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NT3.1 (轉3.3)人物選單分享 與 拾取文件 寫法

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11#
 楼主| 发表于 2015-1-12 05:19:04 | 只看该作者
//飛斧//稀有殘忍愚人有形無形不分系列飛斧
[Type] == throwingaxe && [Quality] == Rare && [Flag] != ethereal # [EnhancedDamage] >= 250 && [224] >= 1[Type] == throwingaxe && [Quality] == Rare && [Flag] != ethereal # [EnhancedDamage] >= 299 && [IAS] >= 10
[Type] == throwingaxe && [Quality] == Rare && [Flag] == ethereal # [EnhancedDamage] >= 200 && ([224] >= 1 || [IAS] >= 10)

//飛刀//稀有殘忍愚人有形無形不分系列飛刀
[Type] == throwingknife && [Quality] == Rare && [Flag] != ethereal # [EnhancedDamage] >= 250 && [224] >= 1[Type] == throwingknife && [Quality] == Rare && [Flag] != ethereal # [EnhancedDamage] >= 299 && [IAS] >= 10
[Type] == throwingknife && [Quality] == Rare && [Flag] == ethereal # [EnhancedDamage] >= 200 && ([224] >= 1 || [IAS] >= 10)


//弓箭
//稀有殘忍愚人有形無形不分系列弓箭
[Type] == bow && [Quality] == Rare # [EnhancedDamage] >= 250 && [224] >= 1
[Type] == bow && [Quality] == Rare # [EnhancedDamage] >= 301 && [IAS] >= 10




//木棒
//稀有殘忍愚人有形無形不分系列木棒
[Type] == club && [Quality] == Rare && [Flag] != ethereal # [EnhancedDamage] >= 250 && [224] >= 1
[Type] == club && [Quality] == Rare && [Flag] != ethereal # [EnhancedDamage] >= 299 && [IAS] >= 10
[Type] == club && [Quality] == Rare && [Flag] == ethereal # [EnhancedDamage] >= 200 && ([224] >= 1 || [IAS] >= 10)


//單手錘
//稀有殘忍愚人有形無形不分系列單手錘
[Type] == mac && [Quality] == Rare && [Flag] != ethereal # [EnhancedDamage] >= 250 && [224] >= 1
[Type] == mac && [Quality] == Rare && [Flag] != ethereal # [EnhancedDamage] >= 299 && [IAS] >= 10
[Type] == mace && [Quality] == Rare && [Flag] == ethereal # [EnhancedDamage] >= 200 && ([224] >= 1 || [IAS] >= 10)


//單手錘
//稀有殘忍愚人有形無形不分系列單手錘
[Type] == scepter && [Quality] == Rare && [Flag] != ethereal # [EnhancedDamage] >= 250 && [224] >= 1
[Type] == scepter && [Quality] == Rare && [Flag] != ethereal # [EnhancedDamage] >= 299 && [IAS] >= 10
[Type] == scepter && [Quality] == Rare && [Flag] == ethereal # [EnhancedDamage] >= 200 && ([224] >= 1 || [IAS] >= 10)


//單手錘
//稀有殘忍愚人有形無形不分系列單手錘
[name] == War Hammer && [Quality] == Rare && [Flag] != ethereal # [EnhancedDamage] >= 250 && [224] >= 1
[name] == War Hammer && [Quality] == Rare && [Flag] != ethereal # [EnhancedDamage] >= 299 && [IAS] >= 10
[name] == War Hammer && [Quality] == Rare && [Flag] == ethereal # [EnhancedDamage] >= 200 && ([224] >= 1 || [IAS] >= 10)


[name] == Battle Hammer && [Quality] == Rare && [Flag] != ethereal # [EnhancedDamage] >= 250 && [224] >= 1
[name] == Battle Hammer && [Quality] == Rare && [Flag] != ethereal # [EnhancedDamage] >= 299 && [IAS] >= 10
[name] == Battle Hammer && [Quality] == Rare && [Flag] == ethereal # [EnhancedDamage] >= 200 && ([224] >= 1 || [IAS] >= 10)


[name] == Legendary Mallet && [Quality] == Rare && [Flag] != ethereal # [EnhancedDamage] >= 250 && [224] >= 1
[name] == Legendary Mallet && [Quality] == Rare && [Flag] != ethereal # [EnhancedDamage] >= 299 && [IAS] >= 10
[name] == Legendary Mallet && [Quality] == Rare && [Flag] == ethereal # [EnhancedDamage] >= 200 && ([224] >= 1 || [IAS] >= 10)



//****** 魔法裝備 部份 ****** [m01]


//***** +4 標槍技能 10%IAS以上 //亞馬遜標槍


[type] == amazonjavelin && [Quality] == Magic # [javelinandspearskilltab] >= 2 && [Amazon skills] == 2 && [IAS] >= 10
[type] == amazonjavelin && [Quality] == Magic # [javelinandspearskilltab] >= 5 && [IAS] >= 10
[type] == amazonjavelin && [Quality] == Magic # [javelinandspearskilltab] == 6
//*****+2/+3技 藍鏈*****


[Type] == Amulet && [Quality] == Magic # [ItemAddSkillTab] == 3 && ([MaxHP] >= 90 || [FCR] == 10 || [Strength] == 30 || [Dexterity] == 30 || [79] >= 70)
//+3技,90命以上 / 10%高施 / 30力 / 30敏
[Type] == Amulet && [Quality] == Magic # ([Amazon skills] == 2 || [Assassin skills] == 2 || [druid skills] == 2 || [sorceress skills] == 2 || [necromancer skills] == 2 || [Paladin skills] == 2) && ([MaxHP] >= 80 || [FCR] == 10 || [Strength] >= 25 || [Dexterity] == 20 || [79] >= 70)
//+2技,90命以上 / 10%高施 / 30力 / 30敏
[Type] == Amulet && [Quality] == Magic # [warcriesskilltab] >= 3 && ([Strength] >= 20 || [79] >= 70)
[Type] == Amulet && [Quality] == Magic # [barbarianskills] == 2 && [79] >= 70
//+3戰嚎技能,25力以上
[Type] == Amulet && [Quality] == Magic # [fireskilltab] == 3 && ([Strength] >= 5 || [MaxHP] >= 70 || [FCR] == 10)


//[Type] == Amulet && [Quality] == Magic # [fireskilltab] == 3


//** 藍色 頭飾 **


//*****+2技 頭飾*****
[Type] == Circlet && [Quality] == Magic # [Amazon skills] == 2 && [FRW] >= 20
//+2亞馬技能,30%高跑
[Type] == Circlet && [Quality] == Magic # ([Assassin skills] == 2 || [sorceress skills] == 2 || [druid skills] == 2 || [necromancer skills] == 2 || [Paladin skills] == 2) && [FCR] == 20
//+2刺客/法師/德魯伊/死靈/聖騎技能,20%高施


//*****+3技頭飾*****


[Type] == Circlet && [Quality] == Magic # ([trapsskilltab] == 3 || [fireskilltab] == 3 || [coldskilltab] == 3 || [lightningskilltab] == 3 || [elementalskilltab] == 3 || [poisonandboneskilltab] == 3 || [palicombatskilltab] == 3) && [FCR] == 20
//+3陷阱技能,20%高施
[Type] == Circlet && [Quality] == Magic # [passiveandMagicskilltab] == 3 && [FRW] >= 20
//+3被動技能,30%高跑
[Type] == Circlet && [Quality] == Magic # [fireskilltab] == 3 && ([Strength] >= 5 || [MaxHP] >= 70 || [FCR] >= 10)




//*****珠寶匠之頭飾*****
[Type] == Circlet && [Quality] == Magic # [itemtohitpercentperlevel] > 1 && ([FRW] >= 20 || [MaxHP] >= 40 || [Dexterity] >= 10 || [Strength] >= 10 || [itempoisonlengthresist] == 75)
//幻影屬性,30%高跑
[Type] == Circlet && [Quality] == Magic # [Sockets] == 3 && ([FRW] >= 20 || [MaxHP] >= 40 || [Dexterity] >= 10 || [Strength] >= 10 || [FCR] >= 10 || [itempoisonlengthresist] == 75)
//3洞,30%高跑










//*****藍盾*****
[Name] == Monarch && [Quality] == Magic # [Sockets] == 4 && ([91] == -20 || [91] == -30)
[Name] == Monarch && [Quality] == Magic # [Sockets] == 4 && [102] == 30
[type] == auricshields && [class] == elite && [Quality] == Magic # [Sockets] == 4 && [102] >= 20




//*****藍手套*****
[Type] == Gloves && [Quality] == Magic && [Flag] != ethereal # [IAS] >= 10 && [itemaddjavelinandspearskilltab] == 3
//+2弓/標槍/武學,+20%IAS


//[Name] == Vampirebone Gloves && [Quality] == Magic
//[Name] == Vampirefang Belt && [Quality] == Magic
//[Name] == Mithril Coil && [Quality] == Magic


//*****藍戒指*****
[Type] == Ring && [Quality] == Magic # [MaxHP] >= 30 && [Maxmana] >= 90
[Type] == Ring && [Quality] == Magic # [MaxHP] >= 30 && [39] >= 10 && [41] >= 10 && [43] >= 10 && [45] >= 10


[Type] == Ring && [Quality] == Magic # [FCR] == 10 && [Maxmana] >= 90
[Type] == Ring && [Quality] == Magic # [FCR] == 10 && [39] >= 10 && [41] >= 10 && [43] >= 10 && [45] >= 10
[Type] == Ring && [Quality] == Magic # [FCR] == 10 && ([39] >= 20 || [41] >= 20 || [43] >= 20)




[Type] == Ring && [Quality] == Magic # ([LifeLeech] >= 6 || [ManaLeech] >= 6) && [39] >= 10 && [41] >= 10 && [43] >= 10 && [45] >= 10


[Type] == Ring && [Quality] == Magic # [Strength] >= 18 && [Maxmana] >= 90
[Type] == Ring && [Quality] == Magic # [Strength] >= 15 && [39] >= 10 && [41] >= 10 && [43] >= 10 && [45] >= 10
[Type] == Ring && [Quality] == Magic # [Strength] >= 18 && ([39] >= 30 || [41] >= 30 || [43] >= 30)


[Type] == Ring && [Quality] == Magic # [Dexterity] >= 15 && [39] >= 10 && [41] >= 10 && [43] >= 10 && [45] >= 10
[Type] == Ring && [Quality] == Magic # [Dexterity] >= 18 && ([39] >= 30 || [41] >= 30 || [43] >= 30)


[Type] == Ring && [Quality] == Magic # [80] >= 20 && [39] >= 10 && [41] >= 10 && [43] >= 10 && [45] >= 10
[Type] == Ring && [Quality] == Magic # [80] >= 20 && ([39] >= 30 || [41] >= 30 || [43] >= 30)


[Type] == Ring && [Quality] == Magic # [39] >= 15 && [41] >= 15 && [43] >= 15 && [45] >= 15




//***** 藍裝 盔甲 *****


//*****4洞珠寶匠之 盔甲 95命以上*****
[type] == armor && [class] == elite && [quality] == magic # [Sockets] == 4 && [maxhp] >= 80




//*****4洞珠寶匠之穩定 盔甲(24%快速再度攻擊)*****


[type] == armor && [class] == elite && [quality] == magic # [Sockets] == 4 && [99] == 24
[type] == armor && [class] == elite && [quality] == magic # [Sockets] == 4 && [Strength] >= 15
[type] == armor && [class] == elite && [quality] == magic # [Sockets] == 4 && [Dexterity] >= 10
[type] == armor && [class] == elite && [quality] == magic # [Sockets] == 4 && [itempoisonlengthresist] == 75
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12#
 楼主| 发表于 2015-1-12 05:19:50 | 只看该作者
//*****野蠻人 戰鬥體制 頭盔 MAGIC+*****  




[type] == primalhelm && [quality] == rare # [barbarianskills] >= 1 && [itemtohitpercentperlevel] > 1
[type] == primalhelm && ([quality] == rare || [Quality] == Magic) # [barbarianskills]+[skillbattleorders] >= 4
[type] == primalhelm && [quality] == rare # [barbarianskills]+[skillironskin] >= 4
[type] == primalhelm && ([quality] == rare || [Quality] == Magic) # [barbarianskills]+[skillshout] >= 4


[type] == primalhelm && [Quality] == Magic # [warcriesskilltab]+[skillshout] >= 5
[type] == primalhelm && [Quality] == Magic # [warcriesskilltab]+[skillbattleorders] >= 5


[type] == primalhelm && [Quality] == rare # [warcriesskilltab]+[skillshout] >= 4
[type] == primalhelm && [Quality] == rare # [warcriesskilltab]+[skillbattleorders] >= 4


[type] == primalhelm && [Quality] == rare # [warcriesskilltab] == 2 && [itemtohitpercentperlevel] >= 1
[type] == primalhelm && [Quality] == rare # [masteriesskilltab] == 2 && [itemtohitpercentperlevel] >= 1
[type] == primalhelm && [Quality] == rare # [barbcombatskilltab] == 2 && [itemtohitpercentperlevel] >= 1


//*****野蠻人BO武器*****




//[Name] == Club && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Cudgel && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Truncheon && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Spiked Club && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Barbed Club && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Mace && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Flanged Mace && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Morning Star && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Jagged Star && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Hand Axe && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Hatchet && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == War Axe && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Short Sword && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Gladius && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Scimitar && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Cutlass && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Sabre && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Shamshir && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Crystal Sword && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Dimensional Blade && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == War Sword && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Giant Sword && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Tusk Sword && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Kris && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Cinquedeas && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Fanged Knife && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Blade && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Stilleto && [Quality] == Magic # [warcriesskilltab] >= 3
//[Name] == Legend Spike && [Quality] == Magic # [warcriesskilltab] >= 3






//***** +5火球/閃電 20%高施 法杖*****
[//Type] == orb && ([Quality] == Rare || [Quality] == Magic) # ([skillfireball]+[fireskilltab] >= 5 || [skillfireball]+[sorceressskills] >= 5)
//+5火球以上,+20%高施
//[Type] == orb && ([Quality] == Rare || [Quality] == Magic) # ([skilllightning]+[lightningskilltab] >= 5 || [skilllightning]+[sorceressskills] >= 5)
//+5閃電以上,+20%高施




//*****強化 法杖*****
[Type] == orb && ([Quality] == Rare || [Quality] == Magic) # ([skillenchant]+[fireskilltab] >= 5 || [skillenchant]+[sorceressskills] >= 5)


//+5強化以上




//*****+5雷光守衛 爪*****
([Type] == handtohand || [Type] == assassinclaw) && ([Quality] == Rare || [Quality] == Magic) # [Assassin skills] >= 2 && [skilllightningsentry] >= 2
//+5以上雷光守衛
([Type] == handtohand || [Type] == assassinclaw) && ([Quality] == Rare || [Quality] == Magic) # [itemaddtrapsskilltab] >= 2 && [skilllightningsentry] >= 2
//+5以上雷光守衛






//*****死靈盾*****
//skillpoisonnova = 劇毒星星
//skillbonespirit = 白骨之魂
//skillbonespear = 白骨之矛
//[Type] == voodooheads && ([Quality] == Rare || [Quality] == Magic) # ([poisonandboneskilltab]+[skillbonespear] >= 4 || [necromancer skills]+[skillbonespear] >= 4 || [poisonandboneskilltab]+[skillbonespirit] >= 4 || [necromancer skills]+[skillbonespirit] >= 4 || [poisonandboneskilltab]+[skillpoisonnova] >= 4 || [necromancer skills]+[skillpoisonnova] >= 4 || [necromancer skills]+[skillrevive] >= 4) && ([Sockets] == 2 || [toblock] == 20 && [102] == 30 || [FHR] == 17)
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13#
 楼主| 发表于 2015-1-12 05:21:01 | 只看该作者
//******* 白裝 部份 ***** [wh01]


//***** 白裝 盔甲 ***** [wa01]


//*****超強的 15%ED 有形 0/3/4洞 白裝 盔甲*****
//[Name] == Mage Plate && [Quality] == normal && [Flag] != ethereal # [Sockets] == 3
[Name] == Mage Plate && [Quality] == normal && [Flag] != ethereal # [31] == 261 && [Sockets] == 3
[Name] == Mage Plate && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3)
[Name] == Mage Plate && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [Sockets] == 3
//法師鎧甲(15%ED,有形)
//[Name] == Light Plate && [Quality] == normal && [Flag] != ethereal # [Sockets] == 3
[Name] == Light Plate && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3)
//輕型裝甲(15%ED,有形)
[Name] == Dusk Shroud && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [Sockets] == 3
[Name] == Dusk Shroud && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] >= 3)
//灰暮壽衣(15%ED,有形)
[Name] == Wyrmhide && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [Sockets] == 3
[Name] == Wyrmhide && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] >= 3)
//古龍皮(15%ED,有形)
[Name] == Wire fleece && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [Sockets] == 3
[Name] == Wire fleece && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] >= 3)
//線羊毛皮甲(15%ED,有形)
//[Name] == Archon Plate && [Quality] == normal && [Flag] != ethereal # [Sockets] == 3
[Name] == Archon Plate && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [Sockets] == 3
[Name] == Archon Plate && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] >= 14 && ([Sockets] == 0 || [Sockets] >= 3)
//執政官鎧甲(15%ED,有形)
[Name] == Sacred Armor && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [Sockets] == 3
[Name] == Sacred Armor && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] >= 3)
//神聖盔甲(15%ED,有形)


//*****0洞 無形 白裝 盔甲 (暴防甲)*****


[Name] == Dusk Shroud && [Quality] == normal && [Flag] == ethereal # [31] >= 695 && [Sockets] == 0
//無形灰暮壽衣
[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [31] >= 700 && [Sockets] == 0
//無形龍皮
[Name] == Dusk Shroud && [Quality] == normal && [Flag] == ethereal # [31] >= 710 && [Sockets] == 0
//無形聖甲蟲殼甲
[Name] == Wire fleece && [Quality] == normal && [Flag] == ethereal # [31] >= 720 && [Sockets] == 0
//無形線羊毛皮甲
[Name] == Great Hauberk && [Quality] == normal && [Flag] == ethereal # [31] >= 750 && [Sockets] == 0
//無形巨型鱗鎧胸甲
[Name] == Archon Plate && [Quality] == normal && [Flag] == ethereal # [31] >= 780 && [Sockets] == 0
//無形執政官鎧甲
[Name] == Shadow Plate && [Quality] == normal && [Flag] == ethereal # [31] >= 830 && [Sockets] == 0
//無形陰影鎧甲
[Name] == Sacred Armor && [Quality] == normal && [Flag] == ethereal # [31] >= 870 && [Sockets] == 0
//無形神聖盔甲




//*****超強的 白裝 頭盔*****
//[Name] == Demonhead && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3)
//惡魔頭蓋骨面具(0/3洞,有形,15%ED)
//[Name] == Bone Visage && [Quality] == Superior && [Flag] != ethereal # [Sockets] == 3
//[Name] == Bone Visage && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3)
//骸骨面罩(0/3洞,有形,15%ED)
//[Name] == Diadem && [Quality] == Superior && [Flag] != ethereal # [Sockets] == 3
//[Name] == Diadem && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3)
//權冠(0/3洞,有形,15%ED)




//*****超強的 白裝 盾*****


//[Name] == Monarch && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0
//[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4
[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # [31] == 148 && [Sockets] == 4
[Name] == Monarch && [Quality] == Superior && [Flag] != ethereal # [EnhancedDefense] >= 13 && ([Sockets] == 4 || [Sockets] == 0)
//統治者大盾(0/4洞,有形,15%ED)


//*****聖騎盾*****
[type] == auricshields && [class] == normal && [quality] == normal && [Flag] != ethereal # [39] >= 40 && [Sockets] == 4
[type] == auricshields && [class] >= exceptional && [quality] == normal && [Flag] != ethereal # [39] >= 40 && ([Sockets] == 4 || [Sockets] == 0)
[type] == auricshields && [class] == elite && [quality] == normal && [Flag] != ethereal # [39] >= 44 && [Sockets] == 3
[type] == auricshields && [class] == elite && [quality] == normal && [Flag] != ethereal # [39] == 45 && [Sockets] == 2
//聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)
[type] == auricshields && [class] == normal && [quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 1 && [39] >= 40 && [Sockets] == 4
[type] == auricshields && [class] >= exceptional && [quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 1 && [39] >= 40 && ([Sockets] == 4 || [Sockets] == 0)
[type] == auricshields && [class] == elite && [quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 1 && [39] >= 43 && [Sockets] >= 3
[type] == auricshields && [class] == elite && [quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 1 && [39] == 45 && [Sockets] == 2


//聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)


[type] == auricshields && [class] == elite && [quality] == normal && [Flag] != ethereal # [EnhancedDamage] >= 60 && ([Sockets] == 4 || [Sockets] == 0)
//精英聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)
[type] == auricshields && [class] == elite && [quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 1 && [EnhancedDamage] >= 60 && ([Sockets] == 4 || [Sockets] == 0)
//精英聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)


//**暴防用鑲材**


[type] == auricshields && [class] == elite && [quality] == normal && [Flag] == ethereal # [39] >= 40 && [Sockets] == 0
//聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)
[type] == auricshields && [class] == elite && [quality] == superior && [Flag] == ethereal # [EnhancedDefense] >= 1 && [39] >= 43 && ([Sockets] == 4 || [Sockets] == 0)
//聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)


[type] == auricshields && [class] == elite && [quality] == normal && [Flag] == ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0
//精英聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)
[type] == auricshields && [class] == elite && [quality] == superior && [Flag] == ethereal # [EnhancedDefense] >= 1 && [EnhancedDamage] >= 60 && ([Sockets] == 4 || [Sockets] == 0)
//精英聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)


//***** 白色 武器 ***** [ww01]


//*****武器鑲材*****
[Name] == Zweihander && [Quality] == Superior # [EnhancedDamage] == 15 && ([Sockets] == 0 || [Sockets] == 5)
//瑞韓德之劍
//[Name] == Flail && ([Quality] == Superior || [Quality] == normal) # [Sockets] == 4
//4洞連加
//[Name] == Crystal Sword && ([Quality] == Superior || [Quality] == normal) # [Sockets] == 5
//5洞水晶劍
//[Name] == Crystal Sword && [Quality] == Superior # [EnhancedDamage] >= 1 && [Sockets] == 4
//水晶劍(4洞,15%ED)
//[Name] == Long Sword && [Quality] == Superior # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4)
//長劍(4洞,15%ED)
//[Name] == Broad Sword && [Quality] == Superior # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4)
//闊劍(4洞,15%ED)
[Name] == Berserker Axe && [Quality] == normal && [Flag] == ethereal # [Sockets] >= 4
//狂戰士斧(0/6洞,無形)
[Name] == Berserker Axe && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && ([Sockets] == 0 || [Sockets] >= 4)
//狂戰士斧(0/6洞,1+%ED,無形)
[Name] == Berserker Axe && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5
//狂戰士斧(5洞,有形)
[Name] == Berserker Axe && [Quality] == Superior && [Flag] != ethereal # [EnhancedDamage] >= 1 && [Sockets] >= 4
//狂戰士斧(5洞,1+%ED,有形)




[Name] == Scourge && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && [Sockets] == 4
//誓約天罰鎚-無形超強
[Name] == Small Crescent && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && ([Sockets] == 0 || [Sockets] == 4)
//誓約彎月斧-無形超強




[Name] == Conquest Sword && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && ([Sockets] == 0 || [Sockets] == 4)
[Name] == Cryptic Sword && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && ([Sockets] == 0 || [Sockets] == 4)
[Name] == Balrog Blade && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && ([Sockets] == 0 || [Sockets] == 4)
[Name] == Highland Blade && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && ([Sockets] == 0 || [Sockets] == 4)
[Name] == Champion Sword && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && ([Sockets] == 0 || [Sockets] == 4)
[Name] == Colossus Sword && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && [Sockets] == 4



//誓約刀劍底材-超強




//[Name] == Phase Blade && [Quality] == normal # [Sockets] >= 5
[Name] == Phase Blade && [Quality] == Superior # [EnhancedDamage] >= 1 && [Sockets] >= 4
[Name] == Phase Blade && [Quality] == Superior # [EnhancedDamage] == 15 && ([Sockets] == 0 || [Sockets] >= 4)
//幻化之刃(0/5/6洞,15%ED)
[Name] == Conquest Sword && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 10 && ([Sockets] == 0 || [Sockets] == 4)
//(征服之劍(0/4/5/6洞,無形)
[Name] == Cryptic Sword && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 10 && ([Sockets] == 0 || [Sockets] == 4)
//(神秘之劍(0/4/5/6洞,無形)
[Name] == Colossus Blade && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && ([Sockets] == 0 || [Sockets] >= 4)
//巨神之刃(0/4/5/6洞,15%ED,無形)
[Name] == Colossus Blade && [Quality] == normal && [Flag] == ethereal # [Sockets] >= 4
//巨神之刃(0/4/5/6洞,無形)
[Name] == Colossus Blade && [Quality] == Superior && [Flag] != ethereal # [EnhancedDamage] >= 1 && [Sockets] >= 4
//巨神之刃(0/4/5/6洞,15%ED,有形)
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14#
 楼主| 发表于 2015-1-12 05:22:15 | 只看该作者
[Name] == War Pike && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && ([Sockets] == 0 || [Sockets] == 6 || [Sockets] == 4)
//戰槍(15%ED,無形)
[Name] == War Pike && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 6 || [Sockets] == 4)
//戰槍(無形)

[Name] == Thresher && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4)
//銳利之斧(0/4洞,無形)
[Name] == Colossus Voulge && [Quality] == normal && [Flag] == ethereal # [Sockets] >= 4
//巨神之斧(0/4洞,無形)
[Name] == Cryptic Axe && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4)
//神秘之斧(0/4洞,無形)
[Name] == Giant Thresher && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4)
//鮫尾巨斧(0/4洞,無形)
[Name] == Great Poleaxe && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4)
//巨長斧(0/4洞,無形)
[Name] == Cryptic Axe && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && [Sockets] >= 4
//神秘之斧(4洞,超強的,無形)
[Name] == Thresher && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && [Sockets] >= 4
//銳利之斧(4洞,超強的,無形)
[Name] == Giant Thresher && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && [Sockets] >= 4
//鮫尾巨斧(4洞,超強的,無形)
[Name] == Great Poleaxe && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && [Sockets] >= 4
//巨長斧(4洞,超強的,無形)
[Name] == Colossus Voulge && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 10 && ([Sockets] == 0 || [Sockets] == 4)
//巨神之斧(4洞,超強的,無形)




[Name] == Matriarchal Bow && [Quality] == Superior # [EnhancedDamage] >= 1 && [bowandcrossbowskilltab] == 3 && [Sockets] == 4
//女族長之弓(4洞,3弓,10%ED以上)
[Name] == Grand Matron Bow   && [Quality] == Superior # [EnhancedDamage] >= 1 && [bowandcrossbowskilltab] == 3 && [Sockets] == 4
//大院長之弓(4洞,3弓,10%ED以上)
[Name] == Matriarchal Bow && [Quality] == normal # [bowandcrossbowskilltab] == 3 && [Sockets] == 4
//女族長之弓(4洞,3弓)
[Name] == Grand Matron Bow && [Quality] == normal # [bowandcrossbowskilltab] == 3 && [Sockets] == 4
//大院長之弓(4洞,3弓)




[Name] == Blade Bow && [Quality] == Superior # [EnhancedDamage] == 15 && ([Sockets] == 0 || [Sockets] == 4)
[Name] == Great Bow && [Quality] == Superior # [EnhancedDamage] == 15 && ([Sockets] == 0 || [Sockets] == 4)
[Name] == Shadow Bow && [Quality] == Superior # [EnhancedDamage] >= 10 && [Sockets] == 4
[Name] == Crusader Bow && [Quality] == Superior # [EnhancedDamage] >= 10 && [Sockets] == 4
[Name] == Ward Bow && [Quality] == Superior # [EnhancedDamage] >= 10 && [Sockets] == 4
[Name] == Hydra Bow && [Quality] == Superior # [EnhancedDamage] >= 10 && [Sockets] == 4
[Name] == Diamond Bow && [Quality] == Superior # [EnhancedDamage] >= 10 && [Sockets] == 4
//鑽石弓(4洞,15%ED)




[Name] == Demon Crossbow && [Quality] == Superior # [EnhancedDamage] >= 1 && [Sockets] == 4
//惡魔十字弓(4洞,15%ED)
[Name] == Colossus Crossbow && [Quality] == Superior # [EnhancedDamage] == 15 && [Sockets] == 4
//巨神十字弓(4洞,15%ED)
[Name] == Gorgon Crossbow && [Quality] == Superior # [EnhancedDamage] == 15 && ([Sockets] == 0 || [Sockets] == 4)
//蛇魔女十字弓(4洞,15%ED)




[Name] == Matriarchal Spear && [Quality] == normal && [Flag] == ethereal # [javelinandspearskilltab] == 3 && [Sockets] == 6
[Name] == Matriarchal Spear && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && [javelinandspearskilltab] == 3 && ([Sockets] == 0 || [Sockets] == 6)
//女族長之矛
[Name] == Matriarchal Pike && [Quality] == normal && [Flag] == ethereal # [javelinandspearskilltab] == 3 && [Sockets] == 6
[Name] == Matriarchal Pike && [Quality] == Superior && [Flag] == ethereal # [EnhancedDamage] >= 1 && [javelinandspearskilltab] == 3 && ([Sockets] == 0 || [Sockets] == 6)
//女族長之長矛








//*****死靈杖白色鑲材*****
//skillpoisonnova = 劇毒星星
//skillbonespirit = 白骨之魂
//skillbonespear = 白骨之矛
//skillDecrepify = 衰老
//skillrevive = 重生






[type] == Wand && [Quality] <= Superior # ([skillbonespirit] == 3 || [skillbonespear] == 3) && ([Sockets] == 0 || [Sockets] == 2)


[type] == Wand && [Quality] <= Superior # ([skillbonespirit]+[skillteeth] >= 4 || [skillbonespirit]+[skillDecrepify] >= 4 || [skillbonespirit]+[skillrevive] >= 4) && ([Sockets] == 0 || [Sockets] == 2)


[type] == Wand && [Quality] <= Superior # ([skillbonespear]+[skillteeth] >= 4 || [skillbonespear]+[skillDecrepify] >= 4 || [skillbonespear]+[skillrevive] >= 4 || [skillbonespear]+[skillbonespirit] >= 4) && ([Sockets] == 0 || [Sockets] == 2)


[type] == Wand && [Quality] <= Superior # ([skillbonespirit]+[skillDecrepify]+[skillpoisonnova] >= 4 || [skillbonespirit]+[skillDecrepify]+[skillbonespear] >= 4 || [skillbonespirit]+[skillrevive]+[skillbonespear] >= 4 || [skillbonespear]+[skillbonespirit]+[skillteeth] >= 4) && ([Sockets] == 0 || [Sockets] == 2)


















//*****聖騎白裝權杖*****
//skillConviction = 信念
//skillFistoftheheavens = 天堂之拳
//skillZeal = 白熱
//skillConcentration = 專注
//skillFanaticism = 狂熱
//skillBlessedhammer = 祝福之鎚
//skillHolyshield = 神聖之盾
//[skilldefiance]
[Name] == War scepter && [Quality] <= Superior # [skillHolyshield] == 3 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == War scepter && [Quality] <= Superior # [skillHolyshield]+[skilldefiance] >= 4 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == War scepter && [Quality] <= Superior # [skillFistoftheheavens]+[skillConviction] >= 4 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == War scepter && [Quality] <= Superior # [skillFistoftheheavens]+[skillholyshock] >= 4 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == War scepter && [Quality] <= Superior # [skillFistoftheheavens]+[skillholybolt] >= 4 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == War scepter && [Quality] <= Superior # [skillFistoftheheavens] == 3 && ([Sockets] == 0 || [Sockets] == 5)


[Name] == Divine Scepte && [Quality] <= Superior # [skillHolyshield] == 3 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == Divine Scepte && [Quality] <= Superior # [skillHolyshield]+[skilldefiance] >= 4 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == Divine Scepte && [Quality] <= Superior # [skillFistoftheheavens]+[skillConviction] >= 4 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == Divine Scepte && [Quality] <= Superior # [skillFistoftheheavens]+[skillholyshock] >= 4 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == Divine Scepte && [Quality] <= Superior # [skillFistoftheheavens]+[skillholybolt] >= 4 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == Divine Scepte && [Quality] <= Superior # [skillFistoftheheavens] == 3 && ([Sockets] == 0 || [Sockets] == 5)


[Name] == Caduceus && [Quality] <= Superior # [skillHolyshield] == 3 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == Caduceus && [Quality] <= Superior # [skillHolyshield]+[skilldefiance] >= 4 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == Caduceus && [Quality] <= Superior # [skillFistoftheheavens]+[skillConviction] >= 4 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == Caduceus && [Quality] <= Superior # [skillFistoftheheavens]+[skillholyshock] >= 4 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == Caduceus && [Quality] <= Superior # [skillFistoftheheavens]+[skillholybolt] >= 4 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == Caduceus && [Quality] <= Superior # [skillFistoftheheavens] == 3 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == Caduceus && [Quality] <= Superior # [skillZeal] == 3 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == Caduceus && [Quality] <= Superior # [skillZeal]+[skillFanaticism] >= 4 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == Caduceus && [Quality] <= Superior # [skillZeal]+[skillsacrifice] >= 4 && ([Sockets] == 0 || [Sockets] == 5)


//*****ASSASSIN WHITE CLAWS*****
([Type] == handtohand || [Type] == assassinclaw) && [class] == elite && ([quality] == normal || [Quality] == Superior) && [Flag] != ethereal # [skilldragonflight] >= 2 && [skilllightningsentry] >= 2 && [Sockets] == 0


//+2飛龍在天/+2閃電陷阱 近身刃 0孔
([Type] == handtohand || [Type] == assassinclaw) && [class] == elite && ([quality] == normal || [Quality] == Superior) && [Flag] != ethereal # [skilldragonflight] >= 2 && [skillmindblast] >= 2 && [Sockets] == 0
//+2飛龍在天/+2心靈振爆 近身刃 0孔
([Type] == handtohand || [Type] == assassinclaw) && [class] == elite && ([quality] == normal || [Quality] == Superior) && [Flag] != ethereal # [skillshadowmaster] >= 1 && [skillweaponblock] >= 1 && [skillvenom] >= 1 && [Sockets] == 0
//+1影子大師/+1武器格擋/+1毒牙 近身刃 0孔
([Type] == handtohand || [Type] == assassinclaw) && [class] == elite && ([quality] == normal || [Quality] == Superior) && [Flag] != ethereal # [skilllightningsentry] >= 2 && [skillwakeofinferno] >= 2 && [Sockets] == 0
//+2閃電陷阱/+2復生烈焰 近身刃 0孔
([Type] == handtohand || [Type] == assassinclaw) && [class] == elite && ([quality] == normal || [Quality] == Superior) && [Flag] != ethereal # [skilldragonflight] >= 2 && [skilllightningsentry] >= 2 && [Sockets] == 3
//+2飛龍在天/+2閃電陷阱 近身刃 3孔
([Type] == handtohand || [Type] == assassinclaw) && [class] == elite && ([quality] == normal || [Quality] == Superior) && [Flag] != ethereal # [skilldragonflight] >= 2 && [skillmindblast] >= 2 && [Sockets] == 3
//+2飛龍在天/+2心靈振爆 近身刃 3孔
([Type] == handtohand || [Type] == assassinclaw) && [class] == elite && ([quality] == normal || [Quality] == Superior) && [Flag] != ethereal # [skillshadowmaster] >= 1 && [skillweaponblock] >= 1 && [skillvenom] >= 1 && [Sockets] == 3
//+1影子大師/+1武器格擋/+1毒牙 近身刃 3孔
([Type] == handtohand || [Type] == assassinclaw) && [class] == elite && ([quality] == normal || [Quality] == Superior) && [Flag] != ethereal # [skilllightningsentry] >= 2 && [skillwakeofinferno] >= 2 && [Sockets] == 3
//+2閃電陷阱/+2復生烈焰 近身刃 3孔
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15#
 楼主| 发表于 2015-1-12 05:22:35 | 只看该作者
//*****野蠻BO頭*****
//[type] == primalhelm && [quality] == superior # [Skillbattleorders]+[SkillShout] >= 4 && ([Sockets] == 0 || [Sockets] == 3)
[type] == primalhelm && ([quality] == normal || [quality] == superior) # [Skillbattleorders]+[SkillShout] >= 4 && ([Sockets] == 0 || [Sockets] == 3)
//*****野蠻注入底材頭*****
//[type] == primalhelm && [class] == elite && [quality] == normal && [flag] == ethereal # [Sockets] == 0
//[type] == primalhelm && [class] == elite && [quality] == superior && [flag] == ethereal # [Sockets] == 0
//[type] == primalhelm && [class] == elite && [quality] == normal && [flag] != ethereal # [Sockets] == 0 && [31] >= 150
//[type] == primalhelm && [class] == elite && [quality] == superior && [flag] != ethereal # [Sockets] == 0 && [31] >= 150
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16#
发表于 2015-1-12 07:22:07 | 只看该作者
学习了
★★O(∩_∩)O qq: 1114355110
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17#
发表于 2015-1-12 10:05:59 | 只看该作者
copy了
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18#
发表于 2015-1-13 17:20:46 | 只看该作者
版大請問有3.3的載點嗎?


上網找好久裡面其實都是3.1的><
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发表于 2015-1-13 17:50:52 | 只看该作者
很好,支持!
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20#
 楼主| 发表于 2015-1-13 23:52:44 | 只看该作者
[quote=dany419ow,136985]版大請問有3.3的載點嗎?


上網找好久裡面其實都是3.1的><[/quote]

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