >= 20 || [maxmana] >= 10)

//+10%高施,+15力以上 或 +15敏以上,8全抗以上
[type] == ring && [quality] == rare # [fcr] == 10 && ([strength] == 20 || [dexterity] == 15 || [strength]+[dexterity] >= 30)
//+10%高施,力+20




//***** 黃色 項鏈 *****
//*****+2 職業技能 項鏈*****
[type] == amulet && [quality] == rare # ([barbarian skills] == 2 || [amazon skills] == 2 || [assassin skills] == 2 || [druid skills] == 2 || [sorceress skills] == 2 || [necromancer skills] == 2 || [paladin skills] == 2) && ([strength] >= 10 || [dexterity] >= 10 || [strength]+[dexterity] >= 16) && [39] >= 10 && [41] >= 10 && [43] >= 10 && [45] >= 10
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10力或10敏,或力敏總合16以上,全抗10以上
[type] == amulet && [quality] == rare # ([barbarian skills] == 2 || [amazon skills] == 2 || [assassin skills] == 2 || [druid skills] == 2 || [sorceress skills] == 2 || [necromancer skills] == 2 || [paladin skills] == 2) && ([strength] >= 10 || [dexterity] >= 10 || [strength]+[dexterity] >= 16) && ([maxmana]+[maxhp] >= 40 || [maxhp] >= 30 || [maxmana] >= 30)
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10力或10敏,或力敏總合16以上,+命法總合40以上,或+命或法各30以上
[type] == amulet && [quality] == rare # ([barbarian skills] == 2 || [amazon skills] == 2 || [assassin skills] == 2 || [druid skills] == 2 || [sorceress skills] == 2 || [necromancer skills] == 2 || [paladin skills] == 2) && ([strength] >= 10 || [dexterity] >= 10 || [strength]+[dexterity] >= 16) && ([39] >= 20 || [41] >= 20 || [43] >= 20) && [39] >= 8 && [41] >= 8 && [43] >= 8 && [45] >= 8
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10力或10敏,或力敏總合16以上,全抗8以上,爆單抗20以上
[type] == amulet && [quality] == rare # ([barbarian skills] == 2 || [amazon skills] == 2 || [assassin skills] == 2 || [druid skills] == 2 || [sorceress skills] == 2 || [necromancer skills] == 2 || [paladin skills] == 2) && ([strength] >= 10 || [dexterity] >= 10 || [strength]+[dexterity] >= 16) && ([41]+[39] >= 30 || [43]+[41] >= 30 || [39]+[43] >= 30)
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10力或10敏,或力敏總合16以上,雙抗總合30以上
[type] == amulet && [quality] == rare # ([barbarian skills] == 2 || [amazon skills] == 2 || [assassin skills] == 2 || [druid skills] == 2 || [sorceress skills] == 2 || [necromancer skills] == 2 || [paladin skills] == 2) && [fcr] >= 10 && [39] >= 5 && [41] >= 5 && [43] >= 5 && [45] >= 5
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10%高施,全抗10以上
[type] == amulet && [quality] == rare # ([barbarian skills] == 2 || [amazon skills] == 2 || [assassin skills] == 2 || [druid skills] == 2 || [sorceress skills] == 2 || [necromancer skills] == 2 || [paladin skills] == 2) && [fcr] >= 10 && ([strength] >= 7 || [dexterity] >= 7 || [strength]+[dexterity] >= 10)
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10%高施,+10力或10敏,或力敏總合16以上
[type] == amulet && [quality] == rare # ([barbarian skills] == 2 || [amazon skills] == 2 || [assassin skills] == 2 || [druid skills] == 2 || [sorceress skills] == 2 || [necromancer skills] == 2 || [paladin skills] == 2) && [fcr] >= 10 && ([maxmana]+[maxhp] >= 30 || [maxhp] >= 15 || [maxmana] >= 10)
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10%高施,+命法總合40以上,或+命或法各30以上
[type] == amulet && [quality] == rare # ([barbarian skills] == 2 || [amazon skills] == 2 || [assassin skills] == 2 || [druid skills] == 2 || [sorceress skills] == 2 || [necromancer skills] == 2 || [paladin skills] == 2) && [fcr] >= 10 && [39] >= 1 && [41] >= 1 && [43] >= 1 && [45] >= 1 && ([39] >= 15 || [41] >= 15 || [43] >= 15)
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10%高施,全抗8以上,爆單抗20以上
[type] == amulet && [quality] == rare # ([barbarian skills] == 2 || [amazon skills] == 2 || [assassin skills] == 2 || [druid skills] == 2 || [sorceress skills] == 2 || [necromancer skills] == 2 || [paladin skills] == 2) && [fcr] >= 10 && ([41]+[39] >= 30 || [43]+[41] >= 30 || [39]+[43] >= 30)
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10%高施,雙抗總合30以上
[type] == amulet && [quality] == rare # [barbarian skills] == 2 && [fcr] >= 10 && [itemgoldbonus] >= 70
//+2野蠻技能,+10%高施,打$$+70%以上
[type] == amulet && [quality] == rare # [barbarian skills] == 2 && [itemgoldbonus] >= 70
//+2野蠻技能,打$$+70%以上

//*****+2 單系技能 項鏈*****


//+2刺客陷阱系技能/德魯伊元素系技能/法師冰系電系火系技能/死靈白骨毒素系技能/聖騎戰鬥系技能,+10力或10敏,或力敏總合16以上,雙抗總合30以上
[type] == amulet && [quality] == rare # ([itemaddpalicombatskilltab] == 2 || [itemaddtrapsskilltab] == 2 || [itemaddelementalskilltab] == 2 || [itemaddpoisonandboneskilltab] == 2 || [itemaddfireskilltab] == 2 || [itemaddlightningskilltab] == 2 || [itemaddcoldskilltab] == 2) && [fcr] >= 10 && [39] >= 10 && [41] >= 10 && [43] >= 10 && [45] >= 10
//+2刺客陷阱系技能/德魯伊元素系技能/法師冰系電系火系技能/死靈白骨毒素系技能/聖騎戰鬥系技能,+10%高施,全抗10以上
[type] == amulet && [quality] == rare # ([itemaddpalicombatskilltab] == 2 || [itemaddtrapsskilltab] == 2 || [itemaddelementalskilltab] == 2 || [itemaddpoisonandboneskilltab] == 2 || [itemaddfireskilltab] == 2 || [itemaddlightningskilltab] == 2 || [itemaddcoldskilltab] == 2) && [fcr] >= 10 && ([strength] >= 10 || [dexterity] >= 10 || [strength]+[dexterity] >= 16)
//+2刺客陷阱系技能/德魯伊元素系技能/法師冰系電系火系技能/死靈白骨毒素系技能/聖騎戰鬥系技能,+10%高施,+10力或10敏,或力敏總合16以上
[type] == amulet && [quality] == rare # ([itemaddpalicombatskilltab] == 2 || [itemaddtrapsskilltab] == 2 || [itemaddelementalskilltab] == 2 || [itemaddpoisonandboneskilltab] == 2 || [itemaddfireskilltab] == 2 || [itemaddlightningskilltab] == 2 || [itemaddcoldskilltab] == 2) && [fcr] >= 10 && ([maxmana]+[maxhp] >= 40 || [maxhp] >= 30 || [maxmana] >= 30)
//+2刺客陷阱系技能/德魯伊元素系技能/法師冰系電系火系技能/死靈白骨毒素系技能/聖騎戰鬥系技能,+10%高施,+命法總合40以上,或+命或法各30以上
[type] == amulet && [quality] == rare # ([itemaddpalicombatskilltab] == 2 || [itemaddtrapsskilltab] == 2 || [itemaddelementalskilltab] == 2 || [itemaddpoisonandboneskilltab] == 2 || [itemaddfireskilltab] == 2 || [itemaddlightningskilltab] == 2 || [itemaddcoldskilltab] == 2) && [fcr] >= 10 && [39] >= 8 && [41] >= 8 && [43] >= 8 && [45] >= 8 && ([39] >= 15 || [41] >= 15 || [43] >= 15)
//+2刺客陷阱系技能/德魯伊元素系技能/法師冰系電系火系技能/死靈白骨毒素系技能/聖騎戰鬥系技能,+10%高施,全抗8以上,爆單抗20以上
[type] == amulet && [quality] == rare # ([itemaddpalicombatskilltab] == 2 || [itemaddtrapsskilltab] == 2 || [itemaddelementalskilltab] == 2 || [itemaddpoisonandboneskilltab] == 2 || [itemaddfireskilltab] == 2 || [itemaddlightningskilltab] == 2 || [itemaddcoldskilltab] == 2) && [fcr] >= 10 && ([41]+[39] >= 30 || [43]+[41] >= 30 || [39]+[43] >= 30)
//+2刺客陷阱系技能/德魯伊元素系技能/法師冰系電系火系技能/死靈白骨毒素系技能/聖騎戰鬥系技能,+10%高施,雙抗總合30以上
[type] == amulet && [quality] == rare # [itemaddwarcriesskilltab] == 2 && [fcr] >= 10 && [itemgoldbonus] >= 70
//+2野蠻戰嚎系技能,+10%高施,打$$+70%以上
[type] == amulet && [quality] == rare # [itemaddwarcriesskilltab] == 2 && [itemgoldbonus] >= 70
//+2野蠻戰嚎系技能,打$$+70%以上

//***** 藍色/黃色 德魯伊 技能 pelts 部份 *****

[type] == pelt && ([quality] == rare || [quality] == magic) # ([skilltornado]+[druid skills] >= 4 || [skilltornado]+[elementalskilltab] >= 5)
[type] == pelt && [quality] == rare # [druid skills] >= 1 && [itemtohitpercentperlevel] > 1
[type] == pelt && [quality] == rare # [shapeshiftingskilltab] == 2 && [itemtohitpercentperlevel] > 1

//***** 黃色 頭飾 部份 *****
//*****+2 職業技能/20%高施/20/30高跑 頭飾*****

[type] == circlet && [quality] == rare # [amazon skills] == 2 && [sockets] == 2 && ([strength] >= 8 || [dexterity] >= 8 || [strength]+[dexterity] >= 12 || ([39] >= 5 && [41] >= 5 && [43] >= 5 && [45] >= 5) || [39] >= 15 || [41] >= 15 || [43] >= 15 || [fcr] >= 10 || [fhr] >= 10 || [itemtohitpercentperlevel] > 1)
[type] == circlet && [quality] == rare # [amazon skills] == 2 && [frw] >= 20 && ([lifeleech] >= 3 || [manaleech] >= 3 || [lifeleech]+[manaleech] >= 8 || [39]+[41] >= 30 || [39]+[43] >= 30 || [41]+[43] >= 30 || [39] >= 15 || [41] >= 15 || [43] >= 15 || ([39] >= 5 && [41] >= 5 && [43] >= 5 && [45] >= 5) || [strength] >= 10 || [dexterity] >= 10 || [strength]+[dexterity] >= 15 || [fhr] >= 10 || [fcr] >= 10 || [sockets] >= 1 || [itemtohitpercentperlevel] > 1)
[type] == circlet && [quality] == rare # [amazon skills] == 2 && [fcr] >= 10 && ([strength] >= 8 || [dexterity] >= 8 || [strength]+[dexterity] >= 12 || ([39] >= 5 && [41] >= 5 && [43] >= 5 && [45] >= 5) || [39] >= 15 || [41] >= 15 || [43] >= 15 || [fcr] >= 10 || [fhr] >= 10 || [itemtohitpercentperlevel] > 1)
[type] == circlet && [quality] == rare # ([assassin skills] == 2 || [paladin skills] == 2 || [necromancer skills] == 2 || [sorceress skills] == 2 || [sorceress skills] == 2) && [fcr] >= 10 && ([strength]+[dexterity] >= 9 || [maxmana]+[maxhp] >= 25 || [maxhp] >= 15 || [39] >= 15 || [41] >= 15 || [43] >= 15 || ([39] >= 5 && [41] >= 5 && [43] >= 5 && [45] >= 5) || [frw] >= 10 || [fhr] >= 10 || [sockets] >= 1 || [strength] >= 7 || [dexterity] >= 7)

[type] == circlet && [quality] == rare # ([amazonskills] == 2 || [assassinskills] == 2 || [paladinskills] == 2 || [necromancerskills] == 2 || [sorceressskills] == 2 || [druidskills] == 2) && [sockets] == 2
[type] == circlet && [quality] == rare # ([amazonskills] == 2 || [assassinskills] == 2 || [paladinskills] == 2 || [necromancerskills] == 2 || [sorceressskills] == 2 || [druidskills] == 2) && [fcr] >= 10
[type] == circlet && [quality] == rare # ([amazonskills] == 2 || [assassinskills] == 2 || [paladinskills] == 2 || [necromancerskills] == 2 || [sorceressskills] == 2 || [druidskills] == 2) && [itemtohitpercentperlevel] > 1
[type] == circlet && [quality] == rare # [amazonskills] == 2 && ([strength] >= 7 || [dexterity] >= 7 || [strength]+[dexterity] >= 18 || [maxhp] >= 15) && ([39] >= 5 && [41] >= 5 && [43] >= 5 && [45] >= 5 || [39] >= 15 || [41] >= 15 || [43] >= 15 || [fhr] >= 10)
[type] == circlet && [quality] == rare # [itemtohitpercentperlevel] > 1 && ([sockets] >= 1 || [frw] >= 10 || [fcr] >= 10)
[type] == circlet && [quality] == rare # [itemtohitpercentperlevel] > 1 && ([strength] >= 8 || [dexterity] >= 8 || [strength]+[dexterity] >= 12 || ([39] >= 5 && [41] >= 5 && [43] >= 5 && [45] >= 5) || [39] >= 15 || [41] >= 15 || [43] >= 15 || [fhr] >= 10)

//*****+2 單系技能/20%高施 頭飾*****

//*****幻影 頭飾*****

[type] == circlet && [quality] == rare # [itemtohitpercentperlevel] > 1 && [frw] >= 20 && [sockets] == 2

//*****rare visionary primal helm*****

//[type] == primalhelm && [quality] == rare # [maxhp] >= 10 && [225] > 1 && [sockets] <= 2

//*****rare shields*****
//[type] == shield && [quality] == rare # [fhr] >= 17 && [toblock] == 20 && [102] == 30 && [sockets] == 2

//*****rare helmets*****
[type] == helm && [quality] == rare && [flag] != ethereal # [itemtohitpercentperlevel] > 1 && [sockets] == 2
[type] == helm && [quality] == rare && [flag] == ethereal # [itemtohitpercentperlevel] > 1 && ([enhanceddefense] >= 70 || [sockets] == 2)


//*****黃色 手套*****

[type] == gloves && [quality] == rare && [flag] != ethereal # [ias] >= 10 && [strength]+[dexterity] >= 15
[type] == gloves && [quality] == rare && [flag] != ethereal # ([strength] >= 10 || [dexterity] >= 10 || [strength]+[dexterity] >= 15) && [enhanceddefense] >= 180
[type] == gloves && [quality] == rare && [flag] != ethereal # [ias] >= 10 && ([itemaddbowandcrossbowskilltab] == 2 || [itemaddjavelinandspearskilltab] == 2 || [itemaddpassiveandmagicskilltab] == 2) && [strength] >= 10
[type] == gloves && [quality] == rare && [flag] != ethereal # [ias] >= 10 && ([itemaddbowandcrossbowskilltab] == 2 || [itemaddjavelinandspearskilltab] == 2 || [itemaddpassiveandmagicskilltab] == 2) && [dexterity] >= 10
[type] == gloves && [quality] == rare && [flag] != ethereal # [ias] >= 10 && ([itemaddbowandcrossbowskilltab] == 2 || [itemaddjavelinandspearskilltab] == 2 || [itemaddpassiveandmagicskilltab] == 2) && ([39] >= 20 || [43] >= 25 || [41] >= 20 || [45] >= 30)
[type] == gloves && [quality] == rare && [flag] != ethereal # [ias] >= 10 && ([itemaddbowandcrossbowskilltab] == 2 || [itemaddjavelinandspearskilltab] == 2 || [itemaddpassiveandmagicskilltab] == 2) && ([39+41] >= 25 || [39+43] >= 30 || [41+43] >= 30 || [39+45] >= 40 || [41+45] >= 40 || [43+45] >= 50)
[type] == gloves && [quality] == rare && [flag] != ethereal # [ias] >= 10 && ([itemaddbowandcrossbowskilltab] == 2 || [itemaddjavelinandspearskilltab] == 2 || [itemaddpassiveandmagicskilltab] == 2) && [strength]+[dexterity] >= 15


//*****黃色 鞋子*****
[type] == boots && [quality] == rare # [frw] >= 20 && ([fhr] >= 10 || [dexterity] >= 5) && ([39] >= 25 || [41] >= 25 || [43] >= 30 || [45] >= 35) && [itemgoldbonus] >= 75
//+20%高跑以上,單抗30%以上
[type] == boots && [quality] == rare # [frw] >= 20 && ([fhr] >= 10 || [dexterity] >= 5) && ([39]+[41] >= 60 || [39]+[43] >= 65 || [41]+[43] >= 65)
//+20%高跑以上,+10%快速再度攻擊以上,+雙抗40%以上
[type] == boots && [quality] == rare # [frw] >= 10 && ([39]+[41]+[43] >= 80 || [39]+[43]+[45] >= 90 || [39]+[41]+[45] >= 80 || [41]+[43]+[45] >= 90)
//+20%高跑以上,+三抗60%以上
[type] == boots && [quality] == rare # [frw] == 30 && [itemgoldbonus] == 80
[type] == boots && [quality] == rare # ([39]+[41]+[43] >= 90 || [39]+[43]+[45] >= 95 || [39]+[41]+[45] >= 90 || [41]+[43]+[45] >= 95)
//+20%高跑以上,+三抗60%以上



//*****黃色 腰帶*****

[type] == belt && [quality] == rare && [flag] != ethereal # [fhr] >= 17 && [strength] >= 25 && [itemgoldbonus] >= 75
[type] == belt && [quality] == rare && [flag] != ethereal # [fhr] >= 17 && [strength] >= 25 && [maxhp] >= 20
[type] == belt && [quality] == rare && [flag] != ethereal # [fhr] >= 17 && [strength] >= 25 && ([39] >= 25 || [41] >= 25 || [43] >= 25)
[type] == belt && [quality] == rare && [flag] != ethereal # [fhr] >= 17 && [strength] >= 23 && ([39]+[41] >= 40 || [39]+[43] >= 40 || [41]+[43] >= 40)
[type] == belt && [quality] == rare && [flag] != ethereal # [fhr] >= 17 && [strength] >= 23 && ([39]+[41]+[43] >= 60 || [39]+[43]+[45] >= 60 || [39]+[41]+[45] >= 60 || [41]+[43]+[45] >= 60)
//快攻17以上+力量15以上+全屬性全種類腰帶

//***** rare weapons 部份 *****
//*****屌武器*****
//*****fools 1h axe*****

//斧頭
//稀有殘忍愚人有形無形不分系列斧頭
[name] == hand axe && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == hatchet && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == tomahawk && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == axe && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == cleaver && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == small crescent && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == double axe && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == twin axe && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == ettin axe && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == military pick && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == crowbill && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == war spike && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == war axe && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == naga && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == berserker axe && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)

[name] == hand axe && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)
[name] == hatchet && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)
[name] == tomahawk && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)
[name] == axe && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)
[name] == cleaver && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)
[name] == small crescent && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)
[name] == double axe && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)
[name] == twin axe && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)
[name] == ettin axe && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)
[name] == military pick && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)
[name] == crowbill && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)
[name] == war spike && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)
[name] == war axe pick && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)
[name] == naga && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)
[name] == berserker axe && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)


//刀劍
//稀有殘忍愚人有形無形不分系列刀劍
[type] == sword && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[type] == sword && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)

//爪
//稀有無形殘忍系列爪
([type] == handtohand || [type] == assassinclaw) && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
([type] == handtohand || [type] == assassinclaw) && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)


//標槍
//稀有殘忍愚人有形無形不分系列標槍
[type] == javelin && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[type] == javelin && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)

//亞馬遜弓箭
//稀有殘忍愚人有形無形不分系列亞馬遜弓箭
[type] == amazonbow && [quality] == rare # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)

//亞馬遜長矛
//稀有殘忍愚人有形無形不分系列長矛
[type] == amazonspear && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[type] == amazonspear && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)

//亞馬遜標槍
//稀有殘忍愚人有形無形不分系列亞馬遜標槍
[type] == amazonjavelin && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[type] == amazonjavelin && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)

//飛斧
//稀有殘忍愚人有形無形不分系列飛斧
[type] == throwingaxe && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[type] == throwingaxe && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)

//飛刀
//稀有殘忍愚人有形無形不分系列飛刀
[type] == throwingknife && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[type] == throwingknife && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)

//弓箭
//稀有殘忍愚人有形無形不分系列弓箭
[type] == bow && [quality] == rare # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)


//木棒
//稀有殘忍愚人有形無形不分系列木棒
[type] == club && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[type] == club && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)

//單手錘
//稀有殘忍愚人有形無形不分系列單手錘
[type] == mac && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[type] == mace && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)

//單手錘
//稀有殘忍愚人有形無形不分系列單手錘
[type] == scepter && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[type] == scepter && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)

//單手錘
//稀有殘忍愚人有形無形不分系列單手錘
[name] == war hammer && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == war hammer && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)

[name] == battle hammer && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == battle hammer && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)

[name] == legendary mallet && [quality] == rare && [flag] != ethereal # ([enhanceddamage] >= 290 && [224] >= 1 || [enhanceddamage] >= 350 && [ias] >= 10 || [enhanceddamage] >= 200 && [224] >= 1 && [ias] >= 10)
[name] == legendary mallet && [quality] == rare && [flag] == ethereal # [enhanceddamage] >= 200 && ([224] >= 1 || [ias] >= 10)

//****** 魔法裝備 部份 ****** [m01]

//***** +4 標槍技能 10%ias以上 //亞馬遜標槍

[type] == amazonjavelin && [quality] == magic # [javelinandspearskilltab] >= 2 && [amazon skills] == 2 && [ias] >= 10
[type] == amazonjavelin && [quality] == magic # [javelinandspearskilltab] >= 5 && [ias] >= 10
[type] == amazonjavelin && [quality] == magic # [javelinandspearskilltab] == 6
//*****+2/+3技 藍鏈*****

[type] == amulet && [quality] == magic # [itemaddskilltab] == 3 && ([maxhp] >= 90 || [fcr] == 10 || [strength] == 30 || [dexterity] == 30 || [79] >= 70)
//+3技,90命以上 / 10%高施 / 30力 / 30敏
[type] == amulet && [quality] == magic # ([amazon skills] == 2 || [assassin skills] == 2 || [druid skills] == 2 || [sorceress skills] == 2 || [necromancer skills] == 2 || [paladin skills] == 2) && ([maxhp] >= 80 || [fcr] == 10 || [strength] >= 25 || [dexterity] == 20 || [79] >= 70)
//+2技,90命以上 / 10%高施 / 30力 / 30敏
[type] == amulet && [quality] == magic # [warcriesskilltab] >= 3 && ([strength] >= 20 || [79] >= 70)
[type] == amulet && [quality] == magic # [barbarianskills] == 2 && [79] >= 70
//+3戰嚎技能,25力以上
[type] == amulet && [quality] == magic # [fireskilltab] == 3 && ([strength] >= 15 || [maxhp] >= 70 || [fcr] == 10)

//[type] == amulet && [quality] == magic # [fireskilltab] == 3

//** 藍色 頭飾 **

//*****+2技 頭飾*****
[type] == circlet && [quality] == magic # [amazon skills] == 2 && [frw] >= 20
//+2亞馬技能,30%高跑
[type] == circlet && [quality] == magic # ([assassin skills] == 2 || [sorceress skills] == 2 || [druid skills] == 2 || [necromancer skills] == 2 || [paladin skills] == 2) && [fcr] == 20
//+2刺客/法師/德魯伊/死靈/聖騎技能,20%高施

//*****+3技頭飾*****

[type] == circlet && [quality] == magic # ([trapsskilltab] == 3 || [fireskilltab] == 3 || [coldskilltab] == 3 || [lightningskilltab] == 3 || [elementalskilltab] == 3 || [poisonandboneskilltab] == 3 || [palicombatskilltab] == 3) && [fcr] == 20
//+3陷阱技能,20%高施
[type] == circlet && [quality] == magic # [passiveandmagicskilltab] == 3 && [frw] >= 20
//+3被動技能,30%高跑
[type] == circlet && [quality] == magic # [fireskilltab] == 3 && ([strength] >= 5 || [maxhp] >= 70 || [fcr] >= 10)


//*****珠寶匠之頭飾*****
[type] == circlet && [quality] == magic # [itemtohitpercentperlevel] > 1 && ([frw] >= 20 || [maxhp] >= 40 || [dexterity] >= 10 || [strength] >= 10 || [itempoisonlengthresist] == 75)
//幻影屬性,30%高跑
[type] == circlet && [quality] == magic # [sockets] == 3 && ([frw] >= 20 || [maxhp] >= 40 || [dexterity] >= 10 || [strength] >= 10 || [fcr] >= 10 || [itempoisonlengthresist] == 75)
//3洞,30%高跑





//*****藍盾*****
[name] == monarch && [quality] == magic # [sockets] == 4 && ([91] == -20 || [91] == -30)
[name] == monarch && [quality] == magic # [sockets] == 4 && [102] == 30
[type] == auricshields && [class] == elite && [quality] == magic # [sockets] == 4 && [102] >= 20


//*****藍手套*****
[type] == gloves && [quality] == magic && [flag] != ethereal # [ias] >= 10 && [itemaddjavelinandspearskilltab] == 3
//+2弓/標槍/武學,+20%ias

//[name] == vampirebone gloves && [quality] == magic
//[name] == vampirefang belt && [quality] == magic
//[name] == mithril coil && [quality] == magic

//*****藍戒指*****
[type] == ring && [quality] == magic # [maxhp] >= 30 && [maxmana] >= 90
[type] == ring && [quality] == magic # [maxhp] >= 30 && [39] >= 10 && [41] >= 10 && [43] >= 10 && [45] >= 10

[type] == ring && [quality] == magic # [fcr] == 10 && [maxmana] >= 110
[type] == ring && [quality] == magic # [fcr] == 10 && [39] >= 13 && [41] >= 13 && [43] >= 13 && [45] >= 13
[type] == ring && [quality] == magic # [fcr] == 10 && ([39] >= 30 || [41] >= 30)


[type] == ring && [quality] == magic # ([lifeleech] >= 6 || [manaleech] >= 6) && [39] >= 13 && [41] >= 13 && [43] >= 13 && [45] >= 13

[type] == ring && [quality] == magic # [strength] >= 18 && [maxmana] >= 90
[type] == ring && [quality] == magic # [strength] >= 15 && [39] >= 13 && [41] >= 13 && [43] >= 13 && [45] >= 13
[type] == ring && [quality] == magic # [strength] >= 18 && ([39] >= 30 || [41] >= 30 || [43] >= 30)

[type] == ring && [quality] == magic # [dexterity] >= 15 && [39] >= 13 && [41] >= 13 && [43] >= 13 && [45] >= 13
[type] == ring && [quality] == magic # [dexterity] >= 18 && ([39] >= 30 || [41] >= 30 || [43] >= 30)

[type] == ring && [quality] == magic # [80] >= 20 && [39] >= 13 && [41] >= 13 && [43] >= 13 && [45] >= 13
[type] == ring && [quality] == magic # [80] >= 20 && ([39] >= 30 || [41] >= 30 || [43] >= 30)



//***** 藍裝 盔甲 *****

//*****4洞珠寶匠之 盔甲 95命以上*****
[type] == armor && [class] == elite && [quality] == magic # [sockets] == 4 && [maxhp] >= 80


//*****4洞珠寶匠之穩定 盔甲(24%快速再度攻擊)*****

[type] == armor && [class] == elite && [quality] == magic # [sockets] == 4 && [99] == 24
[type] == armor && [class] == elite && [quality] == magic # [sockets] == 4 && [strength] >= 15
[type] == armor && [class] == elite && [quality] == magic # [sockets] == 4 && [dexterity] >= 10
[type] == armor && [class] == elite && [quality] == magic # [sockets] == 4 && [itempoisonlengthresist] == 75


//*****野蠻人 戰鬥體制 頭盔 magic+*****  


[type] == primalhelm && [quality] == rare # [barbarianskills] >= 1 && [itemtohitpercentperlevel] > 1
[type] == primalhelm && ([quality] == rare || [quality] == magic) # [barbarianskills]+[skillbattleorders] >= 4
[type] == primalhelm && [quality] == rare # [barbarianskills]+[skillironskin] >= 4
[type] == primalhelm && ([quality] == rare || [quality] == magic) # [barbarianskills]+[skillshout] >= 4

[type] == primalhelm && [quality] == magic # [warcriesskilltab]+[skillshout] >= 5
[type] == primalhelm && [quality] == magic # [warcriesskilltab]+[skillbattleorders] >= 5

[type] == primalhelm && [quality] == rare # [warcriesskilltab]+[skillshout] >= 4
[type] == primalhelm && [quality] == rare # [warcriesskilltab]+[skillbattleorders] >= 4

[type] == primalhelm && [quality] == rare # [warcriesskilltab] == 2 && [itemtohitpercentperlevel] >= 1
[type] == primalhelm && [quality] == rare # [masteriesskilltab] == 2 && [itemtohitpercentperlevel] >= 1
[type] == primalhelm && [quality] == rare # [barbcombatskilltab] == 2 && [itemtohitpercentperlevel] >= 1

//*****野蠻人bo武器*****


//[name] == club && [quality] == magic # [warcriesskilltab] >= 3
//[name] == cudgel && [quality] == magic # [warcriesskilltab] >= 3
//[name] == truncheon && [quality] == magic # [warcriesskilltab] >= 3
//[name] == spiked club && [quality] == magic # [warcriesskilltab] >= 3
//[name] == barbed club && [quality] == magic # [warcriesskilltab] >= 3
//[name] == mace && [quality] == magic # [warcriesskilltab] >= 3
//[name] == flanged mace && [quality] == magic # [warcriesskilltab] >= 3
//[name] == morning star && [quality] == magic # [warcriesskilltab] >= 3
//[name] == jagged star && [quality] == magic # [warcriesskilltab] >= 3
//[name] == hand axe && [quality] == magic # [warcriesskilltab] >= 3
//[name] == hatchet && [quality] == magic # [warcriesskilltab] >= 3
//[name] == war axe && [quality] == magic # [warcriesskilltab] >= 3
//[name] == short sword && [quality] == magic # [warcriesskilltab] >= 3
//[name] == gladius && [quality] == magic # [warcriesskilltab] >= 3
//[name] == scimitar && [quality] == magic # [warcriesskilltab] >= 3
//[name] == cutlass && [quality] == magic # [warcriesskilltab] >= 3
//[name] == sabre && [quality] == magic # [warcriesskilltab] >= 3
//[name] == shamshir && [quality] == magic # [warcriesskilltab] >= 3
//[name] == crystal sword && [quality] == magic # [warcriesskilltab] >= 3
//[name] == dimensional blade && [quality] == magic # [warcriesskilltab] >= 3
//[name] == war sword && [quality] == magic # [warcriesskilltab] >= 3
//[name] == giant sword && [quality] == magic # [warcriesskilltab] >= 3
//[name] == tusk sword && [quality] == magic # [warcriesskilltab] >= 3
//[name] == kris && [quality] == magic # [warcriesskilltab] >= 3
//[name] == cinquedeas && [quality] == magic # [warcriesskilltab] >= 3
//[name] == fanged knife && [quality] == magic # [warcriesskilltab] >= 3
//[name] == blade && [quality] == magic # [warcriesskilltab] >= 3
//[name] == stilleto && [quality] == magic # [warcriesskilltab] >= 3
//[name] == legend spike && [quality] == magic # [warcriesskilltab] >= 3



//***** +5火球/閃電 20%高施 法杖*****
[//type] == orb && ([quality] == rare || [quality] == magic) # ([skillfireball]+[fireskilltab] >= 5 || [skillfireball]+[sorceressskills] >= 5)
//+5火球以上,+20%高施
//[type] == orb && ([quality] == rare || [quality] == magic) # ([skilllightning]+[lightningskilltab] >= 5 || [skilllightning]+[sorceressskills] >= 5)
//+5閃電以上,+20%高施


//*****強化 法杖*****
[type] == orb && ([quality] == rare || [quality] == magic) # ([skillenchant]+[fireskilltab] >= 5 || [skillenchant]+[sorceressskills] >= 5)

//+5強化以上


//*****+5雷光守衛 爪*****
([type] == handtohand || [type] == assassinclaw) && ([quality] == rare || [quality] == magic) # [assassin skills] >= 2 && [skilllightningsentry] >= 2
//+5以上雷光守衛
([type] == handtohand || [type] == assassinclaw) && ([quality] == rare || [quality] == magic) # [itemaddtrapsskilltab] >= 2 && [skilllightningsentry] >= 2
//+5以上雷光守衛



//*****死靈盾*****
//skillpoisonnova = 劇毒星星
//skillbonespirit = 白骨之魂
//skillbonespear = 白骨之矛
//[type] == voodooheads && ([quality] == rare || [quality] == magic) # ([poisonandboneskilltab]+[skillbonespear] >= 4 || [necromancer skills]+[skillbonespear] >= 4 || [poisonandboneskilltab]+[skillbonespirit] >= 4 || [necromancer skills]+[skillbonespirit] >= 4 || [poisonandboneskilltab]+[skillpoisonnova] >= 4 || [necromancer skills]+[skillpoisonnova] >= 4 || [necromancer skills]+[skillrevive] >= 4) && ([sockets] == 2 || [toblock] == 20 && [102] == 30 || [fhr] == 17)


//******* 白裝 部份 ***** [wh01]

//***** 白裝 盔甲 ***** [wa01]

//*****超強的 15%ed 有形 0/3/4洞 白裝 盔甲*****
//[name] == mage plate && [quality] == normal && [flag] != ethereal # [sockets] == 3
[name] == mage plate && [quality] == normal && [flag] != ethereal # [31] == 261 && [sockets] == 3
[name] == mage plate && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && ([sockets] == 0 || [sockets] == 3)
[name] == mage plate && [quality] == superior && [flag] != ethereal # [enhanceddefense] >= 10 && [sockets] == 3
//法師鎧甲(15%ed,有形)
//[name] == light plate && [quality] == normal && [flag] != ethereal # [sockets] == 3
[name] == light plate && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && ([sockets] == 0 || [sockets] == 3)
//輕型裝甲(15%ed,有形)
[name] == dusk shroud && [quality] == superior && [flag] != ethereal # [enhanceddefense] >= 10 && [sockets] == 3
[name] == dusk shroud && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && ([sockets] == 0 || [sockets] >= 3)
//灰暮壽衣(15%ed,有形)
[name] == wyrmhide && [quality] == superior && [flag] != ethereal # [enhanceddefense] >= 10 && [sockets] == 3
[name] == wyrmhide && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && ([sockets] == 0 || [sockets] >= 3)
//古龍皮(15%ed,有形)
[name] == wire fleece && [quality] == superior && [flag] != ethereal # [enhanceddefense] >= 10 && [sockets] == 3
[name] == wire fleece && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && ([sockets] == 0 || [sockets] >= 3)
//線羊毛皮甲(15%ed,有形)
//[name] == archon plate && [quality] == normal && [flag] != ethereal # [sockets] == 3
[name] == archon plate && [quality] == superior && [flag] != ethereal # [enhanceddefense] >= 10 && [sockets] == 3
[name] == archon plate && [quality] == superior && [flag] != ethereal # [enhanceddefense] >= 14 && ([sockets] == 0 || [sockets] >= 3)
//執政官鎧甲(15%ed,有形)
[name] == sacred armor && [quality] == superior && [flag] != ethereal # [enhanceddefense] >= 10 && [sockets] == 3
[name] == sacred armor && [quality] == superior && [flag] != ethereal # [enhanceddefense] == 15 && ([sockets] == 0 || [sockets] >= 3)
//神聖盔甲(15%ed,有形)

//*****0洞 無形 白裝 盔甲 (暴防甲)*****

[name] == dusk shroud && [quality] == normal && [flag] == ethereal # [31] >= 695 && [sockets] == 0
//無形灰暮壽衣
[name] == wyrmhide && [quality] == normal && [flag] == ethereal # [31] >= 700 && [sockets] == 0
//無形龍皮
[name] == dusk shroud && [quality] == normal && [flag] == ethereal # [31] >= 710 && [sockets] == 0
//無形聖甲蟲殼甲
[name] == wire fleece && [quality] == normal && [flag] == ethereal # [31] >= 720 && [sockets] == 0
//無形線羊毛皮甲
[name] == great hauberk && [quality] == normal && [flag] == ethereal # [31] >= 750 && [sockets] == 0
//無形巨型鱗鎧胸甲
[name] == archon plate && [quality] == normal && [flag] == ethereal # [31] >= 780 && [sockets] == 0
//無形執政官鎧甲
[name] == shadow plate && [quality] == normal && [flag] == ethereal # [31] >= 830 && [sockets] == 0
//無形陰影鎧甲
[name] == sacred armor && [quality] == normal && [flag] == ethereal # [31] >= 870 && [sockets] == 0
//無形神聖盔甲


//*****超強的 白裝 頭盔*****
//[name] == demonhead && [quality] == superior && [flag] != ethereal # [enhanceddefense] >= 15 && ([sockets] == 0 || [sockets] == 3)
//惡魔頭蓋骨面具(0/3洞,有形,15%ed)
//[name] == bone visage && [quality] == superior && [flag] != ethereal # [sockets] == 3
//[name] == bone visage && [quality] == superior && [flag] != ethereal # [enhanceddefense] >= 15 && ([sockets] == 0 || [sockets] == 3)
//骸骨面罩(0/3洞,有形,15%ed)
//[name] == diadem && [quality] == superior && [flag] != ethereal # [sockets] == 3
//[name] == diadem && [quality] == superior && [flag] != ethereal # [enhanceddefense] >= 15 && ([sockets] == 0 || [sockets] == 3)
//權冠(0/3洞,有形,15%ed)


//*****超強的 白裝 盾*****

//[name] == monarch && [quality] == normal && [flag] == ethereal # [sockets] == 0
//[name] == monarch && [quality] == normal && [flag] != ethereal # [sockets] == 4
[name] == monarch && [quality] == normal && [flag] != ethereal # [31] == 148 && [sockets] == 4
[name] == monarch && [quality] == superior && [flag] != ethereal # [enhanceddefense] >= 13 && ([sockets] == 4 || [sockets] == 0)
//統治者大盾(0/4洞,有形,15%ed)

//*****聖騎盾*****
//[type] == auricshields && [class] == normal && [quality] == normal && [flag] != ethereal # [39] >= 40 && [sockets] == 4
[type] == auricshields && [class] == elite && [quality] == normal && [flag] != ethereal # [39] >= 44 && ([sockets] >= 3 || [sockets] == 0)
//[type] == auricshields && [class] == elite && [quality] == normal && [flag] != ethereal # [39] >= 44 && [sockets] == 3
[type] == auricshields && [class] == elite && [quality] == normal && [flag] != ethereal # [39] == 45 && [sockets] == 2
//聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)
//[type] == auricshields && [class] == normal && [quality] == superior && [flag] != ethereal # [enhanceddefense] >= 1 && [39] >= 40 && [sockets] == 4
[type] == auricshields && [class] == elite && [quality] == superior && [flag] != ethereal # [enhanceddefense] >= 1 && [39] >= 42 && ([sockets] == 0 || [sockets] >= 3)
[type] == auricshields && [class] == elite && [quality] == superior && [flag] != ethereal # [enhanceddefense] >= 1 && [39] == 45 && [sockets] == 2

//聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)

[type] == auricshields && [class] == elite && [quality] == normal && [flag] != ethereal # [enhanceddamage] == 65 && ([sockets] == 4 || [sockets] == 0)
//精英聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)
[type] == auricshields && [class] == elite && [quality] == superior && [flag] != ethereal # [enhanceddefense] >= 1 && [enhanceddamage] == 65 && ([sockets] == 4 || [sockets] == 0)
//精英聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)

//**暴防用鑲材**

[type] == auricshields && [class] == elite && [quality] == normal && [flag] == ethereal # [39] >= 40 && [sockets] == 0
//聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)
[type] == auricshields && [class] == elite && [quality] == superior && [flag] == ethereal # [enhanceddefense] >= 1 && [39] >= 43 && ([sockets] == 4 || [sockets] == 0)
//聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)

[type] == auricshields && [class] == elite && [quality] == normal && [flag] == ethereal # [enhanceddamage] == 65 && [sockets] == 0
//精英聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)
[type] == auricshields && [class] == elite && [quality] == superior && [flag] == ethereal # [enhanceddefense] >= 1 && [enhanceddamage] == 65 && ([sockets] == 4 || [sockets] == 0)
//精英聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)

//***** 白色 武器 ***** [ww01]

//*****武器鑲材*****
[name] == zweihander && [quality] == superior # [enhanceddamage] == 15 && ([sockets] == 0 || [sockets] == 5)
//瑞韓德之劍
//[name] == flail && ([quality] == superior || [quality] == normal) # [sockets] == 4
//4洞連加
//[name] == crystal sword && ([quality] == superior || [quality] == normal) # [sockets] == 5
//5洞水晶劍
//[name] == crystal sword && [quality] == superior # [enhanceddamage] >= 1 && [sockets] == 4
//水晶劍(4洞,15%ed)
//[name] == long sword && [quality] == superior # [enhanceddamage] >= 15 && ([sockets] == 0 || [sockets] == 4)
//長劍(4洞,15%ed)
//[name] == broad sword && [quality] == superior # [enhanceddamage] >= 15 && ([sockets] == 0 || [sockets] == 4)
//闊劍(4洞,15%ed)
[name] == berserker axe && [quality] == normal && [flag] == ethereal # [sockets] >= 4
//狂戰士斧(0/6洞,無形)
[name] == berserker axe && [quality] == superior && [flag] == ethereal # [enhanceddamage] >= 1 && ([sockets] == 0 || [sockets] >= 4)
//狂戰士斧(0/6洞,1+%ed,無形)
[name] == berserker axe && [quality] == normal && [flag] != ethereal # [sockets] == 5
//狂戰士斧(5洞,有形)
[name] == berserker axe && [quality] == superior && [flag] != ethereal # [enhanceddamage] >= 10 && [sockets] == 5
[name] == berserker axe && [quality] == superior && [flag] != ethereal # [enhanceddamage] == 15 && ([tohit] == 3 || [sockets] == 6)
//狂戰士斧(5洞,1+%ed,有形)


[name] == scourge && [quality] == superior && [flag] == ethereal # [enhanceddamage] >= 1 && [sockets] == 4
//誓約天罰鎚-無形超強
[name] == small crescent && [quality] == superior && [flag] == ethereal # [enhanceddamage] == 15 && ([sockets] == 0 || [sockets] == 4)
//誓約彎月斧-無形超強


[name] == conquest sword && [quality] == superior && [flag] == ethereal # [enhanceddamage] == 15 && ([sockets] == 0 || [sockets] == 4)
[name] == cryptic sword && [quality] == superior && [flag] == ethereal # [enhanceddamage] == 15 && ([sockets] == 0 || [sockets] == 4)
[name] == balrog blade && [quality] == superior && [flag] == ethereal # [enhanceddamage] == 15 && ([sockets] == 0 || [sockets] == 4)
[name] == highland blade && [quality] == superior && [flag] == ethereal # [enhanceddamage] == 15 && ([sockets] == 0 || [sockets] == 4)
[name] == champion sword && [quality] == superior && [flag] == ethereal # [enhanceddamage] == 15 && ([sockets] == 0 || [sockets] == 4)
[name] == colossus sword && [quality] == superior && [flag] == ethereal # [enhanceddamage] >= 1 && [sockets] == 4
//誓約刀劍底材-超強


//[name] == phase blade && [quality] == normal # [sockets] >= 5
[name] == phase blade && [quality] == superior # [enhanceddamage] >= 10 && [sockets] == 5
[name] == phase blade && [quality] == superior # [enhanceddamage] == 15 && ([tohit] == 3 || [sockets] == 6)
//幻化之刃(0/5/6洞,15%ed)
[name] == colossus blade && [quality] == superior && [flag] == ethereal # [enhanceddamage] >= 1 && ([sockets] == 0 || [sockets] >= 4)
//巨神之刃(0/4/5/6洞,15%ed,無形)
[name] == colossus blade && [quality] == normal && [flag] == ethereal # [sockets] >= 4
//巨神之刃(0/4/5/6洞,無形)
[name] == colossus blade && [quality] == superior && [flag] != ethereal # [enhanceddamage] >= 1 && [sockets] >= 4
//巨神之刃(0/4/5/6洞,15%ed,有形)


[name] == war pike && [quality] == superior && [flag] == ethereal # [enhanceddamage] >= 1 && ([sockets] == 0 || [sockets] == 6 || [sockets] == 4)
//戰槍(15%ed,無形)
[name] == war pike && [quality] == normal && [flag] == ethereal # ([sockets] == 6 || [sockets] == 4)
//戰槍(無形)


//天梯初期武器
//[name] == thresher && [quality] == normal && [flag] != ethereal # [sockets] == 4
//銳利之斧(0/4洞,無形)
//[name] == cryptic axe && [quality] == normal && [flag] != ethereal # [sockets] == 4
//神秘之斧(0/4洞,無形)
//[name] == giant thresher && [quality] == normal && [flag] != ethereal # [sockets] == 4
//鮫尾巨斧(0/4洞,無形)
//[name] == great poleaxe && [quality] == normal && [flag] != ethereal # [sockets] == 4
//巨長斧(0/4洞,無形)
//[name] == cryptic axe && [quality] == superior && [flag] != ethereal # [enhanceddamage] >= 1 && [sockets] == 4
//神秘之斧(4洞,超強的,無形)
//[name] == thresher && [quality] == superior && [flag] != ethereal # [enhanceddamage] >= 1 && [sockets] == 4
//銳利之斧(4洞,超強的,無形)
//[name] == giant thresher && [quality] == superior && [flag] != ethereal # [enhanceddamage] >= 1 && [sockets] == 4
//鮫尾巨斧(4洞,超強的,無形)
//[name] == great poleaxe && [quality] == superior && [flag] != ethereal # [enhanceddamage] >= 1 && [sockets] == 4
//巨長斧(4洞,超強的,無形)


[name] == thresher && [quality] == normal && [flag] == ethereal # ([sockets] == 0 || [sockets] == 4)
//銳利之斧(0/4洞,無形)
[name] == colossus voulge && [quality] == normal && [flag] == ethereal # [sockets] >= 4
//巨神之斧(0/4洞,無形)
[name] == cryptic axe && [quality] == normal && [flag] == ethereal # ([sockets] == 0 || [sockets] == 4)
//神秘之斧(0/4洞,無形)
[name] == giant thresher && [quality] == normal && [flag] == ethereal # ([sockets] == 0 || [sockets] == 4)
//鮫尾巨斧(0/4洞,無形)
[name] == great poleaxe && [quality] == normal && [flag] == ethereal # ([sockets] == 0 || [sockets] == 4)
//巨長斧(0/4洞,無形)
[name] == cryptic axe && [quality] == superior && [flag] == ethereal # [enhanceddamage] >= 1 && [sockets] >= 4
//神秘之斧(4洞,超強的,無形)
[name] == thresher && [quality] == superior && [flag] == ethereal # [enhanceddamage] >= 1 && [sockets] >= 4
//銳利之斧(4洞,超強的,無形)
[name] == giant thresher && [quality] == superior && [flag] == ethereal # [enhanceddamage] >= 1 && [sockets] >= 4
//鮫尾巨斧(4洞,超強的,無形)
[name] == great poleaxe && [quality] == superior && [flag] == ethereal # [enhanceddamage] >= 1 && [sockets] >= 4
//巨長斧(4洞,超強的,無形)
[name] == colossus voulge && [quality] == superior && [flag] == ethereal # [enhanceddamage] >= 10 && ([sockets] == 0 || [sockets] == 4)
//巨神之斧(4洞,超強的,無形)


[name] == matriarchal bow && [quality] == superior # [enhanceddamage] >= 1 && [bowandcrossbowskilltab] == 3 && [sockets] == 4
//女族長之弓(4洞,3弓,10%ed以上)
[name] == grand matron bow   && [quality] == superior # [enhanceddamage] >= 1 && [bowandcrossbowskilltab] == 3 && [sockets] == 4
//大院長之弓(4洞,3弓,10%ed以上)
[name] == matriarchal bow && [quality] == normal # [bowandcrossbowskilltab] == 3 && [sockets] == 4
//女族長之弓(4洞,3弓)
[name] == grand matron bow && [quality] == normal # [bowandcrossbowskilltab] == 3 && [sockets] == 4
//大院長之弓(4洞,3弓)


[name] == blade bow && [quality] == superior # [enhanceddamage] == 15 && ([tohit] >= 1 && [sockets] == 0 || [sockets] == 4)
[name] == great bow && [quality] == superior # [enhanceddamage] == 15 && ([sockets] == 0 || [sockets] == 4)
[name] == shadow bow && [quality] == superior # [enhanceddamage] >= 10 && [sockets] == 4
[name] == crusader bow && [quality] == superior # [enhanceddamage] >= 10 && [sockets] == 4
[name] == ward bow && [quality] == superior # [enhanceddamage] >= 10 && [sockets] == 4
[name] == hydra bow && [quality] == superior # [enhanceddamage] >= 10 && [sockets] == 4
[name] == diamond bow && [quality] == superior # [enhanceddamage] >= 10 && [sockets] == 4
//鑽石弓(4洞,15%ed)


[name] == demon crossbow && [quality] == superior # [enhanceddamage] >= 1 && [sockets] == 4
//惡魔十字弓(4洞,15%ed)
[name] == colossus crossbow && [quality] == superior # [enhanceddamage] == 15 && [sockets] == 4
//巨神十字弓(4洞,15%ed)
[name] == gorgon crossbow && [quality] == superior # [enhanceddamage] == 15 && ([tohit] >= 1 && [sockets] == 0 || [sockets] == 4)
//蛇魔女十字弓(4洞,15%ed)


[name] == matriarchal spear && [quality] == normal && [flag] == ethereal # [javelinandspearskilltab] == 3 && [sockets] == 6
[name] == matriarchal spear && [quality] == superior && [flag] == ethereal # [enhanceddamage] >= 1 && [javelinandspearskilltab] == 3 && ([sockets] == 0 || [sockets] == 6)
//女族長之矛
[name] == matriarchal pike && [quality] == normal && [flag] == ethereal # [javelinandspearskilltab] == 3 && [sockets] == 6
[name] == matriarchal pike && [quality] == superior && [flag] == ethereal # [enhanceddamage] >= 1 && [javelinandspearskilltab] == 3 && ([sockets] == 0 || [sockets] == 6)
//女族長之長矛




//*****死靈杖白色鑲材*****
// skillpoisonnova = 劇毒星星
// skillbonespirit = 白骨之魂
// skillbonespear = 白骨之矛
// skilldecrepify = 衰老
// skillrevive = 重生
// skillboneprison = 骨牢
// skillbonewall = 骨牆
// skillskeletonmastery = 支配骷髏
// skillbonearmor = 白骨裝甲



[type] == wand && [quality] <= superior # ([skillbonespirit]+[skillbonespear] >= 5 || [skillbonespirit]+[skillteeth] >= 5 || [skillbonespear]+[skillteeth] >= 5 || [skillbonespear]+[skillteeth]+[skillbonespirit] >= 7) && ([sockets] == 0 || [sockets] == 2)
//主要3大白骨攻擊技能
[type] == wand && [quality] <= superior # ([skillbonespirit]+[skillbonewall] >= 5 || [skillbonespirit]+[skillboneprison] >= 5 || [skillbonespirit]+[skillboneprison]+[skillbonewall] >= 7) && ([sockets] == 0 || [sockets] == 2)
//主骨魂+附骨牆骨牢
[type] == wand && [quality] <= superior # ([skillbonespirit]+[skillbonewall]+[skillteeth] >= 7 || [skillbonespirit]+[skillboneprison]+[skillteeth] >= 7) && ([sockets] == 0 || [sockets] == 2)
//主骨魂+附骨牆骨牢+配牙
[type] == wand && [quality] <= superior # ([skillbonespirit]+[skillbonewall]+[skillbonespear] >= 7 || [skillbonespirit]+[skillboneprison]+[skillbonespear] >= 7) && ([sockets] == 0 || [sockets] == 2)
//主骨魂+附骨牆骨牢+配骨矛
[type] == wand && [quality] <= superior # ([skillbonespear]+[skillbonewall] >= 5 || [skillbonespear]+[skillboneprison] >= 5 || [skillbonespear]+[skillboneprison]+[skillbonewall] >= 7) && ([sockets] == 0 || [sockets] == 2)
//主骨矛+附骨牆骨牢
[type] == wand && [quality] <= superior # ([skillbonespear]+[skillbonewall]+[skillteeth] >= 7 || [skillbonespear]+[skillboneprison]+[skillteeth] >= 7) && ([sockets] == 0 || [sockets] == 2)
//主骨矛+附骨牆骨牢+配牙
[type] == wand && [quality] <= superior # ([skillteeth]+[skillbonewall] == 6 || [skillteeth]+[skillboneprison] == 6 || [skillteeth]+[skillboneprison]+[skillbonewall] >= 8) && ([sockets] == 0 || [sockets] == 2)
//主牙+附骨牆骨牢
[type] == wand && [quality] <= superior # [skillbonespirit]+[skillskeletonmastery]+[skillbonearmor] >= 8 && ([sockets] == 0 || [sockets] == 2)

[type] == wand && [quality] <= superior # [skillbonespear]+[skillskeletonmastery]+[skillbonearmor] >= 8 && ([sockets] == 0 || [sockets] == 2)

[type] == wand && [quality] <= superior # [skillteeth] == 3 && [skillskeletonmastery]+[skillbonearmor] >= 5 && ([sockets] == 0 || [sockets] == 2)







//*****聖騎白裝權杖*****
//skillconviction = 信念
//skillfistoftheheavens = 天堂之拳
//skillzeal = 白熱
//skillconcentration = 專注
//skillfanaticism = 狂熱
//skillblessedhammer = 祝福之鎚
//skillholyshield = 神聖之盾
//[skilldefiance]
[name] == war scepter && [quality] <= superior # [skillholyshield] == 3 && ([sockets] == 0 || [sockets] == 5)
[name] == war scepter && [quality] <= superior # [skillholyshield]+[skilldefiance] >= 4 && ([sockets] == 0 || [sockets] == 5)
[name] == war scepter && [quality] <= superior # [skillfistoftheheavens]+[skillconviction] >= 4 && ([sockets] == 0 || [sockets] == 5)
[name] == war scepter && [quality] <= superior # [skillfistoftheheavens]+[skillholyshock] >= 4 && ([sockets] == 0 || [sockets] == 5)
[name] == war scepter && [quality] <= superior # [skillfistoftheheavens]+[skillholybolt] >= 4 && ([sockets] == 0 || [sockets] == 5)
[name] == war scepter && [quality] <= superior # [skillfistoftheheavens] == 3 && ([sockets] == 0 || [sockets] == 5)

[name] == divine scepte && [quality] <= superior # [skillholyshield] == 3 && ([sockets] == 0 || [sockets] == 5)
[name] == divine scepte && [quality] <= superior # [skillholyshield]+[skilldefiance] >= 4 && ([sockets] == 0 || [sockets] == 5)
[name] == divine scepte && [quality] <= superior # [skillfistoftheheavens]+[skillconviction] >= 4 && ([sockets] == 0 || [sockets] == 5)
[name] == divine scepte && [quality] <= superior # [skillfistoftheheavens]+[skillholyshock] >= 4 && ([sockets] == 0 || [sockets] == 5)
[name] == divine scepte && [quality] <= superior # [skillfistoftheheavens]+[skillholybolt] >= 4 && ([sockets] == 0 || [sockets] == 5)
[name] == divine scepte && [quality] <= superior # [skillfistoftheheavens] == 3 && ([sockets] == 0 || [sockets] == 5)

[name] == caduceus && [quality] <= superior # [skillholyshield] == 3 && ([sockets] == 0 || [sockets] == 5)
[name] == caduceus && [quality] <= superior # [skillholyshield]+[skilldefiance] >= 4 && ([sockets] == 0 || [sockets] == 5)
[name] == caduceus && [quality] <= superior # [skillfistoftheheavens]+[skillconviction] >= 4 && ([sockets] == 0 || [sockets] == 5)
[name] == caduceus && [quality] <= superior # [skillfistoftheheavens]+[skillholyshock] >= 4 && ([sockets] == 0 || [sockets] == 5)
[name] == caduceus && [quality] <= superior # [skillfistoftheheavens]+[skillholybolt] >= 4 && ([sockets] == 0 || [sockets] == 5)
[name] == caduceus && [quality] <= superior # [skillfistoftheheavens] == 3 && ([sockets] == 0 || [sockets] == 5)
[name] == caduceus && [quality] <= superior # [skillzeal] == 3 && ([sockets] == 0 || [sockets] == 5)
[name] == caduceus && [quality] <= superior # [skillzeal]+[skillfanaticism] >= 4 && ([sockets] == 0 || [sockets] == 5)
[name] == caduceus && [quality] <= superior # [skillzeal]+[skillsacrifice] >= 4 && ([sockets] == 0 || [sockets] == 5)

//*****assassin white claws*****
([type] == handtohand || [type] == assassinclaw) && [class] == elite && ([quality] == normal || [quality] == superior) && [flag] != ethereal # [skilldragonflight] >= 2 && [skilllightningsentry] >= 2 && [sockets] == 0

//+2飛龍在天/+2閃電陷阱 近身刃 0孔
([type] == handtohand || [type] == assassinclaw) && [class] == elite && ([quality] == normal || [quality] == superior) && [flag] != ethereal # [skilldragonflight] >= 2 && [skillmindblast] >= 2 && [sockets] == 0
//+2飛龍在天/+2心靈振爆 近身刃 0孔
([type] == handtohand || [type] == assassinclaw) && [class] == elite && ([quality] == normal || [quality] == superior) && [flag] != ethereal # [skillshadowmaster] >= 1 && [skillweaponblock] >= 1 && [skillvenom] >= 1 && [sockets] == 0
//+1影子大師/+1武器格擋/+1毒牙 近身刃 0孔
([type] == handtohand || [type] == assassinclaw) && [class] == elite && ([quality] == normal || [quality] == superior) && [flag] != ethereal # [skilllightningsentry] >= 2 && [skillwakeofinferno] >= 2 && [sockets] == 0
//+2閃電陷阱/+2復生烈焰 近身刃 0孔
([type] == handtohand || [type] == assassinclaw) && [class] == elite && ([quality] == normal || [quality] == superior) && [flag] != ethereal # [skilldragonflight] >= 2 && [skilllightningsentry] >= 2 && [sockets] == 3
//+2飛龍在天/+2閃電陷阱 近身刃 3孔
([type] == handtohand || [type] == assassinclaw) && [class] == elite && ([quality] == normal || [quality] == superior) && [flag] != ethereal # [skilldragonflight] >= 2 && [skillmindblast] >= 2 && [sockets] == 3
//+2飛龍在天/+2心靈振爆 近身刃 3孔
([type] == handtohand || [type] == assassinclaw) && [class] == elite && ([quality] == normal || [quality] == superior) && [flag] != ethereal # [skillshadowmaster] >= 1 && [skillweaponblock] >= 1 && [skillvenom] >= 1 && [sockets] == 3
//+1影子大師/+1武器格擋/+1毒牙 近身刃 3孔
([type] == handtohand || [type] == assassinclaw) && [class] == elite && ([quality] == normal || [quality] == superior) && [flag] != ethereal # [skilllightningsentry] >= 2 && [skillwakeofinferno] >= 2 && [sockets] == 3
//+2閃電陷阱/+2復生烈焰 近身刃 3孔


//*****野蠻bo頭*****
//[type] == primalhelm && [quality] == superior # [skillbattleorders]+[skillshout] >= 4 && ([sockets] == 0 || [sockets] == 3)
[type] == primalhelm && ([quality] == normal || [quality] == superior) # [skillbattleorders]+[skillshout] >= 4 && ([sockets] == 0 || [sockets] == 3)
//*****野蠻注入底材頭*****
//[type] == primalhelm && [class] == elite && [quality] == normal && [flag] == ethereal # [sockets] == 0
//[type] == primalhelm && [class] == elite && [quality] == superior && [flag] == ethereal # [sockets] == 0
//[type] == primalhelm && [class] == elite && [quality] == normal && [flag] != ethereal # [sockets] == 0 && [31] >= 150
//[type] == primalhelm && [class] == elite && [quality] == superior && [flag] != ethereal # [sockets] == 0 && [31] >= 150

//****** 符文 部分 ****** [ru01]
//[name] == el rune
//艾爾
//[name] == eld rune
//艾德
//[name] == tir rune
//特爾
//[name] == nef rune
//那夫
//[name] == eth rune
//愛斯
//[name] == ith rune
//伊斯
//[name] == tal rune
//塔爾
//[name] == ral rune
//拉爾
//[name] == ort rune
//歐特
//[name] == thul rune
//書爾
//[name] == amn rune
//安姆
//[name] == sol rune
//索爾
//[name] == shael rune
//夏
//[name] == dol rune
//多爾
//[name] == hel rune
//海爾
//[name] == io rune
//破
//[name] == lum rune
//盧姆
//[name] == ko rune
//科
//[name] == fal rune
//法爾
//[name] == lem rune
//藍姆
//[name] == pul rune
//普爾
//[name] == um rune
//烏姆
//[name] == mal rune
//馬爾
[name] == ist rune
//伊斯特
[name] == gul rune
//古爾
[name] == vex rune
//伐克斯
[name] == ohm rune
//歐姆
[name] == lo rune
//羅
[name] == sur rune
//瑟
[name] == ber rune
//貝
[name] == jah rune
//喬
[name] == cham rune
//查姆
[name] == zod rune
//薩德

//*****藥水部份***** [rj01]
[name] == full rejuvenation potion
//大紫
[name] == rejuvenation potion
[name] == super healing potion
//大紅
[name] == super mana potion
//大藍

//***** 鑰匙部份***** [ke01]
//[name] == key of terror
//恐懼之鑰
//[name] == key of hate
//憎恨之鑰
//[name] == key of destruction
//毀滅之鑰

//***** 精華部份*****
//扭曲的痛苦精華
//[name] == twistedessenceofsuffering
//充盈的憎恨精華
//[name] == chargedessenseofhatred
//燃燒的恐懼精華
//[name] == burningessenceofterror
//潰愧的毀滅精華
//[name] == festeringessenceofdestruction
//重置符
[name] == tokenofabsolution

//***** 各類完美寶石*****
//[name] == flawlessamethyst //無瑕疵紫寶
//[name] == flawlessdiamond //無瑕疵鑽石
//[name] == flawlessemerald //無瑕疵綠寶
//[name] == flawlessruby //無瑕疵紅寶
//[name] == flawlesssapphire //無瑕疵藍寶
//[name] == flawlesstopaz //無瑕疵黃寶
//[name] == perfectamethyst //完美紫寶
//[name] == perfectdiamond //完美鑽石
//[name] == perfectemerald //完美綠寶
//[name] == perfectruby //完美紅寶
//[name] == perfectsapphire //完美藍寶
//[name] == perfecttopaz //完美黃寶

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精灵王

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发表于 2019-7-28 00:58:28 | 显示全部楼层
撿拾可以套用,你腳本要改吃這個撿拾黨
即可
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发表于 2019-8-22 13:39:28 | 显示全部楼层
謝謝分享,
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发表于 2022-5-31 22:00:46 | 显示全部楼层
好顶赞
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发表于 2022-6-19 20:25:01 | 显示全部楼层
本帖最后由 tlwh163 于 2022-6-19 20:27 编辑

大致可以用 2种BOT拾取语法 区别很小 当然如果有不兼容BOT会报错的 注意看提示即可

KOLBOT的拾取文件 无所谓大小写和空格 都可以
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