奪命書生 发表于 2019-7-28 00:11:59

分享 D2NT撿拾選單轉全小寫 可否在KOLBOT的KOLTON上套用呢?

//*****基本屬性列表*****
//==火炕&& ==電抗&& ==冰抗&& ==毒抗
//==壓碎打擊

//*****雜物部份*****
== gold # >= 2000
//金幣(10000以上)
// == flawed emerald
//裂開的綠寶石(20f*3 = 21f時候用)
// == flawed diamond
//裂開的鑽石 (21f*2 = 22f時候用)
// == topaz
//黃寶石 (22f*2 = 23f時候用)
// == amethyst
//紫寶石 (23f*2 = 24f時候用)
// == sapphire
//藍寶石 (24f*2 = 25f時候用)
// == ruby
//紅寶石 (25f*2 = 26f時候用)
// == emerald
//綠寶石 (26f*2 = 27f時候用)

//================================================ ================================================== ======

//****** 獨特裝備******
//*****頭盔*****

//吸血鬼的凝視(無形)
== grim helm && == unique && == ethereal
== grim helm && == unique && != ethereal # == 20 && == 8
//吸血鬼的凝視(減傷20%)
== shako && == unique # >= 140
//諧角之冠
== spired helm && == unique # == 15
//夜翼面紗(減冰傷15%,有形)
== demonhead && == unique # ( == 10 || == 150 || == 30)
== demonhead && == unique && == ethereal
//安達利爾的面貌
== corona && == unique
//年紀之冠
== tiara && == unique && != ethereal # >= 68
== tiara && == unique && == ethereal
//奇拉的守護
== diadem && == unique
//格利風之眼
// == full helm && == unique && == ethereal

//*****盔甲*****
== balrog skin && == unique && == ethereal
== balrog skin && == unique && != ethereal # == 2
//阿凱尼
// == cuirass && == unique && == ethereal
// == cuirass && == unique && != ethereal # == 200
//都瑞爾的殼(無形 / 200%ed)
== mesh armor && == unique && == ethereal
== mesh armor && == unique && != ethereal # >= 215
//謝夫特斯坦布(無形210%ed)
== russet armor && == unique && == ethereal
== russet armor && == unique && != ethereal # == 200
//詩寇蒂的憤怒
== templar coat && == unique && == ethereal
== templar coat && == unique && != ethereal # == 200
//完美守護天使
== sharktooth armor && == unique && == ethereal
//排齒(無形)
== dusk shroud && == unique && != ethereal # ( == 3 || == 3 || == 3 || == 3 || ( == 15 && == 3) || ( == 15 && == 3) || ( == 15 && == 3))
//奧瑪斯的長袍(15%火傷 / 冰 / 電)
== shadow plate && == unique && == ethereal
//鋼鐵鎧甲(無形)
== sacred armor && == unique # == 20
//神聖盔甲
== serpentskin armor && == unique && == ethereal
== serpentskin armor && == unique && != ethereal # == 35
//海蛇皮甲(完美)
== wire fleece && == unique && == ethereal
== wire fleece && == unique && != ethereal # == 200
//鬥士的禍根
== chaos armor && == unique && == ethereal # >= 190
== chaos armor && == unique && != ethereal # == 200
//黑色黑帝斯
== tigulated mail && == unique && == ethereal
== tigulated mail && == unique && != ethereal # == 180
//鴉鳴
== demonhide armor && == unique && == ethereal # >= 180
//剝皮者之皮
== ancient armor && == unique && == ethereal # >= 110
//勝利者之絲綢
// == quilted armor && == unique
//薄暮外觀



//*****盾牌*****
== monarch && == unique # == 148
//暴風之盾
== grim shield && == unique && == ethereal # >= 120
== grim shield && == unique && != ethereal # == 130
//警強
== ward && == unique && == ethereal
== ward && == unique && != ethereal # ( == 180 || == 30) && == 40



//*****手套*****

== heavy gloves && == unique # == 20
//血拳(頂的)
// == chain gloves && == unique # == 40
//運氣守護(頂的)
== light gauntlets && == unique # == 30
//法師之拳(頂的)   
== vampirebone gloves && == unique # ( == 120 || == 15)
//卓古拉之握(有形)
== ogre gauntlets && == unique # ( >= 50 || >= 279 || >= 200)
//碎鋼(有形)

//*****鞋子*****

== sharkskin boots && == unique # ( == 65 || == 210)
//水上飄(65命,有形)
== battle boots && == unique # >= 48
//戰爭旅者
== war boots && == unique # >= 197
//蝕肉騎士(有形)
== scarabshell boots && == unique && != ethereal # == 15 && ( == 15 || >= 167 || >= 65)
//沙暴之旅(15力體)
== scarabshell boots && == unique && == ethereal
//沙暴之旅(無形)
== boneweave boots && == unique # == 2 && ( == 20 || == 200)
//骨隨行走(2技,20力以上,有形)
== myrmidon greaves && == unique # == 2 && ( >= 24 || == 100)
//影舞者
// == greaves && == unique


//*****腰帶*****

== demonhide sash && == unique # == 15 && == 180
//長串之耳
== war belt && == unique # == 200
//雷神之力(有形)
// == sash && == unique
== spiderweb sash && == unique # >= 115
//蜘蛛之網(有形)
== mithril coil && == unique # == 15 && ( == 140 || == 40)
//維爾登戈的心結(有形)


//*****武器*****
//獨特法杖
== archon staff && == unique
//梅格之歌的教訓
== quarterstaff && == unique && == ethereal
== quarterstaff && == unique && != ethereal # >= 295
//肋骨粉碎者(無形)
//肋骨粉碎者



//獨特弓箭
== hydra bow && == unique
//風之力
== demon crossbow && == unique # == 220
//內臟吸管
== gothic bow && == unique # == 250
//哥德弓
== ballista && == unique # == 200
//弩弓
== short siege bow && == unique # == 170
//狂野之弦
== razor bow && == unique # == 220 && == 10
//撕裂之鉤
// == long bow && == unique
// == hunter's bow && == unique


//獨特刀劍
== colossus blade && == unique # >= 248
//祖父
== phase blade && == unique # ( == 270 || == 10)
//青色忿怒
== espandon && == unique && != ethereal # == 200
== espandon && == unique && == ethereal
//克林 鐵弗姆
== dimensional blade && == unique && == ethereal # >= 145
//金瑟的裂縫
// == executioner sword && == unique && != ethereal # == 180 && == 20
== executioner sword && == unique && == ethereal
//劍衛
== zweihander && == unique # == 160
//特迪斯法雷 芙米法


//獨特斧頭
== ettin axe && == unique && == ethereal
//符文大師(5洞,無形)
== berserker axe && == unique && == ethereal
//死亡之刀
== glorious axe && == unique && == ethereal
== glorious axe && == unique && != ethereal # >= 288
//劊子手的裁決

//獨特釘槌
== scourge && == unique && != ethereal # == 33 && >= 295
== scourge && == unique && == ethereal # == 33
== scourge && == unique && == ethereal # == 280 && == 50
//暴風之結
== caduceus && == unique && == ethereal
== caduceus && == unique && != ethereal # >= 288 && ( == 200 || == 85 || == 4)
//愛斯特龍之鐵的保護區
== mighty scepter && == unique # == 2 && == 3 && == 300
== mighty scepter && == unique && == ethereal
== mighty scepter && == unique # == 2 && == 300 && == 0
//天堂之光
== truncheon && == unique && == ethereal
== truncheon && == unique && != ethereal # ( == 330 && >= 150 || >= 300 && == 180)
//諾德的蝕肉藥
== thunder maul && == unique && == ethereal
== thunder maul && == unique # == 240
== thunder maul && == unique && != ethereal # == 300


//獨特長斧
== ogre axe && == unique && == ethereal # == 320
//完美破骨(無形)
== thresher && == unique && == ethereal
== thresher && == unique && != ethereal # == 240
//死神的喪鐘(無形)
== cryptic axe && == unique && == ethereal
== cryptic axe && == unique && != ethereal # >= 279 && ( == 3 || >= 49 || == 80)
//盜墓者(無形)
== lochaber axe && == unique && == ethereal # == 200
//刮肉者
== battle scythe && == unique && == ethereal
== battle scythe && == unique && != ethereal # == 180 && == 3
//雅典娜的忿怒

== unearthed wand && == unique
//死亡之網


//獨特亞馬標槍
== ceremonial javelin && == unique && != ethereal # >= 199
//完美泰坦的復仇
== ceremonial javelin && == unique && == ethereal
//泰坦的復仇(無形)
== balrog spear && == unique && != ethereal # == 210
== balrog spear && == unique && == ethereal
//炎魔長矛(無形)
== matriarchal javelin && == unique && != ethereal # == 4 && >= 199
== matriarchal javelin && == unique && == ethereal
//雷擊
== matriarchal spear && == unique && != ethereal # == 3 && == 280 && == 50
== matriarchal spear && == unique && == ethereal
//石烏鴉
== ceremonial pike && == unique && != ethereal # == 200
== ceremonial pike && == unique && == ethereal # >= 195
//雷山德的側腹
== ceremonial bow && == unique # == 200
//雷山德的指標
// == winged harpoon && == unique && != ethereal # >= 229
// == winged harpoon && == unique && == ethereal # >= 220
//石像鬼之噬


//進階獨特長槍
== yari && == unique && == ethereal
// == yari && == unique && != ethereal # == 200
//宏森丹(無形)
== lance && == unique && == ethereal
== lance && == unique && != ethereal # == 200
//榮耀的尖塔
== fuscina && == unique && == ethereal
//水魔陷阱

//進階獨特飛擲武器
== winged knife && == unique && == ethereal
== winged knife && == unique && != ethereal # >= 249
//戰爭之鳥
// == flying axe && == unique && == ethereal
// == flying axe && == unique && != ethereal # >= 209
//碎片貪婪者
== winged axe && == unique && == ethereal # >= 200
// == winged axe && == unique && != ethereal # >= 209
//撕裂者
== battle dart && == unique && == ethereal
// == battle dart && == unique && != ethereal # >= 179
//死亡碎片
== francisca && == unique && == ethereal
// == francisca && == unique && != ethereal # >= 199
//圓鑿

//進階獨特匕首
== poignard && == unique && == ethereal # >= 240
//裂脊者
== legend spike && == unique && == ethereal # >= 235
//鬼火焰
== fanged knife && == unique && == ethereal
== fanged knife && == unique && != ethereal # == 300
//裂肉者

//*****刺客爪*****

== battle cestus && == unique # == 220
//影殺者
== greater talons && == unique && == ethereal
== greater talons && == unique && != ethereal # == 200
//巴特克
== wrist sword && == unique && == ethereal # == 250 && == 50
//碧玉爪
== feral claws && == unique && == ethereal # == 270
//火蜥蜴



//*****死靈盾*****
== hierophant trophy && == unique && == ethereal
== hierophant trophy && == unique && != ethereal # >= 198
//侏儒
== succubus skull && == unique && != ethereal # == 3 && == 30
//骨焰
== bloodlord skull && == unique
//魔力肇生

//*****野人頭*****
== fury visor && == unique # == 3 && >= 5 && >= 5 && >= 5
//狼嚎3+5+5+5以上
== slayer guard && == unique && != ethereal # >= 195
== slayer guard && == unique && == ethereal
//亞瑞特的面容


//*****法師專用杖*****
== eldritch orb && == unique # == 3 && ( == 20 || == 20)
//艾斯屈塔的脾氣
// == swirling crystal && == unique
== dimensional shard && == unique
//死亡深度

//*****德魯伊頭*****
== totemic mask && == unique && != ethereal # >= 199
== totemic mask && == unique && == ethereal
//加爾的長髮
== blood spirit && == unique && != ethereal # >= 119 && == 4
== blood spirit && == unique && == ethereal
//地獄之吻


//*****聖騎盾*****
== gilded shield && == unique && == ethereal
== gilded shield && == unique && != ethereal # >= 195
//撒卡蘭姆使者
== sacred rondache && == unique && == ethereal
== sacred rondache && == unique && != ethereal # == 2 && ( >= 209 || >= 70 || >= 70)
//線神聖輕圓盾

//*****戒指*****
// == ring && == unique # == 30
//拿各
== ring && == unique # == 25
//喬丹之石
== ring && == unique # ( == 20 || >= 247)
//烏鴉之霜
== ring && == unique # >= 3 && == 1
//布爾凱索之戒
== ring && == unique # >= 10
//鬼火投射者
== ring && == unique # >= 7 && == 30
//大自然的和平
== ring && == unique # == 9 && == 160
//腐肉之風


//*****項鍊*****
// == amulet && == unique # == 25
//貓眼
// == amulet && == unique # == 10
//旭日東昇
== amulet && == unique # == 30
== amulet && == unique # == 2
// == amulet && == unique # == 35
// == amulet && == unique # == 1 && >= 5
//大君之怒
== amulet && == unique # == 2 && == 5 && >= 20
//馬拉的萬花筒
== amulet && == unique # >= 30
//金屬網格
== amulet && == unique # == 2

//*****護符*****
== small charm && == unique
//毀滅小符
== large charm && == unique
//地獄火炬
== grand charm && == unique # == 15 && >= 39
== grand charm && == unique # == 160
== grand charm && == unique # >= 158 && == 15
== grand charm && == unique # == 40
//吉黑得(15減稅+40%打寶)或(150%以上打$$+15減稅)

//*****彩虹刻面*****
== jewel && == unique # + >= 9
//火
== jewel && == unique # + >= 9
//電
== jewel && == unique # + >= 9
//冰
== jewel && == unique # + == 10
//毒
// == jewel && == unique # ( == 5 || == 5 || == 5 || == 5 || == 5 || == 5)


//========================================================================================================

//***** 套裝 部份 *****
== lacquered plate && == set # >= 940
// == amulet && == set # == 2//項鍊
// == mesh belt && == set # == 40 && == 15
// == swirling crystal && == set # == 2 && == 2 && == 2
// == death mask && == set # == 131
//塔.拉夏的外袍

== loricated mail && == set # == 715 && == 3//身體
== grim helm && == set # >= 295 && >= 19 && >= 29 && == 20
== mesh boots && == set # >= 160 && >= 24 && >= 24
//娜塔亞的非難

== vortex shield && == set # >= 330//盾牌
== caduceus && == set # == 4 && >= 237//武器

//格瑞斯華爾德的傳奇

== battle boots && == set # == 50 && >= 46//鞋子
//艾爾多的守衛
// == mithril coil && == set
// == bramble mitts && == set
// == winged helm && == set

// == chain boots && == set
// == leather gloves && == set
// == sash && == set

//========================================================================================================

//***** 護符 部份 *****
//***** 超大型 護身符 *****
//*****超大型護身符 技能板*****
// == grand charm && == magic # == 1
== grand charm && == magic # == 1 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//+1亞馬標技 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
// == grand charm && == magic # == 1
== grand charm && == magic # == 1 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//+1法師火焰技能
// == grand charm && == magic # == 1
== grand charm && == magic # == 1 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//+1法師雷電技能
// == grand charm && == magic # == 1
== grand charm && == magic # == 1 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//+1法師冰凍技能
== grand charm && == magic # == 1 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//+1死靈毒技 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
== grand charm && == magic # == 1 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//+1死靈召喚 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
// == grand charm && == magic # == 1
== grand charm && == magic # == 1 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//+1聖騎作戰技能 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
== grand charm && == magic # == 1 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//+1聖騎攻擊靈氣 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
== grand charm && == magic # == 1 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//+1野蠻吶喊 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
== grand charm && == magic # == 1 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//+1野蠻支配 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
== grand charm && == magic # == 1 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//+1德魯伊變形 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
// == grand charm && == magic # == 1
== grand charm && == magic # == 1 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//+1德魯伊元素 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
// == grand charm && == magic # == 1
== grand charm && == magic # == 1 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//+1刺客陷阱 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力
== grand charm && == magic # == 1 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//+1刺客影子訓練 且 +7%快速再度攻擊 或 20命以上 或 5%高跑 或 +6敏 或 +6力

//*****超大型 抗板 gcs*****
== grand charm && == magic # == 15 && == 15 && == 15 && == 15
== grand charm && == magic # >= 10 && >= 10 && >= 10 && >= 10 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//14全抗,30命以上

//*****超大型 大傷板 gcs*****
== grand charm && == magic # == 132
== grand charm && == magic # >= 120 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//125準以上,30命以上
== grand charm && == magic # >= 10 && >= 70
== grand charm && == magic # >= 8 && ( == 7 || == 12 || >= 25 || >= 5 || >= 5 || >= 30)
//8大傷以上
// == grand charm && == magic # >= 12
//14大傷,70準以上
//*****超大型 +命/+法/打錢 gcs*****
== grand charm && == magic # >= 50 && >= 30
//40命以上,50法以上
//*****超大型 巴爾大板*****
// == grand charm && == magic && == 99
//巴爾大板,(洗技能板用)

//***** 大型 護身符 *****
//*****大型 抗板 lcs*****

== large charm && == magic # >= 7 && >= 7 && >= 7 && >= 7 && ( == 5 || == 8 || >= 25 || >= 4 || >= 4)
//7全抗,20命以上
//*****大型 中傷板 lcs*****
== large charm && == magic # == 77
== large charm && == magic # >= 70 && ( == 5 || == 8 || >= 20 || >= 4 || >= 4)
//70準以上,5力 或 敏
== large charm && == magic # >= 5 && ( == 5 || == 8 || >= 25 || >= 4 || >= 4)
//6大傷,5力 或 敏,40準以上
== large charm && == magic # >= 6 && >= 40
//8大傷,40準以上
// == large charm && == magic # == 3

//*****元素傷符 scs*****
== small charm && == magic # + >= 44
//電傷總合44以上
== small charm && == magic # + >= 30
//火傷總合30以上
== small charm && == magic # + >= 23
//冰傷總合23以上

== small charm && == magic # == 1407 && ( >= 6 || >= 15 || == 10)
//100毒附第二屬
== small charm && == magic # == 1408 && ( >= 6 || == 3 || == 5 || >= 1 || == 2 || == 2 || >= 9)
//175毒附第二屬
== small charm && == magic && == 1408
//175毒
== small charm && == magic && == 1408 && == 690
//281pd 9s
== small charm && == magic && == 1408 && == 691
//330pd 10s
== small charm && == magic && == 1408 && == 692
//377pd 11s
== small charm && == magic && == 1408 && == 693
//451pd 12s


//***** 小護身符 *****
//*****小符scs*****
== small charm && == magic # >= 15 && ( >= 6 || == 3 || == 5 || >= 14 || >= 9)
//15法以上
== small charm && == magic # == 20
//20命符
// == small charm && == magic # == 7
//7%打寶
// == small charm && == magic # == 10
//*****全抗小符 scs*****
== small charm && == magic # >= 5 && >= 5 && >= 5 && >= 5
//5全抗
== small charm && == magic # >= 4 && >= 4 && >= 4 && >= 4 && ( == 3 || == 5 || >= 10 || >= 1 || >= 1 || >= 5 || >= 5)
//3全抗,10命以上

//*****單抗小符 scs*****
== small charm && == magic # ( >= 10 || >= 10 || >= 10 || >= 10) && ( >= 10 || == 10 || == 7)
//10%以上單抗,3%高跑

//*****大傷小符 scs*****
== small charm && == magic # == 36
== small charm && == magic # >= 34 && ( >= 5 || >= 1 || >= 10 || >= 5)
//30準以上,2力 或 敏
== small charm && == magic # == 3 && == 20
== small charm && == magic # >= 2 && ( >= 5 || >= 1 || == 3 || == 5 || == 2 || == 2 || >= 10 || >= 5)
//2大傷以上,10準以上,5%快速再度攻擊
== small charm && == magic # >= 29 && ( >= 1 || >= 10)
//28防以上
== small charm && == magic # == 4
//4大傷以

//*****小符 巴爾小符*****
// == small charm && == magic && == 99
//巴爾小符

//========================================================================================================

//****** 珠寶 部份 ******
// == jewel && >= magic
// == jewel && >= rare
// == jewel && == unique
//*****藍色 珠寶*****
== jewel && == magic # >= 28
//+27大傷以上
== jewel && == magic # >= 90 && ( >= 8 || == -15 || == 7 || == 15 || >= 10 || >= 8 || >= 8 || >= 15)
//80準以上,+8力以上 或 +8敏以上
== jewel && == magic # >= 14 && >= 14 && >= 14 && >= 14
//+15全抗
== jewel && == magic # >= 10 && >= 10 && >= 10 && >= 10 && ( >= 8 || == -15 || == 7 || == 15 || >= 10 || >= 8 || >= 8 || >= 15)
//+10全抗以上,+8力以上 或 +8敏以上
== jewel && == magic # ( >= 29 || >= 29 || >= 29) && ( >= 8 || == -15 || == 7 || == 15 || >= 10 || >= 8 || >= 8 || >= 15)
//+25%火抗,15%ias
== jewel && == magic # >= 30 && ( >= 8 || == -15 || == 7 || == 15 || >= 10 || >= 8 || >= 8 || >= 15)
//+30%ed以上,+12大傷以上 或 +8小傷以上 或 +7%快速再度攻擊
== jewel && == magic # == 15 && ( >= 8 || == -15 || == 7 || == 15 || >= 8 || >= 8 || >= 15)
//+15%ias,+15大傷以上 或 +10小傷以上
== jewel && == magic # >= 50 && ( >= 8 || == -15 || == 7 || == 15 || >= 10 || >= 8 || >= 8 || >= 15)
== jewel && == magic # >= 64

//*****黃色 珠寶*****
== jewel && == rare # >= 5 && >= 5
//+9力,+9敏
== jewel && == rare # >= 27 && >= 7 && >= 7 && >=7
//+27%火抗以上,+7力以上,+7敏以上,+7%快速再度攻擊以上
== jewel && == rare # >= 8 && >= 8 && >= 8 && >= 8 && >= 7
//+8全抗以上,+7%快速再度攻擊以上
== jewel && == rare # >= 8 && >= 8 && >= 8 && >= 8 && ( >= 8 || >= 8)
//+8全抗以上,+8力以上 或 +8敏以上
// == jewel && == rare # ( >= 25 || >= 16)
//+25大傷以上 或 +16小傷以上
== jewel && == rare # >= 20 && ( >= 5 || >= 5)
//+25%ed以上,+8力以上 或 +8敏以上
== jewel && == rare # >= 29 && == -15
//-15%需求,+29%ed以上
== jewel && == rare # == -15 && >= 8 && >= 8 && >= 8 && >= 8
//-15%需求,+10全抗以上
== jewel && == rare # == -15 && ( >= 10 || >= 9 || >= 5 || >= 5 || == 7)
//-15%需求,+10大傷以上 或 +9小傷以上 或 +8力以上 或 +8敏以上 或 +7%快速再度攻擊
== jewel && == rare # == -15 && >= 5 && >= 5
//-15%需求,+5力以上,+5敏以上
== jewel && == rare # == -15 && >= 10 && ( >= 5 || >= 5)
//-15%需求,+10%火抗以上,+5力以上 或 +5敏以上
== jewel && == rare # == -15 && >= 5 && >= 50
//-15%需求,+5敏以上,+50準以上
== jewel && == rare # >= 23 && >= 20 && ( >= 5 || >= 5)
//+25%ed以上,+50準以上,+5力以上 或 +5敏以上
== jewel && == rare # >= 23 && >= 20 && ( >= 5 || >= 5) && == -15
//+25%ed以上,+30準以上,+5力以上 或 +5敏以上,-15%需求
== jewel && == rare # >= 23 && >= 5 && == -15
//+25%ed以上,+7敏以上,-15%需求
== jewel && == rare # >= 20 && >= 20 && + >= 6
== jewel && == rare # >= 20 && >= 20 && + >= 6
== jewel && == rare # >= 20 && >= 20 && ( >= 5 || >= 5) && >= 20
== jewel && == rare # >= 20 && >= 20 && >= 20 && == -15
== jewel && == rare # >= 20 && >= 20 && >= 20 && == 7
== jewel && == rare # >= 20 && >= 20 && == 7 && == -15
== jewel && == rare # >= 8 && >= 20 && ( >= 5 || >= 5) && >= 20
== jewel && == rare # >= 8 && >= 20 && >= 20 && == -15
== jewel && == rare # >= 8 && >= 20 && >= 20 && == 7
== jewel && == rare # >= 8 && >= 20 && == 7 && == -15
== jewel && == rare # >= 5 && >= 20 && ( >= 5 || >= 5) && >= 20
== jewel && == rare # >= 5 && >= 20 && >= 20 && == -15
== jewel && == rare # >= 5 && >= 20 && >= 20 && == 7
== jewel && == rare # >= 5 && >= 20 && == 7 && == -15
== jewel && == rare # >= 20 && >= 20 && ( >= 5 || >= 5) && >= 5
== jewel && == rare # >= 20 && >= 20 && ( >= 5 || >= 5) && + >= 12
== jewel && == rare # >= 20 && >= 20 && >= 20 && >= 5
== jewel && == rare # >= 20 && >= 20 && >= 20 && + >= 12
== jewel && == rare # >= 20 && >= 5 && + >= 6
== jewel && == rare # >= 20 && + >= 12 && + >= 6
== jewel && == rare # >= 20 && >= 5 && + >= 6
== jewel && == rare # >= 20 && + >= 12 && + >= 6
//========================================================================================================

//******* 稀有裝備 部份 *******

//*****黃色 戒指*****

//*****力敏pk戒指*****
== ring && == rare # + >= 20
//*****雙吸戒指*****
// == ring && == rare # (+ >= 10 || >= 5 || >= 5) && ( >= 20 || >= 20 || >= 20 || + >= 30 || + >= 30 || + >= 30 || ++ >= 45 || >= 5 && >= 5 && >= 5 && >= 5 || >= 15 || >= 10 || + >= 20)
// == ring && == rare # ( >= 25 || >= 25 || >= 25 || >= 25 ) && >= 35

//*****高師戒指*****
== ring && == rare # == 10 && ++ >= 45 && >= 15
//+10%高施,三抗總合+45以上,打寶15以上
== ring && == rare # == 10 && >= 5 && >= 5 && >= 5 && >= 5 && >= 15
//+10%高施,10全抗以上,打寶15以上
== ring && == rare # == 10 && ( >= 10 || >= 10 || + >= 15) && ( >= 20 || >= 10)

//+10%高施,+15力以上 或 +15敏以上,8全抗以上
== ring && == rare # == 10 && ( == 20 || == 15 || + >= 30)
//+10%高施,力+20




//***** 黃色 項鏈 *****
//*****+2 職業技能 項鏈*****
== amulet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && ( >= 10 || >= 10 || + >= 16) && >= 10 && >= 10 && >= 10 && >= 10
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10力或10敏,或力敏總合16以上,全抗10以上
== amulet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && ( >= 10 || >= 10 || + >= 16) && (+ >= 40 || >= 30 || >= 30)
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10力或10敏,或力敏總合16以上,+命法總合40以上,或+命或法各30以上
== amulet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && ( >= 10 || >= 10 || + >= 16) && ( >= 20 || >= 20 || >= 20) && >= 8 && >= 8 && >= 8 && >= 8
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10力或10敏,或力敏總合16以上,全抗8以上,爆單抗20以上
== amulet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && ( >= 10 || >= 10 || + >= 16) && (+ >= 30 || + >= 30 || + >= 30)
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10力或10敏,或力敏總合16以上,雙抗總合30以上
== amulet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && >= 10 && >= 5 && >= 5 && >= 5 && >= 5
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10%高施,全抗10以上
== amulet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && >= 10 && ( >= 7 || >= 7 || + >= 10)
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10%高施,+10力或10敏,或力敏總合16以上
== amulet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && >= 10 && (+ >= 30 || >= 15 || >= 10)
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10%高施,+命法總合40以上,或+命或法各30以上
== amulet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && >= 10 && >= 1 && >= 1 && >= 1 && >= 1 && ( >= 15 || >= 15 || >= 15)
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10%高施,全抗8以上,爆單抗20以上
== amulet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && >= 10 && (+ >= 30 || + >= 30 || + >= 30)
//+2刺客/德魯伊/法師/死靈/聖騎技能/亞馬技能/野蠻技能,+10%高施,雙抗總合30以上
== amulet && == rare # == 2 && >= 10 && >= 70
//+2野蠻技能,+10%高施,打$$+70%以上
== amulet && == rare # == 2 && >= 70
//+2野蠻技能,打$$+70%以上

//*****+2 單系技能 項鏈*****


//+2刺客陷阱系技能/德魯伊元素系技能/法師冰系電系火系技能/死靈白骨毒素系技能/聖騎戰鬥系技能,+10力或10敏,或力敏總合16以上,雙抗總合30以上
== amulet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && >= 10 && >= 10 && >= 10 && >= 10 && >= 10
//+2刺客陷阱系技能/德魯伊元素系技能/法師冰系電系火系技能/死靈白骨毒素系技能/聖騎戰鬥系技能,+10%高施,全抗10以上
== amulet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && >= 10 && ( >= 10 || >= 10 || + >= 16)
//+2刺客陷阱系技能/德魯伊元素系技能/法師冰系電系火系技能/死靈白骨毒素系技能/聖騎戰鬥系技能,+10%高施,+10力或10敏,或力敏總合16以上
== amulet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && >= 10 && (+ >= 40 || >= 30 || >= 30)
//+2刺客陷阱系技能/德魯伊元素系技能/法師冰系電系火系技能/死靈白骨毒素系技能/聖騎戰鬥系技能,+10%高施,+命法總合40以上,或+命或法各30以上
== amulet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && >= 10 && >= 8 && >= 8 && >= 8 && >= 8 && ( >= 15 || >= 15 || >= 15)
//+2刺客陷阱系技能/德魯伊元素系技能/法師冰系電系火系技能/死靈白骨毒素系技能/聖騎戰鬥系技能,+10%高施,全抗8以上,爆單抗20以上
== amulet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && >= 10 && (+ >= 30 || + >= 30 || + >= 30)
//+2刺客陷阱系技能/德魯伊元素系技能/法師冰系電系火系技能/死靈白骨毒素系技能/聖騎戰鬥系技能,+10%高施,雙抗總合30以上
== amulet && == rare # == 2 && >= 10 && >= 70
//+2野蠻戰嚎系技能,+10%高施,打$$+70%以上
== amulet && == rare # == 2 && >= 70
//+2野蠻戰嚎系技能,打$$+70%以上

//***** 藍色/黃色 德魯伊 技能 pelts 部份 *****

== pelt && ( == rare || == magic) # (+ >= 4 || + >= 5)
== pelt && == rare # >= 1 && > 1
== pelt && == rare # == 2 && > 1

//***** 黃色 頭飾 部份 *****
//*****+2 職業技能/20%高施/20/30高跑 頭飾*****

== circlet && == rare # == 2 && == 2 && ( >= 8 || >= 8 || + >= 12 || ( >= 5 && >= 5 && >= 5 && >= 5) || >= 15 || >= 15 || >= 15 || >= 10 || >= 10 || > 1)
== circlet && == rare # == 2 && >= 20 && ( >= 3 || >= 3 || + >= 8 || + >= 30 || + >= 30 || + >= 30 || >= 15 || >= 15 || >= 15 || ( >= 5 && >= 5 && >= 5 && >= 5) || >= 10 || >= 10 || + >= 15 || >= 10 || >= 10 || >= 1 || > 1)
== circlet && == rare # == 2 && >= 10 && ( >= 8 || >= 8 || + >= 12 || ( >= 5 && >= 5 && >= 5 && >= 5) || >= 15 || >= 15 || >= 15 || >= 10 || >= 10 || > 1)
== circlet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2) && >= 10 && (+ >= 9 || + >= 25 || >= 15 || >= 15 || >= 15 || >= 15 || ( >= 5 && >= 5 && >= 5 && >= 5) || >= 10 || >= 10 || >= 1 || >= 7 || >= 7)

== circlet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && == 2
== circlet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && >= 10
== circlet && == rare # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && > 1
== circlet && == rare # == 2 && ( >= 7 || >= 7 || + >= 18 || >= 15) && ( >= 5 && >= 5 && >= 5 && >= 5 || >= 15 || >= 15 || >= 15 || >= 10)
== circlet && == rare # > 1 && ( >= 1 || >= 10 || >= 10)
== circlet && == rare # > 1 && ( >= 8 || >= 8 || + >= 12 || ( >= 5 && >= 5 && >= 5 && >= 5) || >= 15 || >= 15 || >= 15 || >= 10)

//*****+2 單系技能/20%高施 頭飾*****

//*****幻影 頭飾*****

== circlet && == rare # > 1 && >= 20 && == 2

//*****rare visionary primal helm*****

// == primalhelm && == rare # >= 10 && > 1 && <= 2

//*****rare shields*****
// == shield && == rare # >= 17 && == 20 && == 30 && == 2

//*****rare helmets*****
== helm && == rare && != ethereal # > 1 && == 2
== helm && == rare && == ethereal # > 1 && ( >= 70 || == 2)


//*****黃色 手套*****

== gloves && == rare && != ethereal # >= 10 && + >= 15
== gloves && == rare && != ethereal # ( >= 10 || >= 10 || + >= 15) && >= 180
== gloves && == rare && != ethereal # >= 10 && ( == 2 || == 2 || == 2) && >= 10
== gloves && == rare && != ethereal # >= 10 && ( == 2 || == 2 || == 2) && >= 10
== gloves && == rare && != ethereal # >= 10 && ( == 2 || == 2 || == 2) && ( >= 20 || >= 25 || >= 20 || >= 30)
== gloves && == rare && != ethereal # >= 10 && ( == 2 || == 2 || == 2) && ( >= 25 || >= 30 || >= 30 || >= 40 || >= 40 || >= 50)
== gloves && == rare && != ethereal # >= 10 && ( == 2 || == 2 || == 2) && + >= 15


//*****黃色 鞋子*****
== boots && == rare # >= 20 && ( >= 10 || >= 5) && ( >= 25 || >= 25 || >= 30 || >= 35) && >= 75
//+20%高跑以上,單抗30%以上
== boots && == rare # >= 20 && ( >= 10 || >= 5) && (+ >= 60 || + >= 65 || + >= 65)
//+20%高跑以上,+10%快速再度攻擊以上,+雙抗40%以上
== boots && == rare # >= 10 && (++ >= 80 || ++ >= 90 || ++ >= 80 || ++ >= 90)
//+20%高跑以上,+三抗60%以上
== boots && == rare # == 30 && == 80
== boots && == rare # (++ >= 90 || ++ >= 95 || ++ >= 90 || ++ >= 95)
//+20%高跑以上,+三抗60%以上



//*****黃色 腰帶*****

== belt && == rare && != ethereal # >= 17 && >= 25 && >= 75
== belt && == rare && != ethereal # >= 17 && >= 25 && >= 20
== belt && == rare && != ethereal # >= 17 && >= 25 && ( >= 25 || >= 25 || >= 25)
== belt && == rare && != ethereal # >= 17 && >= 23 && (+ >= 40 || + >= 40 || + >= 40)
== belt && == rare && != ethereal # >= 17 && >= 23 && (++ >= 60 || ++ >= 60 || ++ >= 60 || ++ >= 60)
//快攻17以上+力量15以上+全屬性全種類腰帶

//***** rare weapons 部份 *****
//*****屌武器*****
//*****fools 1h axe*****

//斧頭
//稀有殘忍愚人有形無形不分系列斧頭
== hand axe && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== hatchet && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== tomahawk && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== axe && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== cleaver && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== small crescent && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== double axe && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== twin axe && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== ettin axe && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== military pick && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== crowbill && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== war spike && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== war axe && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== naga && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== berserker axe && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)

== hand axe && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)
== hatchet && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)
== tomahawk && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)
== axe && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)
== cleaver && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)
== small crescent && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)
== double axe && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)
== twin axe && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)
== ettin axe && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)
== military pick && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)
== crowbill && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)
== war spike && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)
== war axe pick && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)
== naga && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)
== berserker axe && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)


//刀劍
//稀有殘忍愚人有形無形不分系列刀劍
== sword && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== sword && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)

//爪
//稀有無形殘忍系列爪
( == handtohand || == assassinclaw) && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
( == handtohand || == assassinclaw) && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)


//標槍
//稀有殘忍愚人有形無形不分系列標槍
== javelin && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== javelin && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)

//亞馬遜弓箭
//稀有殘忍愚人有形無形不分系列亞馬遜弓箭
== amazonbow && == rare # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)

//亞馬遜長矛
//稀有殘忍愚人有形無形不分系列長矛
== amazonspear && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== amazonspear && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)

//亞馬遜標槍
//稀有殘忍愚人有形無形不分系列亞馬遜標槍
== amazonjavelin && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== amazonjavelin && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)

//飛斧
//稀有殘忍愚人有形無形不分系列飛斧
== throwingaxe && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== throwingaxe && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)

//飛刀
//稀有殘忍愚人有形無形不分系列飛刀
== throwingknife && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== throwingknife && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)

//弓箭
//稀有殘忍愚人有形無形不分系列弓箭
== bow && == rare # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)


//木棒
//稀有殘忍愚人有形無形不分系列木棒
== club && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== club && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)

//單手錘
//稀有殘忍愚人有形無形不分系列單手錘
== mac && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== mace && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)

//單手錘
//稀有殘忍愚人有形無形不分系列單手錘
== scepter && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== scepter && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)

//單手錘
//稀有殘忍愚人有形無形不分系列單手錘
== war hammer && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== war hammer && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)

== battle hammer && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== battle hammer && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)

== legendary mallet && == rare && != ethereal # ( >= 290 && >= 1 || >= 350 && >= 10 || >= 200 && >= 1 && >= 10)
== legendary mallet && == rare && == ethereal # >= 200 && ( >= 1 || >= 10)

//****** 魔法裝備 部份 ******

//***** +4 標槍技能 10%ias以上 //亞馬遜標槍

== amazonjavelin && == magic # >= 2 && == 2 && >= 10
== amazonjavelin && == magic # >= 5 && >= 10
== amazonjavelin && == magic # == 6
//*****+2/+3技 藍鏈*****

== amulet && == magic # == 3 && ( >= 90 || == 10 || == 30 || == 30 || >= 70)
//+3技,90命以上 / 10%高施 / 30力 / 30敏
== amulet && == magic # ( == 2 || == 2 || == 2 || == 2 || == 2 || == 2) && ( >= 80 || == 10 || >= 25 || == 20 || >= 70)
//+2技,90命以上 / 10%高施 / 30力 / 30敏
== amulet && == magic # >= 3 && ( >= 20 || >= 70)
== amulet && == magic # == 2 && >= 70
//+3戰嚎技能,25力以上
== amulet && == magic # == 3 && ( >= 15 || >= 70 || == 10)

// == amulet && == magic # == 3

//** 藍色 頭飾 **

//*****+2技 頭飾*****
== circlet && == magic # == 2 && >= 20
//+2亞馬技能,30%高跑
== circlet && == magic # ( == 2 || == 2 || == 2 || == 2 || == 2) && == 20
//+2刺客/法師/德魯伊/死靈/聖騎技能,20%高施

//*****+3技頭飾*****

== circlet && == magic # ( == 3 || == 3 || == 3 || == 3 || == 3 || == 3 || == 3) && == 20
//+3陷阱技能,20%高施
== circlet && == magic # == 3 && >= 20
//+3被動技能,30%高跑
== circlet && == magic # == 3 && ( >= 5 || >= 70 || >= 10)


//*****珠寶匠之頭飾*****
== circlet && == magic # > 1 && ( >= 20 || >= 40 || >= 10 || >= 10 || == 75)
//幻影屬性,30%高跑
== circlet && == magic # == 3 && ( >= 20 || >= 40 || >= 10 || >= 10 || >= 10 || == 75)
//3洞,30%高跑





//*****藍盾*****
== monarch && == magic # == 4 && ( == -20 || == -30)
== monarch && == magic # == 4 && == 30
== auricshields && == elite && == magic # == 4 && >= 20


//*****藍手套*****
== gloves && == magic && != ethereal # >= 10 && == 3
//+2弓/標槍/武學,+20%ias

// == vampirebone gloves && == magic
// == vampirefang belt && == magic
// == mithril coil && == magic

//*****藍戒指*****
== ring && == magic # >= 30 && >= 90
== ring && == magic # >= 30 && >= 10 && >= 10 && >= 10 && >= 10

== ring && == magic # == 10 && >= 110
== ring && == magic # == 10 && >= 13 && >= 13 && >= 13 && >= 13
== ring && == magic # == 10 && ( >= 30 || >= 30)


== ring && == magic # ( >= 6 || >= 6) && >= 13 && >= 13 && >= 13 && >= 13

== ring && == magic # >= 18 && >= 90
== ring && == magic # >= 15 && >= 13 && >= 13 && >= 13 && >= 13
== ring && == magic # >= 18 && ( >= 30 || >= 30 || >= 30)

== ring && == magic # >= 15 && >= 13 && >= 13 && >= 13 && >= 13
== ring && == magic # >= 18 && ( >= 30 || >= 30 || >= 30)

== ring && == magic # >= 20 && >= 13 && >= 13 && >= 13 && >= 13
== ring && == magic # >= 20 && ( >= 30 || >= 30 || >= 30)



//***** 藍裝 盔甲 *****

//*****4洞珠寶匠之 盔甲 95命以上*****
== armor && == elite && == magic # == 4 && >= 80


//*****4洞珠寶匠之穩定 盔甲(24%快速再度攻擊)*****

== armor && == elite && == magic # == 4 && == 24
== armor && == elite && == magic # == 4 && >= 15
== armor && == elite && == magic # == 4 && >= 10
== armor && == elite && == magic # == 4 && == 75


//*****野蠻人 戰鬥體制 頭盔 magic+*****


== primalhelm && == rare # >= 1 && > 1
== primalhelm && ( == rare || == magic) # + >= 4
== primalhelm && == rare # + >= 4
== primalhelm && ( == rare || == magic) # + >= 4

== primalhelm && == magic # + >= 5
== primalhelm && == magic # + >= 5

== primalhelm && == rare # + >= 4
== primalhelm && == rare # + >= 4

== primalhelm && == rare # == 2 && >= 1
== primalhelm && == rare # == 2 && >= 1
== primalhelm && == rare # == 2 && >= 1

//*****野蠻人bo武器*****


// == club && == magic # >= 3
// == cudgel && == magic # >= 3
// == truncheon && == magic # >= 3
// == spiked club && == magic # >= 3
// == barbed club && == magic # >= 3
// == mace && == magic # >= 3
// == flanged mace && == magic # >= 3
// == morning star && == magic # >= 3
// == jagged star && == magic # >= 3
// == hand axe && == magic # >= 3
// == hatchet && == magic # >= 3
// == war axe && == magic # >= 3
// == short sword && == magic # >= 3
// == gladius && == magic # >= 3
// == scimitar && == magic # >= 3
// == cutlass && == magic # >= 3
// == sabre && == magic # >= 3
// == shamshir && == magic # >= 3
// == crystal sword && == magic # >= 3
// == dimensional blade && == magic # >= 3
// == war sword && == magic # >= 3
// == giant sword && == magic # >= 3
// == tusk sword && == magic # >= 3
// == kris && == magic # >= 3
// == cinquedeas && == magic # >= 3
// == fanged knife && == magic # >= 3
// == blade && == magic # >= 3
// == stilleto && == magic # >= 3
// == legend spike && == magic # >= 3



//***** +5火球/閃電 20%高施 法杖*****
[//type] == orb && ( == rare || == magic) # (+ >= 5 || + >= 5)
//+5火球以上,+20%高施
// == orb && ( == rare || == magic) # (+ >= 5 || + >= 5)
//+5閃電以上,+20%高施


//*****強化 法杖*****
== orb && ( == rare || == magic) # (+ >= 5 || + >= 5)

//+5強化以上


//*****+5雷光守衛 爪*****
( == handtohand || == assassinclaw) && ( == rare || == magic) # >= 2 && >= 2
//+5以上雷光守衛
( == handtohand || == assassinclaw) && ( == rare || == magic) # >= 2 && >= 2
//+5以上雷光守衛



//*****死靈盾*****
//skillpoisonnova = 劇毒星星
//skillbonespirit = 白骨之魂
//skillbonespear = 白骨之矛
// == voodooheads && ( == rare || == magic) # (+ >= 4 || + >= 4 || + >= 4 || + >= 4 || + >= 4 || + >= 4 || + >= 4) && ( == 2 || == 20 && == 30 || == 17)


//******* 白裝 部份 *****

//***** 白裝 盔甲 *****

//*****超強的 15%ed 有形 0/3/4洞 白裝 盔甲*****
// == mage plate && == normal && != ethereal # == 3
== mage plate && == normal && != ethereal # == 261 && == 3
== mage plate && == superior && != ethereal # == 15 && ( == 0 || == 3)
== mage plate && == superior && != ethereal # >= 10 && == 3
//法師鎧甲(15%ed,有形)
// == light plate && == normal && != ethereal # == 3
== light plate && == superior && != ethereal # == 15 && ( == 0 || == 3)
//輕型裝甲(15%ed,有形)
== dusk shroud && == superior && != ethereal # >= 10 && == 3
== dusk shroud && == superior && != ethereal # == 15 && ( == 0 || >= 3)
//灰暮壽衣(15%ed,有形)
== wyrmhide && == superior && != ethereal # >= 10 && == 3
== wyrmhide && == superior && != ethereal # == 15 && ( == 0 || >= 3)
//古龍皮(15%ed,有形)
== wire fleece && == superior && != ethereal # >= 10 && == 3
== wire fleece && == superior && != ethereal # == 15 && ( == 0 || >= 3)
//線羊毛皮甲(15%ed,有形)
// == archon plate && == normal && != ethereal # == 3
== archon plate && == superior && != ethereal # >= 10 && == 3
== archon plate && == superior && != ethereal # >= 14 && ( == 0 || >= 3)
//執政官鎧甲(15%ed,有形)
== sacred armor && == superior && != ethereal # >= 10 && == 3
== sacred armor && == superior && != ethereal # == 15 && ( == 0 || >= 3)
//神聖盔甲(15%ed,有形)

//*****0洞 無形 白裝 盔甲 (暴防甲)*****

== dusk shroud && == normal && == ethereal # >= 695 && == 0
//無形灰暮壽衣
== wyrmhide && == normal && == ethereal # >= 700 && == 0
//無形龍皮
== dusk shroud && == normal && == ethereal # >= 710 && == 0
//無形聖甲蟲殼甲
== wire fleece && == normal && == ethereal # >= 720 && == 0
//無形線羊毛皮甲
== great hauberk && == normal && == ethereal # >= 750 && == 0
//無形巨型鱗鎧胸甲
== archon plate && == normal && == ethereal # >= 780 && == 0
//無形執政官鎧甲
== shadow plate && == normal && == ethereal # >= 830 && == 0
//無形陰影鎧甲
== sacred armor && == normal && == ethereal # >= 870 && == 0
//無形神聖盔甲


//*****超強的 白裝 頭盔*****
// == demonhead && == superior && != ethereal # >= 15 && ( == 0 || == 3)
//惡魔頭蓋骨面具(0/3洞,有形,15%ed)
// == bone visage && == superior && != ethereal # == 3
// == bone visage && == superior && != ethereal # >= 15 && ( == 0 || == 3)
//骸骨面罩(0/3洞,有形,15%ed)
// == diadem && == superior && != ethereal # == 3
// == diadem && == superior && != ethereal # >= 15 && ( == 0 || == 3)
//權冠(0/3洞,有形,15%ed)


//*****超強的 白裝 盾*****

// == monarch && == normal && == ethereal # == 0
// == monarch && == normal && != ethereal # == 4
== monarch && == normal && != ethereal # == 148 && == 4
== monarch && == superior && != ethereal # >= 13 && ( == 4 || == 0)
//統治者大盾(0/4洞,有形,15%ed)

//*****聖騎盾*****
// == auricshields && == normal && == normal && != ethereal # >= 40 && == 4
== auricshields && == elite && == normal && != ethereal # >= 44 && ( >= 3 || == 0)
// == auricshields && == elite && == normal && != ethereal # >= 44 && == 3
== auricshields && == elite && == normal && != ethereal # == 45 && == 2
//聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)
// == auricshields && == normal && == superior && != ethereal # >= 1 && >= 40 && == 4
== auricshields && == elite && == superior && != ethereal # >= 1 && >= 42 && ( == 0 || >= 3)
== auricshields && == elite && == superior && != ethereal # >= 1 && == 45 && == 2

//聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)

== auricshields && == elite && == normal && != ethereal # == 65 && ( == 4 || == 0)
//精英聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)
== auricshields && == elite && == superior && != ethereal # >= 1 && == 65 && ( == 4 || == 0)
//精英聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)

//**暴防用鑲材**

== auricshields && == elite && == normal && == ethereal # >= 40 && == 0
//聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)
== auricshields && == elite && == superior && == ethereal # >= 1 && >= 43 && ( == 4 || == 0)
//聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)

== auricshields && == elite && == normal && == ethereal # == 65 && == 0
//精英聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)
== auricshields && == elite && == superior && == ethereal # >= 1 && == 65 && ( == 4 || == 0)
//精英聖騎盾(0/3/4洞,有形,45抗,有超強跟非超強)

//***** 白色 武器 *****

//*****武器鑲材*****
== zweihander && == superior # == 15 && ( == 0 || == 5)
//瑞韓德之劍
// == flail && ( == superior || == normal) # == 4
//4洞連加
// == crystal sword && ( == superior || == normal) # == 5
//5洞水晶劍
// == crystal sword && == superior # >= 1 && == 4
//水晶劍(4洞,15%ed)
// == long sword && == superior # >= 15 && ( == 0 || == 4)
//長劍(4洞,15%ed)
// == broad sword && == superior # >= 15 && ( == 0 || == 4)
//闊劍(4洞,15%ed)
== berserker axe && == normal && == ethereal # >= 4
//狂戰士斧(0/6洞,無形)
== berserker axe && == superior && == ethereal # >= 1 && ( == 0 || >= 4)
//狂戰士斧(0/6洞,1+%ed,無形)
== berserker axe && == normal && != ethereal # == 5
//狂戰士斧(5洞,有形)
== berserker axe && == superior && != ethereal # >= 10 && == 5
== berserker axe && == superior && != ethereal # == 15 && ( == 3 || == 6)
//狂戰士斧(5洞,1+%ed,有形)


== scourge && == superior && == ethereal # >= 1 && == 4
//誓約天罰鎚-無形超強
== small crescent && == superior && == ethereal # == 15 && ( == 0 || == 4)
//誓約彎月斧-無形超強


== conquest sword && == superior && == ethereal # == 15 && ( == 0 || == 4)
== cryptic sword && == superior && == ethereal # == 15 && ( == 0 || == 4)
== balrog blade && == superior && == ethereal # == 15 && ( == 0 || == 4)
== highland blade && == superior && == ethereal # == 15 && ( == 0 || == 4)
== champion sword && == superior && == ethereal # == 15 && ( == 0 || == 4)
== colossus sword && == superior && == ethereal # >= 1 && == 4
//誓約刀劍底材-超強


// == phase blade && == normal # >= 5
== phase blade && == superior # >= 10 && == 5
== phase blade && == superior # == 15 && ( == 3 || == 6)
//幻化之刃(0/5/6洞,15%ed)
== colossus blade && == superior && == ethereal # >= 1 && ( == 0 || >= 4)
//巨神之刃(0/4/5/6洞,15%ed,無形)
== colossus blade && == normal && == ethereal # >= 4
//巨神之刃(0/4/5/6洞,無形)
== colossus blade && == superior && != ethereal # >= 1 && >= 4
//巨神之刃(0/4/5/6洞,15%ed,有形)


== war pike && == superior && == ethereal # >= 1 && ( == 0 || == 6 || == 4)
//戰槍(15%ed,無形)
== war pike && == normal && == ethereal # ( == 6 || == 4)
//戰槍(無形)


//天梯初期武器
// == thresher && == normal && != ethereal # == 4
//銳利之斧(0/4洞,無形)
// == cryptic axe && == normal && != ethereal # == 4
//神秘之斧(0/4洞,無形)
// == giant thresher && == normal && != ethereal # == 4
//鮫尾巨斧(0/4洞,無形)
// == great poleaxe && == normal && != ethereal # == 4
//巨長斧(0/4洞,無形)
// == cryptic axe && == superior && != ethereal # >= 1 && == 4
//神秘之斧(4洞,超強的,無形)
// == thresher && == superior && != ethereal # >= 1 && == 4
//銳利之斧(4洞,超強的,無形)
// == giant thresher && == superior && != ethereal # >= 1 && == 4
//鮫尾巨斧(4洞,超強的,無形)
// == great poleaxe && == superior && != ethereal # >= 1 && == 4
//巨長斧(4洞,超強的,無形)


== thresher && == normal && == ethereal # ( == 0 || == 4)
//銳利之斧(0/4洞,無形)
== colossus voulge && == normal && == ethereal # >= 4
//巨神之斧(0/4洞,無形)
== cryptic axe && == normal && == ethereal # ( == 0 || == 4)
//神秘之斧(0/4洞,無形)
== giant thresher && == normal && == ethereal # ( == 0 || == 4)
//鮫尾巨斧(0/4洞,無形)
== great poleaxe && == normal && == ethereal # ( == 0 || == 4)
//巨長斧(0/4洞,無形)
== cryptic axe && == superior && == ethereal # >= 1 && >= 4
//神秘之斧(4洞,超強的,無形)
== thresher && == superior && == ethereal # >= 1 && >= 4
//銳利之斧(4洞,超強的,無形)
== giant thresher && == superior && == ethereal # >= 1 && >= 4
//鮫尾巨斧(4洞,超強的,無形)
== great poleaxe && == superior && == ethereal # >= 1 && >= 4
//巨長斧(4洞,超強的,無形)
== colossus voulge && == superior && == ethereal # >= 10 && ( == 0 || == 4)
//巨神之斧(4洞,超強的,無形)


== matriarchal bow && == superior # >= 1 && == 3 && == 4
//女族長之弓(4洞,3弓,10%ed以上)
== grand matron bow   && == superior # >= 1 && == 3 && == 4
//大院長之弓(4洞,3弓,10%ed以上)
== matriarchal bow && == normal # == 3 && == 4
//女族長之弓(4洞,3弓)
== grand matron bow && == normal # == 3 && == 4
//大院長之弓(4洞,3弓)


== blade bow && == superior # == 15 && ( >= 1 && == 0 || == 4)
== great bow && == superior # == 15 && ( == 0 || == 4)
== shadow bow && == superior # >= 10 && == 4
== crusader bow && == superior # >= 10 && == 4
== ward bow && == superior # >= 10 && == 4
== hydra bow && == superior # >= 10 && == 4
== diamond bow && == superior # >= 10 && == 4
//鑽石弓(4洞,15%ed)


== demon crossbow && == superior # >= 1 && == 4
//惡魔十字弓(4洞,15%ed)
== colossus crossbow && == superior # == 15 && == 4
//巨神十字弓(4洞,15%ed)
== gorgon crossbow && == superior # == 15 && ( >= 1 && == 0 || == 4)
//蛇魔女十字弓(4洞,15%ed)


== matriarchal spear && == normal && == ethereal # == 3 && == 6
== matriarchal spear && == superior && == ethereal # >= 1 && == 3 && ( == 0 || == 6)
//女族長之矛
== matriarchal pike && == normal && == ethereal # == 3 && == 6
== matriarchal pike && == superior && == ethereal # >= 1 && == 3 && ( == 0 || == 6)
//女族長之長矛




//*****死靈杖白色鑲材*****
// skillpoisonnova = 劇毒星星
// skillbonespirit = 白骨之魂
// skillbonespear = 白骨之矛
// skilldecrepify = 衰老
// skillrevive = 重生
// skillboneprison = 骨牢
// skillbonewall = 骨牆
// skillskeletonmastery = 支配骷髏
// skillbonearmor = 白骨裝甲



== wand && <= superior # (+ >= 5 || + >= 5 || + >= 5 || ++ >= 7) && ( == 0 || == 2)
//主要3大白骨攻擊技能
== wand && <= superior # (+ >= 5 || + >= 5 || ++ >= 7) && ( == 0 || == 2)
//主骨魂+附骨牆骨牢
== wand && <= superior # (++ >= 7 || ++ >= 7) && ( == 0 || == 2)
//主骨魂+附骨牆骨牢+配牙
== wand && <= superior # (++ >= 7 || ++ >= 7) && ( == 0 || == 2)
//主骨魂+附骨牆骨牢+配骨矛
== wand && <= superior # (+ >= 5 || + >= 5 || ++ >= 7) && ( == 0 || == 2)
//主骨矛+附骨牆骨牢
== wand && <= superior # (++ >= 7 || ++ >= 7) && ( == 0 || == 2)
//主骨矛+附骨牆骨牢+配牙
== wand && <= superior # (+ == 6 || + == 6 || ++ >= 8) && ( == 0 || == 2)
//主牙+附骨牆骨牢
== wand && <= superior # ++ >= 8 && ( == 0 || == 2)

== wand && <= superior # ++ >= 8 && ( == 0 || == 2)

== wand && <= superior # == 3 && + >= 5 && ( == 0 || == 2)







//*****聖騎白裝權杖*****
//skillconviction = 信念
//skillfistoftheheavens = 天堂之拳
//skillzeal = 白熱
//skillconcentration = 專注
//skillfanaticism = 狂熱
//skillblessedhammer = 祝福之鎚
//skillholyshield = 神聖之盾
//
== war scepter && <= superior # == 3 && ( == 0 || == 5)
== war scepter && <= superior # + >= 4 && ( == 0 || == 5)
== war scepter && <= superior # + >= 4 && ( == 0 || == 5)
== war scepter && <= superior # + >= 4 && ( == 0 || == 5)
== war scepter && <= superior # + >= 4 && ( == 0 || == 5)
== war scepter && <= superior # == 3 && ( == 0 || == 5)

== divine scepte && <= superior # == 3 && ( == 0 || == 5)
== divine scepte && <= superior # + >= 4 && ( == 0 || == 5)
== divine scepte && <= superior # + >= 4 && ( == 0 || == 5)
== divine scepte && <= superior # + >= 4 && ( == 0 || == 5)
== divine scepte && <= superior # + >= 4 && ( == 0 || == 5)
== divine scepte && <= superior # == 3 && ( == 0 || == 5)

== caduceus && <= superior # == 3 && ( == 0 || == 5)
== caduceus && <= superior # + >= 4 && ( == 0 || == 5)
== caduceus && <= superior # + >= 4 && ( == 0 || == 5)
== caduceus && <= superior # + >= 4 && ( == 0 || == 5)
== caduceus && <= superior # + >= 4 && ( == 0 || == 5)
== caduceus && <= superior # == 3 && ( == 0 || == 5)
== caduceus && <= superior # == 3 && ( == 0 || == 5)
== caduceus && <= superior # + >= 4 && ( == 0 || == 5)
== caduceus && <= superior # + >= 4 && ( == 0 || == 5)

//*****assassin white claws*****
( == handtohand || == assassinclaw) && == elite && ( == normal || == superior) && != ethereal # >= 2 && >= 2 && == 0

//+2飛龍在天/+2閃電陷阱 近身刃 0孔
( == handtohand || == assassinclaw) && == elite && ( == normal || == superior) && != ethereal # >= 2 && >= 2 && == 0
//+2飛龍在天/+2心靈振爆 近身刃 0孔
( == handtohand || == assassinclaw) && == elite && ( == normal || == superior) && != ethereal # >= 1 && >= 1 && >= 1 && == 0
//+1影子大師/+1武器格擋/+1毒牙 近身刃 0孔
( == handtohand || == assassinclaw) && == elite && ( == normal || == superior) && != ethereal # >= 2 && >= 2 && == 0
//+2閃電陷阱/+2復生烈焰 近身刃 0孔
( == handtohand || == assassinclaw) && == elite && ( == normal || == superior) && != ethereal # >= 2 && >= 2 && == 3
//+2飛龍在天/+2閃電陷阱 近身刃 3孔
( == handtohand || == assassinclaw) && == elite && ( == normal || == superior) && != ethereal # >= 2 && >= 2 && == 3
//+2飛龍在天/+2心靈振爆 近身刃 3孔
( == handtohand || == assassinclaw) && == elite && ( == normal || == superior) && != ethereal # >= 1 && >= 1 && >= 1 && == 3
//+1影子大師/+1武器格擋/+1毒牙 近身刃 3孔
( == handtohand || == assassinclaw) && == elite && ( == normal || == superior) && != ethereal # >= 2 && >= 2 && == 3
//+2閃電陷阱/+2復生烈焰 近身刃 3孔


//*****野蠻bo頭*****
// == primalhelm && == superior # + >= 4 && ( == 0 || == 3)
== primalhelm && ( == normal || == superior) # + >= 4 && ( == 0 || == 3)
//*****野蠻注入底材頭*****
// == primalhelm && == elite && == normal && == ethereal # == 0
// == primalhelm && == elite && == superior && == ethereal # == 0
// == primalhelm && == elite && == normal && != ethereal # == 0 && >= 150
// == primalhelm && == elite && == superior && != ethereal # == 0 && >= 150

//****** 符文 部分 ******
// == el rune
//艾爾
// == eld rune
//艾德
// == tir rune
//特爾
// == nef rune
//那夫
// == eth rune
//愛斯
// == ith rune
//伊斯
// == tal rune
//塔爾
// == ral rune
//拉爾
// == ort rune
//歐特
// == thul rune
//書爾
// == amn rune
//安姆
// == sol rune
//索爾
// == shael rune
//夏
// == dol rune
//多爾
// == hel rune
//海爾
// == io rune
//破
// == lum rune
//盧姆
// == ko rune
//科
// == fal rune
//法爾
// == lem rune
//藍姆
// == pul rune
//普爾
// == um rune
//烏姆
// == mal rune
//馬爾
== ist rune
//伊斯特
== gul rune
//古爾
== vex rune
//伐克斯
== ohm rune
//歐姆
== lo rune
//羅
== sur rune
//瑟
== ber rune
//貝
== jah rune
//喬
== cham rune
//查姆
== zod rune
//薩德

//*****藥水部份*****
== full rejuvenation potion
//大紫
== rejuvenation potion
== super healing potion
//大紅
== super mana potion
//大藍

//***** 鑰匙部份*****
// == key of terror
//恐懼之鑰
// == key of hate
//憎恨之鑰
// == key of destruction
//毀滅之鑰

//***** 精華部份*****
//扭曲的痛苦精華
// == twistedessenceofsuffering
//充盈的憎恨精華
// == chargedessenseofhatred
//燃燒的恐懼精華
// == burningessenceofterror
//潰愧的毀滅精華
// == festeringessenceofdestruction
//重置符
== tokenofabsolution

//***** 各類完美寶石*****
// == flawlessamethyst //無瑕疵紫寶
// == flawlessdiamond //無瑕疵鑽石
// == flawlessemerald //無瑕疵綠寶
// == flawlessruby //無瑕疵紅寶
// == flawlesssapphire //無瑕疵藍寶
// == flawlesstopaz //無瑕疵黃寶
// == perfectamethyst //完美紫寶
// == perfectdiamond //完美鑽石
// == perfectemerald //完美綠寶
// == perfectruby //完美紅寶
// == perfectsapphire //完美藍寶
// == perfecttopaz //完美黃寶

viv2553 发表于 2019-7-28 00:58:28

撿拾可以套用,你腳本要改吃這個撿拾黨
即可

harrypili 发表于 2019-8-22 13:39:28

謝謝分享,

dnhpdmbz 发表于 2022-5-31 22:00:46

好顶赞

tlwh163 发表于 2022-6-19 20:25:01

本帖最后由 tlwh163 于 2022-6-19 20:27 编辑

大致可以用 2种BOT拾取语法 区别很小 当然如果有不兼容BOT会报错的 注意看提示即可

KOLBOT的拾取文件 无所谓大小写和空格 都可以
页: [1]
查看完整版本: 分享 D2NT撿拾選單轉全小寫 可否在KOLBOT的KOLTON上套用呢?